honeybooboo
I speak truth, no lie
Is it clear what you can parry? Like staggers? Jump ins?There's a perfect block which can be meter burned into something like a parry
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Is it clear what you can parry? Like staggers? Jump ins?There's a perfect block which can be meter burned into something like a parry
A stagger is just a regular normal so definitely. Not sure about jump-ins. But trying to time catching a jump-in with a 3-frame just-guard seems pretty risky anyway. Assuming people will mainly use it for things where they can anticipate the timing since the window is so tiny.Is it clear what you can parry? Like staggers? Jump ins?
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It's a mechanic from Injustice 2 where if you're in a juggle state, you can spend the meter to 'flip' out of the combo and hopefully back to safety where you can counterattack or get away. You're spending the bars to get out of the juggle and save yourself from the rest of the damage.Could someone explain what this new “air escape” is that is mentioned in the OP? Like, what does it do and why you would burn 2 defensive meter to use it?
Like a combo breaker but a little riskier and you have to be in a juggle state. You flip out of combos and theres is some recovery when you land. Your opponent can read and punish your air escapeCould someone explain what this new “air escape” is that is mentioned in the OP? Like, what does it do and why you would burn 2 defensive meter to use it?
It's a mechanic from Injustice 2 where if you're in a juggle state, you can spend the meter to 'flip' out of the combo and hopefully back to safety where you can counterattack or get away. You're spending the bars to get out of the juggle and save yourself from the rest of the damage.
Not sure yet how it's been changed for MK11 but I'm curious to find out.
Thank you both!Like a combo breaker but a little riskier and you have to be in a juggle state. You flip out of combos and theres is some recovery when you land. Your opponent can read and punish your air escape
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Judging by what you said, I'd think it's "Instant Block", which in other games is like perfect blocking, and then counter hits with any move.There's a perfect block which can be meter burned into a parry-like punish. It's more like similar perfect guard/just guard/just defend mechanics in other games though, not like traditional MK parries which you can just leave out there with active frames and bait someone into.
It's used for the defensive options in the game like the new "combo escape"So I was wondering if anyone knows if there is a clear use of the stance switch button now?
From what I've seen, controller options make it look like you can customise input timingSomeone asked this earlier but I haven't seen a response yet: Are combos still dial-up and similar to MK9/MKX? Any changes to combo input timing?
In the Sonic vs Tweedy exhibition matches you can see Sonya grabbing Baraka out of the air for a reset. Unclear if this is Sonya specific move or a gameplay mechanicCan someone confirm of you can still combo into a throw? Didn't get to test this myself.
I believe it's a command grab she has. It restands if you don't follow up with the ender. I believe 16bit touched on it during the tourneyIn the Sonic vs Tweedy exhibition matches you can see Sonya grabbing Baraka out of the air for a reset. Unclear if this is Sonya specific move or a gameplay mechanic
I agree, but idk if they will do that. I wish players would just not do it while on stream. Literally anywhere else doesn’t really matter. But tournament players need to start thinking about how it affects viewership. It drastically kills the hype, suspense, it’s anticlimactic, and it’s plainly just unsatisfying as a viewer. If all you had to do to enhance the experience of viewers and viewership in general was to wait 10-15 seconds or so, why wouldn’t you do it? I know the bs argument of “that time adds up”, but we are talking about streamed matches here, not regular pool matches (off stream ofc) or casuals. Also, wouldn’t you want a little extra stream time anyway?THIS IS VERY IMPORTANT TO GAMEPLAY
PLEASE REMOVE THE ABILITY TO RESTART THE MATCH FROM THE PAUSE SCREEN DURING TOURNAMENT MODE
this is so important it needs to be in all caps.
This upset me so much during the exhibitions. Tweedy DCing on the last match...THIS IS VERY IMPORTANT TO GAMEPLAY
PLEASE REMOVE THE ABILITY TO RESTART THE MATCH FROM THE PAUSE SCREEN DURING TOURNAMENT MODE
this is so important it needs to be in all caps.
You just don’t get it, which is fine. It just doesn’t make sense when all it takes is a few seconds and only while you’re on stream.One of the most popular sports in the world is football (non-American). It's literally just a bunch of guys running back and forth after a ball, and they rarely score more goals than 3-5 per match. Yet there are so many people who love to watch it.
MK is going to be fine even with the players skipping to the next match when one has lost.
No no, I get it. You want to be entertained! You want to see all the cool stuff happen on screen!You just don’t get it, which is fine. It just doesn’t make sense when all it takes is a few seconds and only while you’re on stream.
Whoa... Really now. Thats pretty kool. Really sweet.It's used for the defensive options in the game like the new "combo escape"