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Harley Quinn General Discussion Thread

RiBBz22

TYM's Confirmed Prophet/Time-Traveler
What is everyone doing for hard to block stuff with the trait? I use 1124U as an ender in the corner and will go for a b2 TS. I just picked up Harley a few days ago so I am sure there are better options... but this is working well so far.

 

Awkward Sloth

Lamest Harley, still better sloth than Jer
What is everyone doing for hard to block stuff with the trait? I use 1124U as an ender in the corner and will go for a b2 TS. I just picked up Harley a few days ago so I am sure there are better options... but this is working well so far.

When going for the hard to blockables I've been holding in the trait an extra second because people are going for more delayed wake up ( at least my local scene is) so I can still get the hard to blockable or a free 50/50 at least.

I think u4 Enders then doing f23 catches more people. Also it launches in the corner and safe. B2 tantrum is more risky if blocked right.
 

RiBBz22

TYM's Confirmed Prophet/Time-Traveler
When going for the hard to blockables I've been holding in the trait an extra second because people are going for more delayed wake up ( at least my local scene is) so I can still get the hard to blockable or a free 50/50 at least.

I think u4 Enders then doing f23 catches more people. Also it launches in the corner and safe. B2 tantrum is more risky if blocked right.
Thanks man
 

TopTierHarley

Kytinn King
yes you are right...i just meant to d1 if you suspected they were canceling the 33 into playdoctor....i assume you could get hit if they cancelled it into tantrum instead....but for the most part none of these situations will happen often in a match unless tick throws magically become useful....dayum i need some sleep haha.
Nah cause tantrum is low just always be blocking low. No reason not to
 

Second Saint

A man with too many names.
I don't even go for hard to blockables. I prefer all but guaranteed pressure since nearly everyone can just wakeup and not deal with it. That's why I prefer stuff like [starter] tantrum 1, f13, f13, d2~4 or [starter] tantrum 1, j2, f13, d2~4. Blows up a lot of wakeups, the second one is literally unpunishable even by Supergirl, catches short delays, etc. Basically, as long as you bait the wakeup, there's no way they can avoid dealing with Harley.
 

Second Saint

A man with too many names.
Huh, as it turns out, there is a way out of tantrum 1, j2, f13, d2~4 in the corner. Tech roll and jump. You can beat that by ending in 4u, but it still means I need to go back to the drawing board. I want a perfectly safe setup that cannot be avoided without a fully delayed wakeup. I demand SQ oki in the corner, and I'm gonna get it. Then, I'm gonna find all the ways I can purposely beat a safe wakeup that I can't punish. Kind of long term goal there, but I want it.
 
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MsMiharo

Kuff Bano
Hi y'all. I finally got time to dive into IJ2 (a bit at least). Made this video:


In short I encourage the usage of f23 over f2 db3 since it's +1 on block and tantrum is unsafe.

Also, I encourage the usage of 112 as an ender (which some of you seem to be doing, ending in trait) but I haven't seen anyone do the tantrum forward roll ender which can lead to a ij2 which crosses up or not BUT leaves the opponent in the corner nonethess.

Anyways this might all be known, I haven't been on TYM in ages, in that case just ignore me.
 

xWEBSx

Too old for this Shit
Tom Brady and some other pro's are exposing an issue with the "reversal window" command inputs.. he has a video posted online that fully explains the issue..

In short- be careful of her D1,TS punish while in a reversal window, it will input the command wrong and you will end up eating the hit.
 

Second Saint

A man with too many names.
Hi y'all. I finally got time to dive into IJ2 (a bit at least). Made this video:


In short I encourage the usage of f23 over f2 db3 since it's +1 on block and tantrum is unsafe.

Also, I encourage the usage of 112 as an ender (which some of you seem to be doing, ending in trait) but I haven't seen anyone do the tantrum forward roll ender which can lead to a ij2 which crosses up or not BUT leaves the opponent in the corner nonethess.

Anyways this might all be known, I haven't been on TYM in ages, in that case just ignore me.
I can definitely improve your combo damage, and I can even open up your options more.

f23, f13, b121~df1, 12~dbf1 does ridiculous damage. Like 560 on Atrocitus if you burn the bar.

