wasn't that just if he was going to play Morty I think in the 5v5? LOL i love it.He took the hitbox to fr, trololol
nobody said they didn't. but why would he limit his potential by not using something that is completely within the rules?REO's wins don't lie within the hitbox, they lie within him. It doesn't matter what he plays on.
You can be interrupted between B1 and 2 in B12, which is why you would want to use B1~ndc, and also to mix up the pressure. It's not always about the advantage gained but keeping your opponent guessing as to when you're going to cancel.I'm not a Kabal mainer, but why would you wanna do B1 NDC when B12 NDC gives you +2 rather than +1,
I'm not a Kabal mainer, but why would you wanna do B1 NDC when B12 NDC gives you +2 rather than +1, same thing with F3 NDC. If the opponent thinks ur gonna cancel you're probably gonna get punished anyway, may aswell give yourself more frame advantage and make it a tighter punish.
All this NDC stupidity will end when its realised that you can just mash buttons against an NDCing Kabal and win.
yeah...its easy to watch give an advice.....especially when you dont even play KabalIt really isn't about Dash Cancelling after every input of string. You have to condition the opponent into thinking your ending your string at some point with a 50/50, once the opponent respects this option, then your cancelling becomes much more effective.
My question is, why do Kabal players massively underrate their option at hand, which is, after the reset, go for a Grab, or end one more block string with a 50/50 and always have their Nomad Dash on hand if either 50/50 is blocked and the opponent gets careless?
I have also seen so many Kabal players lose important fights by not finishing their reset with an easy F32 Overhead or Groundsaw, and instead go for more pressure, and fuck it up, ultimatly losing the round, when a simple 50/50 or Grab would have sufficed.
It blows me away, that you can bag 11-12% after every combo with a grab, and instead opt for pressure EVERY TIME.
Master D is one of the Kabal's really making use of the 50/50 in his block strings, I really dig his style and playing.
I just saw this. Grabs are not guaranteed. They can be ducked or teched. If your opponent ducks the throw, you get comboed. If your opponent techs the throw, you lose your pressure and any damage. NDC strings = meter, unavoidable damage(chip), and if you so choose, free mixup opportunity. A throw gets you 12%, no meter, and you lose any pressure options you had before the throw.It blows me away, that you can bag 11-12% after every combo with a grab, and instead opt for pressure EVERY TIME.
Its not hard to mash a 7 frame jab on reaction to a dash cancel. F3 can only be used as a mixup once you've got the player respecting the 50/50s in the first place... I dont respect the 50/50s because every Kabal is busy trying to dash cancel...The only stupidity I see is the one writen above...B1 and F3 are used mostly as a mixup.....It's best used to confuse the other player...am I gonna use 2 hits, 1 hit or 3 hits.
Pls, record a video and show me how you mash and beat a good Kabal offline...
AC, believe it or not, I know what I'm talking about.yeah...its easy to watch give an advice.....especially when you dont even play Kabal