Joshkazkab
I am the Protector of Russia's Skies!
Everyone always says Superman is popular online, but I've only seen like 5 not counting myself.
Yeah same here, I rarely run into Supermans myselfEveryone always says Superman is popular online, but I've only seen like 5 not counting myself.
I'm really not trying to be rude but I don't understand what you just saidWe all know how tricky it can be to punish aqua man so I came up with a setup that although is not bullet proof it is very useful. F23 trait f2 mb breath. Dash in heat zap grab for a cool 40%. They can't b3 or duck the zap and the second time u punish them the grab then becomes a fifty fifty
How is he not tricky to punish with his traitI'm not getting it either.
...and Aquaman being tricky to punish? Naaaah man
Ok, explain your thoughts more. After the F23 trait, are they blocking all of this or is this a combo? Does the MB Breath need to hit? If it does, you're doing heat zap for damage or are they blocking that too?Wish I could make videos.. F23 trait f23 f2 mb breath, you then dash in and do heat zap for 7% which leaves you at plus and you grab for another 15% for a total 45%
All you said was he is tricky to punish, you didn't mention trait. I thought you were talking about punishing standard things like DF+1 / DB+1 / DB+2.How is he not tricky to punish with his trait
This is the part I don't understand. It's a 30+ frame startup, so you have more than enough time to duck it. Maybe I need to see a vid? Hopefully I'm wrongAll you said was he is tricky to punish, you didn't mention trait. I thought you were talking about punishing standard things like DF+1 / DB+1 / DB+2.
Nori BatousaiIt sounds great but the heat zap can definitely be ducked still, can't it?
Can you make a vid? I'm visual too, I think I understand what you mean tho.Exactly ! And yea tested it and you can't duck
Thanks. How would you punish her Demon Mode teleport.up close raven can't do anything to you, her low starter is too slow, and her only overhead in string is seen from a mile. so just block low, after f22 block high. up close don't be afraid to pressure her, soul crush is 16 frames, and singularity is 13. also, soul crush is -20 on block, if they use it stupidly - its a chance to get closer and punish. singularity only can be punished from f2 distance (but you want to be in this range anyway), or by super from fullscreen.
in demon form she is scarier, because the only thing punishable is soul crush. her full screen grab is safe (not sure about airdashing at maximum height, maybe it is possible to do it, but she can catch you on way down anyway). teleport is a gimmick if done point blank, but if she mixes it with pillars and event horizon (full screen grab) it can cause some troubles.
don't be afraid to take some chip and get close. under pressure she doesn't have many options, and her chip damage in human form is pretty pathetic, nothing to be afraid of. just don't play reckless, this matchup is about patience, and stay on the ground more.
super can also be useful, because it just shuts her options down. she got nothing safe, except for pillars in demon mode, but on startup you can punish even them.
Don't go for freeze, do basic juggle to jeep him airborne. Less damage but you burn out his trait.How is he not tricky to punish with his trait
Check the thread dude! There is a massive write-up on the Flash MU on page 3 in here, and it's also been moved to the All Star Superman Guide MU section.No one with thoughts on Flash?