Not always enough to go for an overhead, but in most cases enough to go for a string.
Best to go for the overhead after a D4 without tele, but it can still be risky against characters like kung lao or reptile with a fast punisher. After D4 hits i generally go for 334 or B312 for either a combo or good meter building/chip damage.
On hit,
provides enough advantage for uninterruptible
/
/
,
even if you have to dash in. I don't think anyone in the game's
provides as much advantage on hit as Raiden's. It's a free throw attempt on hit too.
I'll be picking up Raiden as my first (and likely only) secondary. My play time is very limited, so I won't be able to commit many combos to muscle memory. Thus, what are the top 3-4 situational combos I should focus on? Max damage midscreen, anti-air, corner, etc.
I've seen what looks like 3,3,4 xx port, shocker, 3,3,4 3,3, superman. It sounds like the timing on the shocker is tricky, but is that combo otherwise a reliable midscreen for 40%?
Will I need a separate set of simpler combos for online?
Thanks for your help.
Mid-screen:
- dash - shocker,
~vicinity blast,
~superman (35%. Basically a full screen carry combo)
~teleport,
~shocker,
~vicinity blast,
~superman (37%. Highest damage mid-screen combo. Pay attention to your positioning with this combo. It does a ton of damage and builds a lot of meter, but it's not always in your best interest because it can throw your opponent away from the corner. But this will also get
you out of the corner and them into it)
~shocker,
~vicinity blast - dash -
~superman (33%. This is used to punish unsafe moves that recover to quickly for the above combos to punish them, such as Reptile's elbow dash)
Corner:
~vicinity blast,
,
,
~shocker,
~superman (43%. Max damage corner combo)
,
~shocker,
~vicinity blast,
~superman (39%. Starts from a launcher that is also advantage on block. Amazing combo)
,
,
,
~shocker,
~superman (37%. Overhead starter)
Anti-air:
AA NJP - dash - shocker,
~vicinity blast - dash -
~superman
AA
~vicinity blast - dash -
~superman
:en shocker,
~vicinity blast - dash -
~superman
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For online, I personally use a set of abridged combos that do slightly less damage but are very consistent in the lagosphere:
Mid-screen:
- dash -
~shocker,
~vicinity blast, superman (33%)
~teleport,
~shocker,
~vicinity blast, superman (34%)
~shocker,
~vicinity blast - dash -
~superman remains very consistent online.
Corner:
~vicinity blast,
~shocker,
~superman (don't remember off the top of my head, but I want to say this does 40%)
,
~shocker,
~vicinity blast, superman (37%)
,
,
~shocker,
~superman (35%)