subzert
Frozen Soul
That's a pretty slick fight stickQanba Obsidian
That's a pretty slick fight stickQanba Obsidian
how is that ridiculous.. the game is planned to be 2-5 years support.. so it actually sounds about exactly right...2They really need to make these seasons much shorter - 2 - 3 weeks max. At this rate, assuming that there will be one devoted to each character (non DLC), it will take over 2.5 years to go through them all. Unless I am missing something, this is ridiculous.
Because most people will not have the patience to wait that long to complete what is already a repetive mode and will just move on. People need different stuffs to do.how is that ridiculous.. the game is planned to be 2-5 years support.. so it actually sounds about exactly right...
I agree - the TYM nodes are weird.I think it’s dumb that you don’t get anything for the TYM modes. It’s essentially a pointless time wasting mini game that isn’t even fun.
Anyway, is there a new season now in this mode or something? I saw someone talking about fighting a giant Baraka or some shit?
I'd already done the entire thing twice on ps5 and pc, but apparently they changed the secret fight and ambush amount in a patch. I basically only ever moved with a fox item running so never got the randoms after maxing out my resistance.I find it a fairly fun mode. The one thing I don't like about it, though, is all the random encounters. Having some here and there is fine, but it seems to happen too often.
I used the Infinite Talisman buff for the fight and infini-farted Baraka to death, never once interacting with his terribly designed 'gameplay' for that fight.For the boss fight, I just put on the armor consumable and fart trinketed my way to winning after the 1st (easy) phase.
Yeah, that hits the nail on the head. As a single player game there's a shit ton of stuff to do but no meat, it's just a bunch of busy work.I still see potential in this game mode, but they need to make it more "engaging" and more "dynamic". It feels to repetitive, maybe less fights per maps and use 2-round matches instead and have more interactions with the environment. Maybe a bit more story telling and more stuff to do in the environment itself.
But one thing that I hate the most, is the lack of customization options. We play certain game modes to unlock stuff. And yes, we have some new stuff with season 2, but overall the most fighters only get an different color of a skin that already exist.
I don't really have the urge to unlock new customization items. Take for example the seasonal items. It's just a reskin of already existing items.
Does NRS have an “ideas” dept? Shit like this would have been so welcomed for this gameYeah, that hits the nail on the head. As a single player game there's a shit ton of stuff to do but no meat, it's just a bunch of busy work.
The customization thing is really the worst part of it. Let me paint a picture. Imagine literally the same exact experience you have now, except the following: each character has 7 skins with 7 different colors each, plus the seasonal skins. Each character has their unique customization item (for example, only Rain has a staff), and then there are like 200 different cosmetic items like helmets, masks, ridiculous hats, shoes (because god knows characters in this game can't afford shoes), fuckin capes, tattoos, whatever, that can be equipped by any character. So if I want to go online with General Shao with a ninja mask, Chuck Taylors, a Shao-specific axe, and a dildo suction-cupped to his forehead, I can do that. Then every time you complete a tower anywhere in the game, whether in Invasions or the hourly towers or daily towers or whatever, you get one of those items or skins. Hourly give you common ones, daily towers give you uncommon ones, weekly towers give you rare ones, Invasion towers give you epic ones, seasonal challenge towers give you legendary ones (I dunno if I got all those tiers right). The premium shop has a rotation where you can buy them for 100-500 based on their rarity, and you get 500 dragon krystals for beating the season's boss. I would dump so many more hours into this game if that was a reality.
They're also keeping the opponent's level closer to yours.IMO this season is much better. The lack of armor makes it more entertaining, and I'm using "auto level" to keep it from becoming trivially easy.
I see a lot of potential here, honestly.
Use Nitara. Max out health. Profit.The only thing I find I'm not keen on this Season so far is the Survival nodes. The one in Sun Do with the Blood Balls I have yet to complete. I'll try again after I max my characters out and hopefully they can tank a few hits better.