Mandolore1123
Man of Science Who Wields the Living Lightning
I actually forgot about that yeah. Pretty much the only gimmick Raijin has is doing poke~DF2, which has a huge that that ppl can and should be interrupting. Though spacing a D4 might be enough to make a trade/beat poke interrupts iirc.Welcome to many moons ago, haha.
Burst has a gap after d1, unlike Storm Cell which is obviously hella unsafe, unless you meant after his regular block strings?
Also, Raijin actually slightly out damages TW outside of KB combos which TW is better at.
That said, I agree with what you're trying to say. I've heard several pros that main Raiden have all moved back to TW though I'm not entirely sure as to why.
My best guess at the moment is perhaps the utility given from teleport, and convenience of a launcher like Storm Cell that doesn't require upkeep is perhaps more attractive at the moment. Could just be a play style preference thing as both variations clearly have their strengths and weaknessses.
As much as I love teleporting, I prefer the safety and defense afforded by Quick Charge. Being the only character in the game (so far) that has a mechanic to reduce chip damage that also stacks with the game's universal chip mitigation is actually insane just by itself, which is before we even look at it also having the fastest reversal in the game with an absurd effective range. Honestly, if it didn't already enhance two other equipped moves I would think Quick Charge, out of any ability in the game, should be 2-slots.
If I had my way I would make Spark Port 1-slot and shove Rolling Thunder into TW, updated to follow the opponent on amp or otherwise not move at all. Then I think TW would feel more complete.
Also just to clarify, Fox has pretty much never touched TW from my understanding. He was always only interested in Raijin. Dalphanate and PI though have indeed moved back to TW.