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Question - Goro Why does Goro need buffs?

Pterodactyl

Plus on block.
I still find it weird that NRS patched him to only have two variations a while ago.

Right now we only have Dragon Fangs, Tigrar Fury, and in the third slot there's just a pile of festering garbage that no sane human being would dare touch. When you look inside of the pile you see nothing but useless junk, because it was already pretty much worthless before being discarded.
 

Solomon Gorondy

Should Goro be top 5?
I hate how they used Goro to sell the game by ending all the trailers with this image...

and he's one of the worst characters in the game. That'll teach me to pre-order an NRS title.
 

Pterodactyl

Plus on block.
why make a character a pre-order incentive if they aren't completely and utterly overpowered in every sense?

Why would you waste our time, money, and dreams like that NRS?

How do you sleep at night Ed Boon? Paulo? Derek and also Tyler? The other ones?
 

Solomon Gorondy

Should Goro be top 5?
@Pterodactyl Are you mocking me? If so you are way off base. I don't care if the pre-order incentive is over powered; I care that, like you said, "Goro is bottom 2." They knew advertising Goro would sell pre-orders and still gave us a shitty character. It's one of two evils; they either scammed us out of our money with a shitty character or they honestly thought Goro was good.
 

juicepouch

blink-182 enthusiast
@Pterodactyl Are you mocking me? If so you are way off base. I don't care if the pre-order incentive is over powered; I care that, like you said, "Goro is bottom 2." They knew advertising Goro would sell pre-orders and still gave us a shitty character. It's one of two evils; they either scammed us out of our money with a shitty character or they honestly thought Goro was good.
Nah dude Ptero is one of us :)
 
EventHubs is usually pretty accurate on the top and bottom. I definitely wouldn't put Dragon Fangs at 81 though; In my eyes he's better than Tigrar Fury.

Edit: Where's your proof?
My proof is that Eventhub is also known as eventscrub and that Ermac is cited as better than Takeda and Takeda is cited as better than Tarkatan once again GORO PROVES A HUMAN MONKEY WRONG
 

Espio

Kokomo
I've been relatively quiet about Goro as of late, but after reading over this thread I kind of wanna chime in on a lot of things I see not only in this thread, but on the forums and other places in relation to Goro.

Goro would probably be a force in a different game, but unfortunately he is in MKXL and not another game like MK9 etc.

People like to harp on his safe armored launcher, but forget or just don't know that in comparison to a lot of characters he is extremely lacking in comparable, competent pressure or footsies. You look at Kotal, Cassie, Mileena and many others with ranged normals that are 9, 10, 11 frames and can be staggered into safe pressure. Goro's fastest advancing mid is 16 frames, meaning that he gets out classed in a lot of ways trying to play that footsie game and since he lacks any insanely strong zoning, he has to play it with everyone and play it well. Not to mention, forward 3 on block has similar or worse block advantage to these faster mids and less stagger options to boot.

Then you see people who play D'Vorah and Cage complaining about Goro's safety on block when they have double digit plus frames and significantly outclass him in pokes, footsies, pressure/sustainable offense, etc. Because you cannot impose your will on him as carelessly as another character doesn't mean he has their number in any capacity, rest assured he doesn't. They have hit boxes and moves that low profile most of his best tools including mids, ex punch walk and more.

Goro's buffs for the most part have literally been common sense things he should have had when the game released. Why in the world would you make a game centered around a run button/mobility and make a character with so-so rushdown, weak to non-existent zoning and other flaws slow as molasses? Not to mention, Goro has gotten direct and indirect nerfs over the patches too. Kuatan Warrior got turned into piss.

Goro could be different if he had a faster mid and/or a fast mid he could stagger pressure off of at different points in the string. His hitbox issues are very real. Command grab mix ups don't exist against certain characters because doing down 1 on block pushes the character out of range and you're open to full punish.

His two mids that are worth a damn (Forward 3 and Back 1) can both be low profiled by many pokes in the game, it's actually laughable. Command grab is the same boat and so many common, safe options cause command grab to whiff too. Goro is a victim of universal and character specific design flaws that he doesn't need to have. Fixing a lot of these and making him actually FIT into this game without even getting crazy could help him in droves.


The problem is a lot of people DO NOT know the Goro match up. This is not shade, this is just reality. I have people I talk to in private who tell me how Goro needs nothing, but don't know how to fight Goro and get mopped. He destroys the following people: mashers/impatient players. He reminds me of so many scrub killer characters that get over hyped when really if you have the patience and tact, you really shouldn't be too pressed.


