What's new

Match-up Discussion Superman Matchup Discussion

Status
Not open for further replies.

Joshkazkab

I am the Protector of Russia's Skies!
Everyone always says Superman is popular online, but I've only seen like 5 not counting myself.
 

nfdsallwd

Apprentice
i only face supermans when i beat people and they try to pick him and prove something, lol. after that they usually quit, and im not even good
 

Sei

Noob
Its after they lose to me in rank and sending "Ft5" or i am winning in a set do they want to do a mirror match because the character is quote on quote "Brain dead" then after they lose they OS by saying " I was closer than with *Insert any other character*
 

dribirut

BLAK FELOW
We all know how tricky it can be to punish aqua man so I came up with a setup that although is not bullet proof it is very useful. F23 trait f2 mb breath. Dash in heat zap grab for a cool 40%. They can't b3 or duck the zap and the second time u punish them the grab then becomes a fifty fifty
 

RWDY Nori

MK is kinda dope
We all know how tricky it can be to punish aqua man so I came up with a setup that although is not bullet proof it is very useful. F23 trait f2 mb breath. Dash in heat zap grab for a cool 40%. They can't b3 or duck the zap and the second time u punish them the grab then becomes a fifty fifty
I'm really not trying to be rude but I don't understand what you just said
 

dribirut

BLAK FELOW
Wish I could make videos.. F23 trait f23 f2 mb breath, you then dash in and do heat zap for 7% which leaves you at plus and you grab for another 15% for a total 45%
 

RWDY Nori

MK is kinda dope
Wish I could make videos.. F23 trait f23 f2 mb breath, you then dash in and do heat zap for 7% which leaves you at plus and you grab for another 15% for a total 45%
Ok, explain your thoughts more. After the F23 trait, are they blocking all of this or is this a combo? Does the MB Breath need to hit? If it does, you're doing heat zap for damage or are they blocking that too?

Sorry man I still don't get it
 

Raynex

Intelligence + Speed + Power
How is he not tricky to punish with his trait
All you said was he is tricky to punish, you didn't mention trait. I thought you were talking about punishing standard things like DF+1 / DB+1 / DB+2.

Nori Batousai I think he means Aqua will activate trait while frozen, Heat Zap will be blocked and the trait-powered chip + grab afterwards will lead to decent damage. It sounds great but the heat zap can definitely be ducked still, can't it?

So: F23~Trait, F2~[MB] Breath (aquaman traits here), dash forward Heat Zap (Aquaman blocks this standing), throw
 

RWDY Nori

MK is kinda dope
All you said was he is tricky to punish, you didn't mention trait. I thought you were talking about punishing standard things like DF+1 / DB+1 / DB+2.

Nori BatousaiIt sounds great but the heat zap can definitely be ducked still, can't it?
This is the part I don't understand. It's a 30+ frame startup, so you have more than enough time to duck it. Maybe I need to see a vid? Hopefully I'm wrong
 

Solo

Shadow Priest
Hawkgirl was giving me problems, but I just decided to learn Deathstroke. Took the easy way out.


Now, another problem(LOL)!

It's Raven!!!
 

nfdsallwd

Apprentice
up close raven can't do anything to you, her low starter is too slow, and her only overhead in string is seen from a mile. so just block low, after f22 block high. up close don't be afraid to pressure her, soul crush is 16 frames, and singularity is 13. also, soul crush is -20 on block, if they use it stupidly - its a chance to get closer and punish. singularity only can be punished from f2 distance (but you want to be in this range anyway), or by super from fullscreen.
in demon form she is scarier, because the only thing punishable is soul crush. her full screen grab is safe (not sure about airdashing at maximum height, maybe it is possible to do it, but she can catch you on way down anyway). teleport is a gimmick if done point blank, but if she mixes it with pillars and event horizon (full screen grab) it can cause some troubles.
don't be afraid to take some chip and get close. under pressure she doesn't have many options, and her chip damage in human form is pretty pathetic, nothing to be afraid of. just don't play reckless, this matchup is about patience, and stay on the ground more.
super can also be useful, because it just shuts her options down. she got nothing safe, except for pillars in demon mode, but on startup you can punish even them.
 

shoshinsha

Apprentice
How do you guys feel about Flash? I've found a good Flash surprisingly difficult to deal with. So I started learning him and found I was doing well against other Supermen. I kind of think Flash is a tough matchup as he slips through some of the holes in Superman's offense.
 

Solo

Shadow Priest
up close raven can't do anything to you, her low starter is too slow, and her only overhead in string is seen from a mile. so just block low, after f22 block high. up close don't be afraid to pressure her, soul crush is 16 frames, and singularity is 13. also, soul crush is -20 on block, if they use it stupidly - its a chance to get closer and punish. singularity only can be punished from f2 distance (but you want to be in this range anyway), or by super from fullscreen.
in demon form she is scarier, because the only thing punishable is soul crush. her full screen grab is safe (not sure about airdashing at maximum height, maybe it is possible to do it, but she can catch you on way down anyway). teleport is a gimmick if done point blank, but if she mixes it with pillars and event horizon (full screen grab) it can cause some troubles.
don't be afraid to take some chip and get close. under pressure she doesn't have many options, and her chip damage in human form is pretty pathetic, nothing to be afraid of. just don't play reckless, this matchup is about patience, and stay on the ground more.
super can also be useful, because it just shuts her options down. she got nothing safe, except for pillars in demon mode, but on startup you can punish even them.
Thanks. How would you punish her Demon Mode teleport.

Is it best to not waste meter during this match?
 

nfdsallwd

Apprentice
if you predict her air teleport you can always d2 to combo, on the ground she has less recovery, but you can still check her with d1 at least i think. use meter if you catch her with a punish to get max damage, but try to keep enough to have super in 2nd round, just to lock her down
 
Help with WonderWoman, her upper cut wake up and super dash (don't know what they're called) constantly confuse me during battle. Plus I can't check any of the "spoilers" unless there isn't anything there in the first place.
 
Status
Not open for further replies.