Vulcan Hades
Champion
I'm working on it lol. I already made a video, uploading in a sec.can you record these? im a visual learner and would love to SEE these...im having a hard time picturing the D2 after the B2,3
I'm working on it lol. I already made a video, uploading in a sec.can you record these? im a visual learner and would love to SEE these...im having a hard time picturing the D2 after the B2,3
New best combos (BnBs):
(J1/J2), (Starter xx T), 2 2 B1, JI2, Far Boot Stomp, B2 3, D2 xx Black Magic, Lightning Strike or Far Boot Stomp - 38% [~49% w/Trait] use lightning strike if you want to zone and far boot stomp if you want to pursue pressure.
If they're dropping out chances are you're doing d2 too late or special cancelling too late. I don't find the timing that strict personally.Question: do you think D2 xx Black Magic is consistent enough to be practical? I found them dropping out of Black Magic about half of the time, so I'm not sure exactly how tight the link is. It might just be that I'm too used to the 1 1 timing.
The crossup setup is not J2... it's a far boot stomp timed correctly.I found it very hard to land 13 after bnbs for some reason, and when i did get it out, I couldn't crossup 2 in time.. I was jumping as they got up and just hitting them in front. If someone could make a video with these 13 setups that would be appreciated
You can still cross-up with MB FBS after JI2 is blocked though. JI2 xx FBS will hit front then cross-up, JI2 xx MB CBS will hit front twice so it's a decent mixup.The crossup setup is not J2... it's a far boot stomp timed correctly.
I just tested again and I can't do it anymore lol. I was pulling it off like it was nothing yesterday and now it seems like a 1 frame link. STEALTH NERF.Question: do you think D2 xx Black Magic is consistent enough to be practical? I found them dropping out of Black Magic about half of the time, so I'm not sure exactly how tight the link is. It might just be that I'm too used to the 1 1 timing.
I thought so too lol ... but the timing found me again.I just tested again and I can't do it anymore lol. I was pulling it off like it was nothing yesterday and now it seems like a 1 frame link. STEALTH NERF.
Yeah I think it's better to play it safe and end with Ra Power/Ka Servant or 13 instead. Too bad I really liked the corner carry on it.
If you want corner carry, you could always end in 1 1 xx Lightning Storm[MB].I just tested again and I can't do it anymore lol. I was pulling it off like it was nothing yesterday and now it seems like a 1 frame link. STEALTH NERF.
Yeah I think it's better to play it safe and end with Ra Power/Ka Servant or 13 instead. Too bad I really liked the corner carry on it.
Okay, I tested these for awhile longer.New best combos (BnBs):
(J1/J2), (Starter xx T), 2 2 B1, JI2, Far Boot Stomp, B2 3, D2 xx Black Magic, Lightning Strike or Far Boot Stomp - 38% [~49% w/Trait] use lightning strike if you want to zone and far boot stomp if you want to pursue pressure.
(J1/J2), (Starter xx T), 2 2/B1 xx Black Magic, NJ2/JI2 or dash twice, 2 2 B1, JI2, Far Boot Stomp, B2 3, D2 xx Lightning Storm - 36% [~47% w/Trait] black magic allows max corner carry or switching sides.
(J1/J2), (Starter xx T), 2 2 xx MB Lightning Cage, B3, early JI3, delayed Far Boot Stomp, 1 1 xx MB Lightning Storm - 49% [~59% w/Trait] 2 bars
(J1/J2), (Starter xx T), 2 2 B1, NJ2, Boot Stomp, 2 2 B1 xx Black Magic, B2 3, U1 - 39% [~50% w/Trait] meterless corner BnB, leads to 50/50 crossup. NJ3 is character specific, NJ2 is universal.
NJ2 has to hit late on the way down. One strange thing I noticed about using B1 xx black magic (ji2, 11 xx T, b1 xx black magic) is that B1 has to be SLIGHTLY delayed to combo properly. If you link B1 too fast after trait then it uncombos on a lot of characters. Cross-up J2 only works if you used B1 xx black magic. If you used 22 xx black magic then you NJ2. Only the first 2 will whiff, the next 2b1 will still combo.Combo #2: This was already listed under B1, but I can't get the 2 2 version to work consistently. NJ2 always leaves them too far away for 2 2 B1 to hit, and JI2 (crossup) only connects if they're far away when the combo begins. Thoughts?
By better oki you are referring to the fact that you can get bomb setups after the 13, aye?Update 5/17:
Changed the following midscreen combos. These are the combos which can link 1 3 after B2 3 as an ender. They all previously used U1+3, but 1 3 gives much better oki with ~1% loss of damage
It's a hard knockdown that gives you a lot of time, so the possibilities are basically endless. Against Deathstroke I'd probably cancel into bomb, yeah. You can also just jump forward and go for crossup J2/MB divekicks. I haven't had the chance to play with this new stuff yet, so I don't know exactly what's optimal.By better oki you are referring to the fact that you can get bomb setups after the 13, aye?