I will never understand why people want to keep Goro, Kenshi and Kitana(there are others) from getting any further help as if they have anything on par with the top 15. They have potential, but potential is not enough to be a true force. People worry about the wrong characters, nothing new here.
 

TheGangstaFace

Psn, Xbox, Twitter: TheGangstaFace
The problem is a lot of people DO NOT know the Goro match up. This is not shade, this is just reality. I have people I talk to in private who tell me how Goro needs nothing, but don't know how to fight Goro and get mopped. He destroys the following people: mashers/impatient players. He reminds me of so many scrub killer characters that get over hyped when really if you have the patience and tact, you really shouldn't be too pressed.
Honestly that's how it was for me when I used Kenshi and people were like how tf is be bad? He's good
 

RevetLeafing

Tanya, Tanqui, and Kaprisun Specialist
Well don't just say that lol. Make a case
I can do with Kuatan buffs, however, Tigrar Fury and Dragon Fangs are solid variations. Kuatan is poo due to the whole otg nerf, so I'm thinking that maybe Kuatan can get some justice, as to justice, IDK what he needs. Do NOT touch the other two variations though
 

Pterodactyl

Plus on block.
I can do with Kuatan buffs, however, Tigrar Fury and Dragon Fangs are solid variations. Kuatan is poo due to the whole otg nerf, so I'm thinking that maybe Kuatan can get some justice, as to justice, IDK what he needs. Do NOT touch the other two variations though
That's not making a case, that's just saying what you said before with more words.

What makes you think Goro doesn't need buffs outside of KW?
 

Pterodactyl

Plus on block.
I've been relatively quiet about Goro as of late, but after reading over this thread I kind of wanna chime in on a lot of things I see not only in this thread, but on the forums and other places in relation to Goro.

Goro would probably be a force in a different game, but unfortunately he is in MKXL and not another game like MK9 etc.

People like to harp on his safe armored launcher, but forget or just don't know that in comparison to a lot of characters he is extremely lacking in comparable, competent pressure or footsies. You look at Kotal, Cassie, Mileena and many others with ranged normals that are 9, 10, 11 frames and can be staggered into safe pressure. Goro's fastest advancing mid is 16 frames, meaning that he gets out classed in a lot of ways trying to play that footsie game and since he lacks any insanely strong zoning, he has to play it with everyone and play it well. Not to mention, forward 3 on block has similar or worse block advantage to these faster mids and less stagger options to boot.

Then you see people who play D'Vorah and Cage complaining about Goro's safety on block when they have double digit plus frames and significantly outclass him in pokes, footsies, pressure/sustainable offense, etc. Because you cannot impose your will on him as carelessly as another character doesn't mean he has their number in any capacity, rest assured he doesn't. They have hit boxes and moves that low profile most of his best tools including mids, ex punch walk and more.

Goro's buffs for the most part have literally been common sense things he should have had when the game released. Why in the world would you make a game centered around a run button/mobility and make a character with so-so rushdown, weak to non-existent zoning and other flaws slow as molasses? Not to mention, Goro has gotten direct and indirect nerfs over the patches too. Kuatan Warrior got turned into piss.

Goro could be different if he had a faster mid and/or a fast mid he could stagger pressure off of at different points in the string. His hitbox issues are very real. Command grab mix ups don't exist against certain characters because doing down 1 on block pushes the character out of range and you're open to full punish.

His two mids that are worth a damn (Forward 3 and Back 1) can both be low profiled by many pokes in the game, it's actually laughable. Command grab is the same boat and so many common, safe options cause command grab to whiff too. Goro is a victim of universal and character specific design flaws that he doesn't need to have. Fixing a lot of these and making him actually FIT into this game without even getting crazy could help him in droves.


The problem is a lot of people DO NOT know the Goro match up. This is not shade, this is just reality. I have people I talk to in private who tell me how Goro needs nothing, but don't know how to fight Goro and get mopped. He destroys the following people: mashers/impatient players. He reminds me of so many scrub killer characters that get over hyped when really if you have the patience and tact, you really shouldn't be too pressed.


I will never understand why people want to keep Goro, Kenshi and Kitana(there are others) from getting any further help as if they have anything on par with the top 15. They have potential, but potential is not enough to be a true force. People worry about the wrong characters, nothing new here.
 

GLoRToR

Positive Poster!
So I see plenty of the community still crying for Goro to get buffs. I've known things about goro but I just decided to really double check some things in practice.

