Zoidberg747
My blades will find your heart
While I like this solution, the question is whether NRS will actually do it. The UI to do it right now is too clunky, but something like the marvel system would be pretty good.I wrote this solution in another, older thread:
They design a universal Tournament Mode.
It has a 20-25 second time limit to select the below options:
Every move in the game has its own unique symbol/emblem and they are displayed at the versus screen and are visible underneath the respective character's stamina bar.
- Character and color (no new outfits)
- 1-3 custom variation moves
- Button configuration/button test
- Stage select is locked on random select (no player advantage)
- Game can't be paused until after the victor is announced (no more of that excitement-killing pause & rematch nonsense)
Tournament organizers just have to turn on tournament mode and they're good to go.
Every move in the game can already be used in the lab.
Here's an example of Marvel:
It's not really a strawman because i'm not making a straight comparison. The point is that NRS made an easy way for people to check and set buttons and yet they still take a bunch of time to do so. Why exactly would custom variations be any different. Not to mention that there is really no strategy involved in button checks but there absolutely would be in custom variations. What's to stop people from taking a minute to contemplate what their opponent is going to do and building a custom variation around that?Button checks happen regardless, custom moves won't change any of that. So that's just a strawman argument.
Regarding how long selections will take, I'll just point to the same evidence that's been discussed ad nauseum: MvC. Players had to make more selections (multiple characters and assists) than MK11 custom moves would require, and nobody freaked out over how long that took.
Marvel is also not a fair comparison as the UI is right now. In Marvel you have the assists in a sidescrolling list that you can find easily after choosing your character. If MK11 had 3 of those lists with custom moves that you choose I think it'd work much better, but we aren't there yet.
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