You said that canceling f23 into gunshots wasn't that good, but I happen to disagree. On the characters that don't low profile jailed gunshots, it's an amazing stagger tool that builds a lot of meter.. You can basically stagger a string between being +1 with pushback and +2 in their face. If they push a button and the gunshot hits, you're +27 in the corner. You can still full combo off of it for good damage if you just dialed in the whole thing, with f23~df1, 1, f13, 112 for the oki or end in 112~dbf1 for the restand.

Personally, I never f2~tantrum, even midscreen. I much prefer safety and pressure over mix. F23~db1, dash, 11~dbf1 is sadly about the best you can get there, without a bounce cancel. Can't even get a background bounce as far as I can tell.

Speaking of which, ending a combo in BGB, trait is amazing for Harley. The trait call is totally safe and BGB is a hard knockdown. She pretty much gets her corner oki midscreen.
 

xWEBSx

Too old for this Shit
TYM!! HQ Mains!! It's been awhile and it's great to be back!!

Thoughts on Harley so far:

Harley, Harley, Harley, Harley.. loved you then, loved you still, always have, always will!!!

DAMN do I miss her Silly Slide.. never realized how "free" it made her and how much utility an "empty" move had til it was taken away!!

-I really am looking forward to getting some type of eye mask headpiece instead of just goggles to open up her head visual.
-I hope they put in her Suicide Squad outfit
-I hope they put in her Bombshell outfit
-I hope they put in some Doctor Pieces (lab coat or hair in an up-do with glasses)

Harley to me is still the MAIN harasser.. annoy the DOG shit out of your opponents, when they are anywhere outside of combo zone .. pew, pew, pew.. fire those guns for meter, and keep them ducking. My main style with Harley is to frustrate the opponent so much they want to get in as fast as possible, and that's when the guns go away and the bat and hammer come out to play, once they get frustrated and come in, chip away with funny combos, or, get your distance back.

I am a firm believer that the Harley hybrid is meant to be played utilizing both her range options and close up options, and relying too much on one or the other makes her too one dimensional and weak. Need her full kit to make her flourish.

Many of the cast are fun and deep fighting game characters, but no matter what- I find I always have the most fun and comfort coming back to Harles Quinnaford the I.

Edit: ALSO!!! Just came back to me..
Anyone else pissed off that RedHood appears to play and have a fighting style similar to Harley but juiced up and on steroids? Or am I the only one that saw his intro video and said "DAMNIT!! That move or that string could have totally belonged to Harley"
 
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Reauxbot

You think you bad? You aint bad.
Harley has a lot of mid range options.
I'm very comfortable with Harley. I just feel like her wakeups are the only issue. And plenty of characters have that issue.
I hope we can get more tech.

Whose the Harley mains I can watch?
@TopTierHarley you're one of my favorites on this site. Do you have any ranked matches?
Whatever happened to gameplay threads? Those were under appreciated
 

xWEBSx

Too old for this Shit
Harley has a lot of mid range options.
I'm very comfortable with Harley. I just feel like her wakeups are the only issue. And plenty of characters have that issue.
I hope we can get more tech.

Whose the Harley mains I can watch?
@TopTierHarley you're one of my favorites on this site. Do you have any ranked matches?
Whatever happened to gameplay threads? Those were under appreciated
Her wake up is a big time negative, and it's not so much only her and others, but those with amazing wake ups seem THAT much more powerful- im looking at you Deadshot!
 

TopTierHarley

Kytinn King
Harley has a lot of mid range options.
I'm very comfortable with Harley. I just feel like her wakeups are the only issue. And plenty of characters have that issue.
I hope we can get more tech.

Whose the Harley mains I can watch?
@TopTierHarley you're one of my favorites on this site. Do you have any ranked matches?
Whatever happened to gameplay threads? Those were under appreciated
I have some stream stuff I can actually upload for you. GOnna do more videos in general
 

KillaGthug4Life

Believe in Magic yet? Let us Dance
Hey amigos, I'm having a really hard time connecting d1 into tantrum stance and 11 into tantrum because it always auto corrects to up gun (#screwInjusticeControls). Any tips?
 

Second Saint

A man with too many names.
Hey amigos, I'm having a really hard time connecting d1 into tantrum stance and 11 into tantrum because it always auto corrects to up gun (#screwInjusticeControls). Any tips?
Slow down. You're pressing everything too fast, and the inputs in this game are so messed up it can read 11~db3 as 1~db1, even if your inputs are actually clean. Really hope they do something about this at some point.
 