By my understanding this character gets: good damage, a 8f command grab, an unblockable, punchwalk which is -5 and you can hit confirm into a launcher and ex'd is a restand AND it has 2 hits of armor AND beats Cassie's and Sonyas invincibility. He's plus or safe on most of his strings. If you're in Tigrar Fury (don't know much about dragon fangs) he's plus 12 off the dragon breath. He can cancel ANY strings that are cancellable into punchwalk to make it a block string. He has a 6f d1 and d3. I also forgot to mention that because punchwalk is -5. Guess what? Armor trap:) Also Goro is an anti crossup God with u1 or u2. He's even got an overhead big leg

Goro community. Explain the downplay to me because I don't get it. (Yes I know in Tigrar Fury his low fireball whiffs in the corner off some strings. That needs to be fixed)
I feel Goro is in a good place right now. It's not him that needs to get buffed, not necessarily. There are just too many dumbass op characters currently that need the Tanya treatment.

Everything Espio says is pure gold btw. But I still rather see nerfs before buffs.
 

Addhad

GOD OF EARTHRELM
Goro and buffs don't go in the same sentence maniacs are carried by him with the armor jump 2 pokes and armor and armor and armor and jump 2 n no fundementals but has d1 punch walk so u respect and get d1 d1 d1 d1 d1 d1 d1ed u respect all of that but as soon as u press a button d1 punch walk like faaaaaaaak
 

thlityoursloat

kick kick
Goro and buffs don't go in the same sentence maniacs are carried by him with the armor jump 2 pokes and armor and armor and armor and jump 2 n no fundementals but has d1 punch walk so u respect and get d1 d1 d1 d1 d1 d1 d1ed u respect all of that but as soon as u press a button d1 punch walk like faaaaaaaak
Let's not mention the tigrar fury pseudo block infinite doe. 21 flamethrower x100 too stronk.
 

hkriderz

Lin Kuei Scum, yellow robot enthusiast
You say that goro wins because people get impatient. That's the whole gameplan of goro. The point of goro is to get in your face and frustrate you with frame traps, build meter, use stomp as an anti zoning tool in the neutral. When you eventually press a button, counter you with armor or just punish in general. And he has all that and doesn't need more, like a better projectile or a fast advancing mid. It's exactly how piercing became the way she is.

Hitbox fixes should be a given for all characters, but if the character gets any more buffs that shoot him up the tier list, some of his dirt should go away to compensate. EX punchwalk should become unsafe.
 

Yak

Noob
Only things I would possibly change for goro are all the gaps in the strings he has or at least certain strings not all of them. Maybe a slight improvement on his projectile, maybe?
At least for dragon fangs that's all I can think of atm. I do think goro is a solid character forsure, he just doesn't have retarded stuff like certain characters half screen 50/50s nonstop. But he is really safe, has a somewhat decent antiair, good damage, armors through gaps, and I personally like his tick throw.
 

Pterodactyl

Plus on block.
I can't blame you guys claiming Goro needs NO buffs for forgetting Kuatan Warrior exists in the state that it's in, because most people forget that it exists at all anymore.

To say Tigrar and Fangs don't need a buff, you could argue that, but to say he needs no buffs, implying KW is fine, isn't even funny as a joke.
 

Espio

Kokomo
I feel Goro is in a good place right now. It's not him that needs to get buffed, not necessarily. There are just too many dumbass op characters currently that need the Tanya treatment.

Everything Espio says is pure gold btw. But I still rather see nerfs before buffs.
I totally agree, if characters with insane shit were brought down to the level of Goro and others etc range then he doesn't need anything.

Some will probably go relatively unscathed that are at the top though. I would just like to see as many characters be legitimate threats as possible. Diversity at top level can only be healthy. Mid and low mid should be the goal to get everyone around.


I can't blame you guys claiming Goro needs NO buffs for forgetting Kuatan Warrior exists in the state that it's in, because most people forget that it exists at all anymore.

To say Tigrar and Fangs don't need a buff, you could argue that, but to say he needs no buffs, implying KW is fine, isn't even funny as a joke.
Maybe if people made a legitimate case for why he needs nothing I'd be on board, nothing has really been made.


You say that goro wins because people get impatient. That's the whole gameplan of goro. The point of goro is to get in your face and frustrate you with frame traps, build meter, use stomp as an anti zoning tool in the neutral. When you eventually press a button, counter you with armor or just punish in general. And he has all that and doesn't need more, like a better projectile or a fast advancing mid. It's exactly how piercing became the way she is.

Hitbox fixes should be a given for all characters, but if the character gets any more buffs that shoot him up the tier list, some of his dirt should go away to compensate. EX punchwalk should become unsafe.

You should quote people you're addressing so they can at least know to respond or not.

I'm fully aware of how his gameplan works, doesn't address the reality that when compared to the super meta relevant characters he is lacking in a lot of the notable ways.

