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General/Other - Erron Black Erron Black General Discussion Thread

JDM

Noob
That statement makes no sense.

So now if Cyro becomes a more solid character, NRS should take away Cyro tick throws and give Erron more?
Cryo can become BETTER but more solid? Do I really need to explain to you what more solid is.


Erron has way more of a gameplan than Cryomancer even if Cryomancer is better.
 
So, Outlaw can we talk about how to play this variation? Does -5 ST helps much? 23F OH is a bit too much. What else this variation has? How to test if SSlide has two hits of armor? Because when I trade with Subs slide it breaks me.
 
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21122

Noob
So, Outlaw can we talk about how to play this variation? Does -5 ST helps much? 23F OH is a bit too much. What else this variation has? How to test if SSlide has two hits of armor? Because when I trade with Subs slide it breaks me.
Record A.I doing SOS4, its a 2 hitting mid projectile.
 

21122

Noob
So, Outlaw can we talk about how to play this variation? Does -5 ST helps much? 23F OH is a bit too much. What else this variation has? How to test if SSlide has two hits of armor? Because when I trade with Subs slide it breaks me.
You can make 50/50s safe with ST, thats about it I guess. Its to slow to just throw it out, I guess you can also bait people who try to neutral duck tick throws by doing ST instead. You can throw out after plus moves I guess, YOLO

NRS should of made it startup faster as well if they were going to remove armour.
 
Reptiles slide also beats EB's slide. BUT Reptile will slide past Erron on 2112(2)xxslide, on 1xxslide,21(1)xxslide Erron says right behind Reptile.
 
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21122

Noob
F13 is safe now I believe.

It pushes the opponent so far back unless im crazy?

11B3 ex-sand or SOS2 is not a gimmick anymore with launching armours gone, same with tick throws if they try to armour.
 

Ayase Chihaya

Chihayafuru
Marksman is dead af lol, hit confirm a cancel and you can't Run cancel in the combo after that fucking up the optimal combos and making links more difficult... Paulo wtf you smoking... A cancel shouldn't take more than half the stamina.
 
Marksman is dead af lol, hit confirm a cancel and you can't Run cancel in the combo after that fucking up the optimal combos and making links more difficult... Paulo wtf you smoking... A cancel shouldn't take more than half the stamina.
Practice your cancels lol , you can run fine after you gc , the fact that they made it tighter is a good thing , not bad
 
Reactions: JDM
There wasn't much of a reason to pick the other variations other than Gunslinger prepatch anyway, but I think this kinda seals the deal for me. I'm sure there will be uses for the other variations, I just can't see it right now
Safe hit confirmable 50/50s that lead into high damage seemed like a pretty good reason to pick him for me , not saying that he was better than gunslinger obviously , just that he wasn't as irrelevant. The outlaw change just seems like a retarded idea they thought of it and they just put it in like that , there's still no reason to use ex db4 over ex sg unless I'm missing something and you can jail it off of strings ex sg can't
 

NQuad1Zero

Hidden Fraud
Safe hit confirmable 50/50s that lead into high damage seemed like a pretty good reason to pick him for me , not saying that he was better than gunslinger obviously , just that he wasn't as irrelevant. The outlaw change just seems like a (soap bar in my mouth) idea they thought of it and they just put it in like that , there's still no reason to use ex db4 over ex sg unless I'm missing something and you can jail it off of strings ex sg can't
It's hardly a 50/50 when his overhead is 23frames. This patch is pretty much enough to make me drop my Marksman solo main and play Kenjutsu lol (just cuz he's more fun). You know what other moves are faster or the same speed as Erron Black's overhead? 2 Jason Down1s, Sandgrenade, Sand gust to name a few. Even Shoto characters from Guilty Gear and Blazblue (Ky and Ragna) have reactable special cancellable Overheads (Greed Sever and Gauntlet Hades) which are quicker than this.

EDIT2: Someone pointed out the post Im responding to was referring to pre-patch F1. My apologies. Rant about shitty F1 still stands though

EDIT: The point Im trying to make with the comparison to anime fighters is that SF and Anime fighters were originally designed always so that the overhead is alot slower since characters in anime have like 5-9frame lows. Whereas MK was fairly notorious for its unreactable 50/50s

Heck, Erron Black's F4 (the boot drop) and Marksmans Rifle shot is only 1 frame slower than his F1.

the sandtoss seems completely useless which I agree on, and Ill only play marksman for those sweet 40% midscreen combos and 47% corner combos with gunswing (unless damage stealth nerf Im unaware of)

At least, one thing I am happy about ironically was the universal runcancel nerf (being only able to do 1). Since EB's guncancel was so bad (not really, just comparative to say, Swarm Queen A-List DragonsFire Hellfire) that you can only hitconfirm with it, by having everyone else's runcancels pressure ending earlier and guranteeing alot less, Marksman's guncancel suddenly doesn't seem so bad, although it still is.
 
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