Euphoric
MKX
I'm not arguing, I'm just trying to get people to like it, because I don't know, I think most people are looking for a reason to dislike it. Capcom players say it plays/looks like MK9 and MK9 players are disliking it for odd reasons. I think, after watching MK9 streams for well over 2 years, Paulo has an idea of what we want.in sf, there is almost 0 chip for blocking a projectile, so there is no real reason in that game to fire of 900 projectiles at your enemy unless you think he is dumb enough to let go of block,
in sf4 you can FADC through them as well,
Also and this is the biggest factor, you can't get that far away from eachother in that game, so you are always forced into footsie situations because walk speeds are good and so are jump distances.
forward jumping and walk speeds look bad in injustice, also if green arrow has that kind of projectile power with the crouching while holding it and what not, he will prolly be the next kabal, I know there is tons of balance to be done and what not,
Projectile zoning ruled MK9 for the first bit of its life cycle until people got good at dash blocking and dash ducking, thats why i was interested in what the dash properties are in this game.
anyway guys, I was just stating my feelings and opinions, not trying to get in an arguement here, no need to defend your game because I'm not really attacking it, just stating what I think it looks like right now.
colt