Spin on a ducking opponent, extra MB hit goes over her head, and her "smoke bomb" catches you. If she meter burns it, it is a free combo.Batgirl's on the list of MB Staff Spin whiffs?
Sorry, but how do you figure?We win the matchup outright now.
I was talking about Slade. I have no clue on the Batgirl matchup yet.Sorry, but how do you figure?
So bat-girl is all about rush down, I wont pretend to understand a character that came out today, but im going to guess that staff will be betterThere is a bonus. Reaching the character select screen sooner.
Without the help of MB Staff Spin, I honestly doubt it a bit. If she predicts a Ground Blast, she gets in for free as well.So bat-girl is all about rush down, I wont pretend to understand a character that came out today, but im going to guess that staff will be better
Good point I take it back, this may be a hard match upWithout the help of MB Staff Spin, I honestly doubt it a bit. If she predicts a Ground Blast, she gets in for free as well.
Playing as Batgirl against Nighwing, I just beat the computer on Medium using ONLY smoke bomb, air smoke bomb, and back to block.
As Nightwing, do not:
I thought I would put in a few extra tips
- jump to close distance.
- jump to wing-ding.
- use ground spark at greater than half screen.
- whiff a combo string up close.
- meter burn the Staff Spin if she is ducking.
- Breathe
- Hope to win
- Bother moving
- Pick Nightwing
Wait i'm confused?On the bright side I never have to play the Nightwing mirror.
Batgirl is my secondary. So I won't have to worry about the mirror as much.Wait i'm confused?
Ohhhhhh okBatgirl is my secondary. So I won't have to worry about the mirror as much.
Well Ares and Shazam having good wakeup teleports now makes it harder to bully them on wakeup.So do any of the new patches affect out MUs other then the DS MU, maybe the sinestro MU
Hmmm, shazam might be a bit more dangerous with his trait buff, but I doubt it will change Shazam enough to change to MUWell Ares and Shazam having good wakeup teleports now makes it harder to bully them on wakeup.
What would be the perferred stance, I would think staff due to no air control, but with teleport it might be hard to trade projectiles with him so escrima might work alsoRight, but Ares is a bit different as he's a zoner. It's already bad enough he also ducks MB Staff Spin.
That might be a good idea, you would get blown up for trading projectiles or you get locked down by his projectilesThe few times I faced Ares I started to trend more towards Escrima.