Second Saint

A man with too many names.
When you get to the stage select, bring up the match options, and enable the level handicap/disable gear.

Also, on an unrelated note, is everyone aware that Harley's f3 low profiles highs? Haven't tested it against everyone, but I think she can f3 dash cancel past projectiles with good timing.
 
Everyone needs to start using b2df1 more. A lot more ,
Especially if you're using trait setups. On hit you can cornfifm to 380dmg off of dog. It would look like trait,b2df1,12df1,12PD.
so far we need to look at her losing or possibly losing mus. Like CW,GL,supes,aqua,joker,firestorm, and possibly BA and DS
 

MsMiharo

Kuff Bano
I can definitely improve your combo damage, and I can even open up your options more.

f23, f13, b121~df1, 12~dbf1 does ridiculous damage. Like 560 on Atrocitus if you burn the bar.

You said that canceling f23 into gunshots wasn't that good, but I happen to disagree. On the characters that don't low profile jailed gunshots, it's an amazing stagger tool that builds a lot of meter.. You can basically stagger a string between being +1 with pushback and +2 in their face. If they push a button and the gunshot hits, you're +27 in the corner. You can still full combo off of it for good damage if you just dialed in the whole thing, with f23~df1, 1, f13, 112 for the oki or end in 112~dbf1 for the restand.

Personally, I never f2~tantrum, even midscreen. I much prefer safety and pressure over mix. F23~db1, dash, 11~dbf1 is sadly about the best you can get there, without a bounce cancel. Can't even get a background bounce as far as I can tell.

Speaking of which, ending a combo in BGB, trait is amazing for Harley. The trait call is totally safe and BGB is a hard knockdown. She pretty much gets her corner oki midscreen.
Oh nice, f13 is nice to extend. You can get slightly more damage midscreen with 12 play doctor, but the difference is minimal.

The crossup shenanigans I posted seems to not work as well vs females. I'll test further.
 

24K

Noob
Don't know if this is in hear already and its probably known. But Up guns cancel into guns. I was practicing my zoning and found people blocking my guns up close and jumping in. I read a dude would do it again and duffed the inputs. He jumped into the up guns and the normal guns still came out.

Started whiffing up guns from a slightly safe distance. So as they close in they will expect them. Then up close enough for them to jump in I cancel up guns with guns and they either hold block as up guns come out and release block to get guns in the face. Or they just don't block expecting up guns and get guns in the face. Or the try whiff punish it and guns beats a bunch of things and trades with anything else. Or they jump anyway and get up guns. Since I have started doing this I have had a much better time going from zoning to the close game. Close guns in the face get us a B1 or B22 starter.

Also, is anybody hype for Red Hood. I didn't pick up Robin because of his lack of tools from far. And I picked Harley because her guns looked fun. Red Hood is like a Robin Harley hybrid. Hopefully he can zone faster so I don't have to break my back getting in on the more zone heavy characters.
 
From my experience its just mostly the fact that a) once you steal "your turn" from him, its really hard for him to get it back and b) once you are in max air gunshot range his whole gameplan goes out the window and he has to start going in on you and once that happens it all falls apart from him. I save all the bar for air gunshots for pressure and to stay in the air longer to avoid the magic ball thing.
Could u or someone post fate matches againsts main fates? I find this mu unwinnable. Id like to see what im doing wrong
 

EMPRESS_SunFire

Regina George of discord
For the Fate MU I think the same as Canadians... You have to be very, very patient... don't even try to use gunshot that much and once you get into air gunshot range you have an advantage since he has to think twice before throwing out a fireball or a F2, his anti airs are kinda bad so once you have him trained to fear your air gunshots you can jump, dash, MB B3 and just play footsies against him, once you are in you have an advantage.
I still think getting in is quite a task against him but she is not hopeless IMO.
 
For the Fate MU I think the same as Canadians... You have to be very, very patient... don't even try to use gunshot that much and once you get into air gunshot range you have an advantage since he has to think twice before throwing out a fireball or a F2, his anti airs are kinda bad so once you have him trained to fear your air gunshots you can jump, dash, MB B3 and just play footsies against him, once you are in you have an advantage.
I still think getting in is quite a task against him but she is not hopeless IMO.
Its not that i dont agree but i would like to see some harley vs fate matchups where this is implemented. Im a visual person. Anyone up to record?