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Biggest Unanswered Injustice Questions, and TYM PAX Roll Call

IceNine

Tired, But Strong
Will we still see some form of compatibility packs for the DLC? It was uncommon, but it was still an issue with online play for everyone not to have the characters online.
Pretty much guaranteed, I dunno if they'll make them separate things in the store as they did in MK9 or make them mandatory updates as most games with dlc content and online multiplayer do.
 

SZSR

Champion
Also, random question but will we be able to have background elements/animations disabled for online ala Tekken Tag 2? If i'm on the City Stage for example and I turn off stage interactions, will we turn off the fight in the background between Giganta and Atom Smasher?
 

CrimsonShadow

Administrator and Community Engineer
Administrator
Btw another thought -- since the game is back to block, it seems like you'd have to have negative edge switched off for buffering counters during blockstun, to avoid getting 'ghost' inputs when you unblock.

I wonder if the negative edge settings are available in the pause and char select menus.
 

PoweredbyProtein

Eternal student
If the Grapplers command grabs are actually unblockable. If you don't have enough time to try out all of them, then just Grundy will be fine.
 

CrimsonShadow

Administrator and Community Engineer
Administrator
If the Grapplers command grabs are actually unblockable. If you don't have enough time to try out all of them, then just Grundy will be fine.
Yeah, I'm hoping we can split the characters up between a few people. I personally want to try Bane at the first opportunity; so if someone else wants to grab some Grundy time (or vice versa), etc. we should be able to get a bunch of chars in.
 

Vilén

too smart to play MKX
They have 4 DLC charactes planned, will they ever consider doing more DLC characters after the initial 4? Maybe a "fan favorite" DLC character that is voted on FB/Twitter? *cough* MMH *cough*
Seriously, if Martian Manhunter isn't the FIRST DLC character you (all of us) get, I'll do something painful in front of a camera for you.

I'm that 100% positive.

As for fan choice characters, if they do a second season of DLC, they'd have to start the voting like the day after Season 1 ends to get it out on a time table that even approaches decent. I'm really certain it takes a long time to build a character. Stuff like this is best planned way in advance.

Also I don't want a huge online poll where a bunch of trolls could push an inferior choice to the top of the list.

The cat won out over a freaking robot to be the new Monopoly piece. Case and point.
 

PoweredbyProtein

Eternal student
If you've played SFxT, you know how certain characters, like Ryu, can charge up their projectiles, but not actually release it, to bait a jump-in and then cancel>anti-air.
We know that Cyborg can charge his projectile and Green Arrow can ready his bow. Could you please check if they can cancel out of these to catch jump-ins?
 

Cibernetico

Kombatant
If I can make a suggestion without offending anyone here...but can you please try to omit any of the questions regarding tournament level/FGC phrases like OKI setups? Let's be honest, they will not give any precise answers to these because they themselves most likely do not know. Let's leave this stuff up to the actual players to find out when the game comes out. You have to remember, you will be in an environment that is mean tto show off the game to many outlets. Go there to enjoy the game. Worry about all the technical mumbo jumbo in a month.

As for any questions, I think the only question that matters right now is why isnt there a demo already available on PSN/XBL/WiiWare? With only a month away, even something like the NYCC build would be a welcome sight for the fans.
 

IceNine

Tired, But Strong
If I can make a suggestion without offending anyone here...but can you please try to omit any of the questions regarding tournament level/FGC phrases like OKI setups? Let's be honest, they will not give any precise answers to these because they themselves most likely do not know.

From what I understood, a lot of questions of that nature were more for asking things for Crimson to find when he plays himself, as opposed to asking them about indepth strategy.
 

BlackCyborg

I am Arkham
Can you ask possibly that if Injustice sells well, how receptive would NRS be to doing a sequel?
This may not answer your question, but for what it's worth, they have stated in interviews that they are looking to make this a new franchise for them. As in, they want to make more. It was said when they were talking about why they choose the characters they do, to be included in the game. And they were explaining they want to have some recognizable and popular characters to make sure it gets a lot of interest etc.

So i'd take that as them wanting to do more, if it sells well enough(which by pre-order numbers from a couple weeks ago compared to MK's at the same time before release, Injustice was around 120,000, whereas MK was at 150,000, so that's definitely a good sign). I'm hoping they do and Injustice between each MK. Would definitely keep things more fresh, and each game can benefit from the things the other tries etc., as well as allowing them more time to think of the stories they want to tell etc.
 

EGP Wonder_Chef

Official Quan Chi Nerf Demander™
Seriously, if Martian Manhunter isn't the FIRST DLC character you (all of us) get, I'll do something painful in front of a camera for you.

I'm that 100% positive.

As for fan choice characters, if they do a second season of DLC, they'd have to start the voting like the day after Season 1 ends to get it out on a time table that even approaches decent. I'm really certain it takes a long time to build a character. Stuff like this is best planned way in advance.

Also I don't want a huge online poll where a bunch of trolls could push an inferior choice to the top of the list.

The cat won out over a freaking robot to be the new Monopoly piece. Case and point.
quoted for posterity



also i like cats more than robots
 

Killzone

Warrior
Didn't read any posts here, I'm in a class, but...

1) Will we get alternate character swaps?
2) Will push block be available with stage interactions on?
3) Are the pushaway and the popup in the movelist simply the wallbounces and OTG's for 2 meter?
 

OG FROST HAZE

Well-Known Member
We still have 25 days left until INJUSTICE I know there's a 90% probability that we won't get a demo before release but can somebody put me out of my misery of checking XBL/PSN New Demo section everyday and try to get a straight answer from someone at PAX?
 

Dizzy

False Information Police Officer
Elder God
NetherRealm Studios
Btw another thought -- since the game is back to block, it seems like you'd have to have negative edge switched off for buffering counters during blockstun, to avoid getting 'ghost' inputs when you unblock.

I wonder if the negative edge settings are available in the pause and char select menus.
Just an FYI, the term Negative Edge only applies to button presses, not directional inputs, so it shouldn't affect it in any way.

SF-style inputs vs MK-style inputs could possibly make a difference in this though.