jaym7018
Warrior
Bison has s.HK, it's a good anti-air.
Not really only for far jumps. Its one of the worst AA normals in the game.
Bison has s.HK, it's a good anti-air.
Step up your spacing game, it's a good AA at the right distance.Not really only for far jumps. Its one of the worst AA normals in the game.
I bet you're one of "them".Lol how in the blue hell do you know who is and isnt a capcom player. Most novices of any game jump like crazy.
A d1 anti-air is like using a crouching jab in SF as an anti-air. it's counter intuitive. Of course MK players found using dedicated specials or d2, just like SF players found out easily that crouching fierce and SRK's worked as anti-airs.Took me a week to figure out superman grundy and aquaman have the best anti air d2s if that. I thought it was common practice to find your characters best AA options when playing i fighting game. I guess t took a long time for someone in the MK to press d1 while their opponent was in the air and for that i cant help but SMH.
RapZiLLa54
For moves only invincible on start up, a well timed attack from you opponent will always beat it out as it connects after the start up frames.
SO... if the opponent is going to just flat out attack me straight up as I get up, I will wake up attack.
Try jumping against anyone good in any arcs game. See what happenslol tell that to air dash games. AH, GG, BB, MB, P4A are primary air games.
try catching some who good at jump and air game. with the likes of air dash, instant guard. faultless shield, ect. Their minimal risk with jumps that one would have to commit to using AA stuff which can be baited or null with other stuff. don't mistake me for saying these game are bad. their just air dominated games. its what make them air dasher though Battle fantasia another story.Try jumping against anyone good in any arcs game. See what happens
I do, for half their health.try catching some who good at jump and air game. with the likes of air dash, instant guard. faultless shield, ect.
No they aren't, good players on grounded for a longer period of time than they are in the air. People only jump for set-ups, Tk's, cross-ups, air back dashes, to chase a jump, or when it's safe.Their minimal risk with jumps that one would have to commit to using AA stuff which can be baited or null with other stuff. don't mistake me for saying these game are bad. their just air dominated games. its what make them air dasher though Battle fantasia another story.