My Redhood vs Flash punish the runnin man stance with b13 ( if in range) or df3 mb. Flash d12 over head slam can be parried after d12. Smart zoning! If you throw a mine or ninja stars and are able to anticipate flash to do mb roll jus do df3 mb, he will either block or be punish for rollin in.
Vs cheeta usually a j1 beats cheeta lunge on a quick read or df3 mb on pounce stance. Read the wake up and go d2. Parry on wake up or db3 mb! A lot of cheeta like to do the mb fwd 3 on knock down. Standing 2,2 into trait string after blocking the lunge beats her d1
Vs Starfire if you read the punch into overhead kick u can parry the overhead. J1 against her jump in or use Up ninja stars. Time your df3 mb in between her zoning. Smartly trade off with ninja stars or mine against her trait. If you knock her down and your at a distance use ninja star to punish her head butt mb wake up if she doesn't wake up with that option throw a mine. Up close on knockdown, if your read her wake up twirl green light show from a block jus d2. If she opts for head butt mb d1 mash into trait after block. Ur goal is to move in while zoning because she out zones redhood so put her in the corner and keep a mid range distance against her.
My some of my tools for those mu's but you also have to rely on redhood mix ups on all his mu's rather jus zoning mines and ninja stars and pressure like for an example f23 low mine j3 cross up into 3,2 trait string into mb grab into b2 low mine j3 cross up into 3,2 trait and hard knock down or f23 low mine mb b3 into j3 into f2 into 112 low mine. If they catch on into j3 after low mine and jump on your j3 jus do j1 into trait or if they d1 a lot after low mine jus mb the low mine to check them. Lastly you can f23 low mine then b3 low into b1 low mine into j3 into 3,2 trait etc... keep them guessing!
Vs cheeta usually a j1 beats cheeta lunge on a quick read or df3 mb on pounce stance. Read the wake up and go d2. Parry on wake up or db3 mb! A lot of cheeta like to do the mb fwd 3 on knock down. Standing 2,2 into trait string after blocking the lunge beats her d1
Vs Starfire if you read the punch into overhead kick u can parry the overhead. J1 against her jump in or use Up ninja stars. Time your df3 mb in between her zoning. Smartly trade off with ninja stars or mine against her trait. If you knock her down and your at a distance use ninja star to punish her head butt mb wake up if she doesn't wake up with that option throw a mine. Up close on knockdown, if your read her wake up twirl green light show from a block jus d2. If she opts for head butt mb d1 mash into trait after block. Ur goal is to move in while zoning because she out zones redhood so put her in the corner and keep a mid range distance against her.
My some of my tools for those mu's but you also have to rely on redhood mix ups on all his mu's rather jus zoning mines and ninja stars and pressure like for an example f23 low mine j3 cross up into 3,2 trait string into mb grab into b2 low mine j3 cross up into 3,2 trait and hard knock down or f23 low mine mb b3 into j3 into f2 into 112 low mine. If they catch on into j3 after low mine and jump on your j3 jus do j1 into trait or if they d1 a lot after low mine jus mb the low mine to check them. Lastly you can f23 low mine then b3 low into b1 low mine into j3 into 3,2 trait etc... keep them guessing!