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  1. Mikman360

    A Mini Guide to Chipping Your Opponent to Death

    This is just a short guide on the chip damage and properties of Deadshot’s special moves. Chipping is an important part of his game, so it’s fairly important to know which moves you want to be chipping with and in what situations. Some of this might seem fairly obvious (like how Deadly Assault...
  2. Mikman360

    Guide The Assassin's Combo Manual (Deathstroke Combo Thread)

    MORE TO COME. I'M JUST TIRED AND HAVE OTHER THINGS TO DO. Anyhoo, here's what I've got for now. Got some formatting edits, notes to add, and prettying up to do, as well as more important combos. J360 Buttons (This is for the default controls of Injustice: Gods Among Us) Ps3: Square= 1 (Light)...
  3. Mikman360

    General/Other Some Jump Attack Blockstun Information

    First off, lemme start by saying that the in-game frame data on Deathstroke's air normals is total BS. This may be common knowledge at this point, but I feel that posting this information couldn't hurt. This isn't a breakthrough read, but check the facts if you're interested. In terms of...
  4. Mikman360

    Strategy Deathstroke Patch Discussion

    Ok, so this thread is basically going to be a log of how Deathstroke is going to be affected by each patch. Indirect and direct changes included. Discuss people, discuss. For now, we deal with the Zod patch coming in early July. Since no direct changes to Deathstroke were made, this is mostly...
  5. Mikman360

    Breakthrough Sword Spin must have been stealth buffed sometime

    Earlier when the game was released, MB Sword Spin used to have this weird ability to drop combos in the corner. If you used MB Sword Spin at the end of a long combo, the first 2 hits would connect, restand the opponent, and end the combo before the last hit would connect. This was easily seen...
  6. Mikman360

    Tech I want to discuss this corner interactable dirt from Aris

    Watch this video, observe the missile corner shenanigans. As you can see, you can dash into the corner after a hard knockdown and activate the missile corner despite being on the left side. This is pretty legit! Free extra damage after ending a combo in the corner? Yes please. So I...
  7. Mikman360

    Tech The Corner of Death Vortex

    I hope you guys find the name clever. Corner of Death cuz Deathstroke, and the opponent is probably going to die here. Abbreviates to CoD because Coddfish helped me come up with this dirt. Plus, I’ve been told many times to go play CoD from my hatemail :p Coddfish noted that if at any time...
  8. Mikman360

    Tech The Flying Ninja Vortex

    Here's the video of the vortex expansion that I was talking about in that "Possible Meterless Vortex" thread. J360 posted the first video, this method is a bit safer (Sword Flip is punishable on block, 132 is not), more damaging, and has a bit more reliable knockback. Just a few notes...
  9. Mikman360

    Strategy Knowing Your Arsenal - A Deathstroke Move Analysis and Discussion

    Introduction Hello and welcome to my Deathstroke move analysis thread. Here, I hope to provide useful information of all of Deathstroke’s moves and combo strings to help improve the gameplay of any dedicated Deathstroke user. I will provide useful information about moves including statistics...
  10. Mikman360

    Strategy 231 String - Underrated?

    I think this string needs to be looked into a little more, I think it's fairly underrated. What makes this string so good? Well first of all, it's pretty fast. With an 11 frame startup on 2, it's DS's third fastest ground move. The range is pretty nice too. It's not as long as 3, but it...
  11. Mikman360

    Tech Possibly Useless Reset

    Well I was experimenting with ending combos with sword spin in the corner (tip: DON'T do this. It's massively negative on hit and resets the opponent), and was wondering what the possibilities were of the resetting properties of sword spin. Turns out the negative frames on sword spin are so...