EVB SomeCubanGuy
*Hissssssssssss*
If your execution is tight, you can get f44, f4 on a neutral opponent, so your pressure isn't totally compromised.
That's true too, and F44 is definitely the better option in the corner as well.
If your execution is tight, you can get f44, f4 on a neutral opponent, so your pressure isn't totally compromised.
This got me thinking...Because d4 is +12 on hit, in a lot of cases, you simply can't outpoke dash~f44.
Every character's d4 has the same hit/block advantage...0 on block, +12 on hit. I seriously wouldn't be surprised if having a good d4 in terms of range and hitbox becomes too important of a tool to overlook.
http://testyourmight.com/forum/showthread.php?16328-The-Safety(or-lack-of)-of-the-chargeErm... Blade Lunge isn't safe on block, is it?
i think he was talking about subs 2,1 not rakas21 slices is quite slow and not the best pressure string up close to use. 21 slices is excellent to use from mid distanve! Up close, 12slices or B32 slices is much better and you can even mix up the B32 with B322 if they are crouching for the knockdown.
Ahh okay. Yeah I know B322 is unsafe (the last 2 is as you can be poked out before it hits) but im pretty sure B32>>slices is 100% safe.i think he was talking about subs 2,1 not rakas
b3,2,2 is unsafe so id limit mixing up with that
if your using 12~slices try using 121/122~slices against chars with good wakeups,ya get your damage,dont knock them down and get some meter from the blocked slices because it doesnt combo,could stick spin in if want bit more space2
not knowing matchup against any char is a mistake,People definitely dont know the matchup. Which is so deadly because of his reset. Seriously in the corner you can do:
B3,1 B3,1 B3,1 F4(Stops anyone blocking high)
2,2 1+2 B3,1 B3,1 F4(Stops anyone blocking low)
F44 F4(Safest option if blocked)
chop chop F4(or 2,2 1+2 chop chop f4)
That gets anyone trying to ump out of your pressure^^
Not knowing the matchup is a deadly mistake.
Go look at the meter 121 slices does.Ahh okay. Yeah I know B322 is unsafe (the last 2 is as you can be poked out before it hits) but im pretty sure B32>>slices is 100% safe.
What is crazy, is people still dont know the Baraka match up that well, and whatever string you do, if you end it with slices, so many people stop blocking on the last slices hit.
To be fair, I never even thought about doing 121 or 122 slices before but I might mess around with that tonight.
My favorite is f2 ex slices, b31 f4People definitely dont know the matchup. Which is so deadly because of his reset. Seriously in the corner you can do:
B3,1 B3,1 B3,1 F4(Stops anyone blocking high)
2,2 1+2 B3,1 B3,1 F4(Stops anyone blocking low)
F44 F4(Safest option if blocked)
chop chop F4(or 2,2 1+2 chop chop f4)
That gets anyone trying to ump out of your pressure^^
Not knowing the matchup is a deadly mistake.
221+2, B31, 4 Blade Charge (Mid-Screen)Sup guys? I've been playing around with baraka a little today and hes incredibly fun to play as, but I'm not sure if I'm maximizing on damage, so I have some combo related questions. What is baraka's highest damage off of the following for raw damage and into f4, from midscreen and in the corner? All meterless please, except for the f2 followup.
221+2
b31
f2xxEXslices
air to air punch
deep jump kick
anti air normal
NJP
Thanks in advance.
Also I've been ending my corner combos with d1. Since the patch you can still fit it into 40%+ combos and it wakes the opponent up instantly, do you guys reckon theres any uses for mind games with it?
2,2 1+2 B3,1 B3,1 spin spinSup guys? I've been playing around with baraka a little today and hes incredibly fun to play as, but I'm not sure if I'm maximizing on damage, so I have some combo related questions. What is baraka's highest damage off of the following for raw damage and into f4, from midscreen and in the corner? All meterless please, except for the f2 followup.
221+2
b31
f2xxEXslices
air to air punch
deep jump kick
anti air normal
NJP
Thanks in advance.
Also I've been ending my corner combos with d1. Since the patch you can still fit it into 40%+ combos and it wakes the opponent up instantly, do you guys reckon theres any uses for mind games with it?
you wanna be ending EVERYTHING you can in f4 in my opinion, its his best offensive tool i think, i usually goSup guys? I've been playing around with baraka a little today and hes incredibly fun to play as, but I'm not sure if I'm maximizing on damage, so I have some combo related questions. What is baraka's highest damage off of the following for raw damage and into f4, from midscreen and in the corner? All meterless please, except for the f2 followup.
221+2
b31
f2xxEXslices
air to air punch
deep jump kick
anti air normal
NJP
Thanks in advance.
Also I've been ending my corner combos with d1. Since the patch you can still fit it into 40%+ combos and it wakes the opponent up instantly, do you guys reckon theres any uses for mind games with it?
The advantage of B11 is that it brings them high enough for multiple spins and sometimes even a third spin in the corner. The multiple spin combos do more damage than a 121 Chop Chop/Spin. You can do B11 Spin, Spin, Spin/ B11 Spin, F4/ Or B11, Spin, 4 Chop Chop. You asked for the optimal combos and they include B11 in the corner.Thanks for the info guys. Is there any advantage to using b11 over 121 in combos? 121 does more damage and I find it easier to land personally.
Welcome to the club kOmegak. Here are some combos of my own making (without meter), and i'll include damage output and feasability.Sup guys? I've been playing around with baraka a little today and hes incredibly fun to play as, but I'm not sure if I'm maximizing on damage, so I have some combo related questions. What is baraka's highest damage off of the following for raw damage and into f4, from midscreen and in the corner? All meterless please, except for the f2 followup.
221+2
b31
f2xxEXslices
air to air punch
deep jump kick
anti air normal
NJP
Thanks in advance.
Also I've been ending my corner combos with d1. Since the patch you can still fit it into 40%+ combos and it wakes the opponent up instantly, do you guys reckon theres any uses for mind games with it?
yes,i like this, glad to know someone else uses it aswell and im not madAlso I've been ending my corner combos with d1. Since the patch you can still fit it into 40%+ combos and it wakes the opponent up instantly, do you guys reckon theres any uses for mind games with it?
yea man, any combo with triple spins is so hype, fuck kung lao!I find in corner if you pop your opponent in air and go for spin. I usually do spin, ex spin, spin for ender. But i have gotten the d3. In between the ex-spin and last one from time to time. High 30 to low 40%