Wemfs
The only morality in a cruel world is chance.
Nice thread BDMao88
For the 50/50 mixup Lex has I find it difficult to hit confirm his f2 into MB gravity pull. If I go for the f2 I am committed to the combo and if I guess wrong I get punished hard. B13 on the other hand is very hit confirmable.
I don't have the frame data right now, but isn't B1 by itself neutral on block or something and (?) on hit. So after a d1 hits you could test their high/low blocking with a B1 and if they block it you're at no disadvantage, but if it hits doesn't it open up another potential 50/50 guessing game? I mean instead of committing to the b13 which is (?) on block. I don't think there's a way to make a blocked b13 safe at all right?
I gotta take a look at the frame data again when I get home lol
For the 50/50 mixup Lex has I find it difficult to hit confirm his f2 into MB gravity pull. If I go for the f2 I am committed to the combo and if I guess wrong I get punished hard. B13 on the other hand is very hit confirmable.
I don't have the frame data right now, but isn't B1 by itself neutral on block or something and (?) on hit. So after a d1 hits you could test their high/low blocking with a B1 and if they block it you're at no disadvantage, but if it hits doesn't it open up another potential 50/50 guessing game? I mean instead of committing to the b13 which is (?) on block. I don't think there's a way to make a blocked b13 safe at all right?
I gotta take a look at the frame data again when I get home lol