Bolton
Noob
So how are you guys doing online? I'm having a lot of unforeseen trouble against jump happy Batmans and Superman's air game. There's nothing I can seem to do against their approaches except ducking under with BD3 which doesn't actually solve the problem because Kfrost has a hard time plucking birdies out of the sky from what I've seen. I can't seem to time d2 as an anti air against specifically those guys online, and cross ups are almost always have to be avoided or blocked.
Also, I'm wondering how you guys approach people? I play Harley as well as KFrost, and comparing their j2, KFrost's hitbox seems a lot smaller and weirder to land than hers. Her j3 is amazing for cross ups, but not for closing in on someone. I hear a lot about how slide is super safe to approach with.. But more often than not, I find myself being beat by projectiles (there is a lot in this game), other dash attack moves that have a further extending and higher hitbox (e.g. Luthor, Shazam, Flash), and sometimes even low normals. Most of the time I'm blocked, though, so what should I do after a blocked slide?
Zoning is a little weird too. Even though you do have daggers and iceberg, iceberg does almost no chip damage, and daggers can be ducked. So often more than not, people understand that just by blocking low and dashing they can approach me until midrange when they just spam jump ins. I'm not so sure if she's as good as everyone says she is.. At least for online, I hate seeing my BD3 or my U3 not come out when I know I inputted them correctly, leading to a dropped combo..
Also, I'm wondering how you guys approach people? I play Harley as well as KFrost, and comparing their j2, KFrost's hitbox seems a lot smaller and weirder to land than hers. Her j3 is amazing for cross ups, but not for closing in on someone. I hear a lot about how slide is super safe to approach with.. But more often than not, I find myself being beat by projectiles (there is a lot in this game), other dash attack moves that have a further extending and higher hitbox (e.g. Luthor, Shazam, Flash), and sometimes even low normals. Most of the time I'm blocked, though, so what should I do after a blocked slide?
Zoning is a little weird too. Even though you do have daggers and iceberg, iceberg does almost no chip damage, and daggers can be ducked. So often more than not, people understand that just by blocking low and dashing they can approach me until midrange when they just spam jump ins. I'm not so sure if she's as good as everyone says she is.. At least for online, I hate seeing my BD3 or my U3 not come out when I know I inputted them correctly, leading to a dropped combo..