And you can cancel f2 into exupglaive to guarantee that they won't, right?Yeah it's punishable, but you have to jump well before the glaive starts going straight, which is either a good read or young savage reactions. Off specific strings that are safe anyway, this is usable.
Yes. All of it is conditioning of course, but definitely not impossible to land.And you can cancel f2 into exupglaive to guarantee that they won't, right?
Basically nothing in this game is save for getup U3s and FBs that have their armor active.Can anyone explain to me how I'm constantly getting grabbed out of the startup of uppercuts? Is it not immune to throws?
That sounds great. What is your AA button in this case, a standing 2? I've just been uppercutting since it's so easy with Jade, but anything that juices the damage is good to me.Any of you tried this in match ?
Antiair : 2 into ex upglaive, b2, nitro ? 229 damage (more with ex nitro kick obviously)
Ive had a lot of people punished hard for jumping on Jade. That helps a ton considering her low punish output.
Also : b343 into ex glaive (on hit) lets you in range for a throw and they cant mash out.
Some characters have insane Kommand Grabs such as Kollektor.Can anyone explain to me how I'm constantly getting grabbed out of the startup of uppercuts? Is it not immune to throws?
This is actually part of a design choice introduced in MKX. In order to strengthen throws and ensure they're prominent, crouch normals will extend the throw hurtbox upward during startup. This includes uppercuts.Can anyone explain to me how I'm constantly getting grabbed out of the startup of uppercuts? Is it not immune to throws?
Yes Ive been using 2 as an antiair after a short training session. I thought 4 would work fine, but it loses way too often and its startup makes it harder to use on reaction.That sounds great. What is your AA button in this case, a standing 2? I've just been uppercutting since it's so easy with Jade, but anything that juices the damage is good to me.
Straight throws, or d1 into throw?Can anyone explain to me how I'm constantly getting grabbed out of the startup of uppercuts? Is it not immune to throws?
She has a parry for a reason. Use it to condition people NOT to spam low pokes into grabs. It's also very good at making people not participate in low poke wars after you've landed a poke of your own.I’m almost ready to dump her, the more the games gets played she is exposed.
Her wake ups blow, even if it connects I get countered after.
All her pokes are to slow, she gets jailed by quick d1 into throws, you can’t do anything.
I like using 124 cause it leaves them at a range where you can use f31, but if u they tech roll you eat a combo.
The more I play her the more she sux. She has to many weak point to play characters like kang, Jax, scorpion, etc
It's a known issue that her wakeups are bad right now, yes. Especially her launcher.I’m almost ready to dump her, the more the games gets played she is exposed.
Her wake ups blow, even if it connects I get countered after.
If you lose a poke war, examine the footsies of your opponent.All her pokes are to slow, she gets jailed by quick d1 into throws, you can’t do anything.
Again being predictable. Try to do 12-DB3 and then throw them if they roll.I like using 124 cause it leaves them at a range where you can use f31, but if u they tech roll you eat a combo.
She's definitely not the strongest and you might have more fun playing Sonya or Cassie.The more I play her the more she sux. She has to many weak point to play characters like kang, Jax, scorpion, etc
What's the conditions?Check this out. Jade's MK3 fatality is now a brutality.
Don't know, not my video.What's the conditions?
Cetrion is an odd matchup because you really want to stay close and keep her still (preferably the corner) as opposed to staying in Jade's usual poke range. I've found the Cetrion matchup is entirely defensive conditioning until you can make her afraid of using boulder, ground slam, flame laser, or geyser. You also can't just throw out random Glows because she'll vine grab you for free, but vine grab is also VERY unsafe on block (free Nitro Kick if you're about half screen or less). You have to get into her head with Glowing through her long range options while also baiting vine grasps, all the while slowly getting up to her. Once in midrange, you have to be mindful of her jumping kick as it goes straight sideways and beats you in 90% of air-to-air situations so jumping in is generally out of the question. She also has her advancing mid combo string that's mid, low, OH which she can special cancel or stagger with. Jade's usual suspects of B1, B2, and F2 are good checks to keep her worried about pressing buttons until you're right up close. Once there, her life bar is free real estate.For those playing V2 Jade, how's Cetrion? I have a local one, and it's pretty tough catching her, even with glow. She might be hard for V1.
Try other characters if nothing else for comparison’s sake. It’s a win win. Either you get insight into what strengths she actually had over them, or you realize she was garbage and are now equiped with a better character.I’m almost ready to dump her, the more the games gets played she is exposed.
Her wake ups blow, even if it connects I get countered after.
All her pokes are to slow, she gets jailed by quick d1 into throws, you can’t do anything.
I like using 124 cause it leaves them at a range where you can use f31, but if u they tech roll you eat a combo.
The more I play her the more she sux. She has to many weak point to play characters like kang, Jax, scorpion, etc
Yeah about this... What the hell is Jade going to do lmao?Try other characters if nothing else for comparison’s sake. It’s a win win. Either you get insight into what strengths she actually had over them, or you realize she was garbage and are now equiped with a better character.
I love Jade. She’s a litmus test to weed out low skill players. I just say “Jade is bad” and everyone who loses to her chimes in to disagree. It’s even better if you ask them to explain or provide frame data. They just say shit like “she’s the best zoner in the game.”
X’D
Air glaive for days, glow when she's in recovery frames, force her to start using unsafe shit and 124 KB is guaranteed. She's even less safe than Jade.For those playing V2 Jade, how's Cetrion? I have a local one, and it's pretty tough catching her, even with glow. She might be hard for V1.