Piercing got all of her weaknesses fixed, literally lost her having to take risks to poke out of pressure, godlike staggers added, updated zoning, etc. They literally erased the vast majority of her design flaws.

I didn't ask for anything unreasonable, just common sense design since he is on the precipice of being a threat, but is being held back due to these things. Nobody asked for anything over the top. Proper hitbox fixes, mids that are actually mids,nothing outside of the realm of reasonable.

Goro having a mid comparable to mids that other MID TIER characters have is totally fine. If it is not, are you saying that characters like Kotal and Cassie should lose their 9 and 10, 11 etc frame advancing mids? Just want some logic and consistency and why he isn't allowed to have one when there are characters who exist like A-List Cage and Swarm Queen D'Vorah who jail you off of their safe advancing mids?

You can reply with they have different tools and they do, but you also have to remember the following: D'Vorah and Cage have better hitboxes, less whiffing issues, more sustainable offense for less/auto replenishing investment, low profiling pokes, double digit plus frames etc. Goro's frame traps are +1 and +2 for example. He can get +12 for a bar (far more investment than run cancel pressure with far fewer options). Yet him having a mid that can compete is too much? He still would be meter reliant and wouldn't have insane jailing offense, there would still be the same meta, you could just actually hit with the big kids instead of getting out prioritized at far out ranges often.

If you would prefer to see significant nerfs across the board to the top and lower end of top then no, I would say Goro doesn't need anything at all either and agree. Is that actually going to happen though? I'll believe it when I see it.


I don't even think Goro is bad like some people here posting, but quality of life changes would not kill him or break him.
 

CrazyFingers

The Power of Lame Compels You
I totally agree, if characters with insane shit were brought down to the level of Goro and others etc range then he doesn't need anything.

Some will probably go relatively unscathed that are at the top though. I would just like to see as many characters be legitimate threats as possible. Diversity at top level can only be healthy. Mid and low mid should be the goal to get everyone around.




Maybe if people made a legitimate case for why he needs nothing I'd be on board, nothing has really been made.





You should quote people you're addressing so they can at least know to respond or not.

I'm fully aware of how his gameplan works, doesn't address the reality that when compared to the super meta relevant characters he is lacking in a lot of the notable ways.

Piercing got all of her weaknesses fixed, literally lost her having to take risks to poke out of pressure, godlike staggers added, updated zoning, etc. They literally erased the vast majority of her design flaws.

I didn't ask for anything unreasonable, just common sense design since he is on the precipice of being a threat, but is being held back due to these things. Nobody asked for anything over the top. Proper hitbox fixes, mids that are actually mids,nothing outside of the realm of reasonable.

Goro having a mid comparable to mids that other MID TIER characters have is totally fine. If it is not, are you saying that characters like Kotal and Cassie should lose their 9 and 10, 11 etc frame advancing mids? Just want some logic and consistency and why he isn't allowed to have one when there are characters who exist like A-List Cage and Swarm Queen D'Vorah who jail you off of their safe advancing mids?

You can reply with they have different tools and they do, but you also have to remember the following: D'Vorah and Cage have better hitboxes, less whiffing issues, more sustainable offense for less/auto replenishing investment, low profiling pokes, double digit plus frames etc. Goro's frame traps are +1 and +2 for example. He can get +12 for a bar (far more investment than run cancel pressure with far fewer options). Yet him having a mid that can compete is too much? He still would be meter reliant and wouldn't have insane jailing offense, there would still be the same meta, you could just actually hit with the big kids instead of getting out prioritized at far out ranges often.

If you would prefer to see significant nerfs across the board to the top and lower end of top then no, I would say Goro doesn't need anything at all either and agree. Is that actually going to happen though? I'll believe it when I see it.


I don't even think Goro is bad like some people here posting, but quality of life changes would not kill him or break him.
Espio is one of the most level headed and reasonable people not only on TYM but in the Goro community, maybe the most level headed in said community. Everything he has said, has been spot on. Goro's game plan is simple, he wants to he in your face and make you scared with armor traps and plus frames. The only problem being that in the current version of the game, I will repeat CURRENT version, he doesn't have anything that other characters don't do better besides armor. Everyone just keeps pointing out "Er mah gerd he's got a safe super armor launcher" is that dumb? Absolutely the move is dumb but that is his ONLY dumb move. Punchwalk doesn't care about the game it just exists but this isn't a move that is going to carry the character by itself, that was the case before he got his common sense buffs and it's the case right now. Yes his pokes are good, yes the command grab is fast, but that shit doesn't compare to half screen mixups into full combo, 9f adv mids (hell even 12f ones) free plus frames that hit you from damn near full screen and the other vast array of bullshit this game has. If you come to the master of combat telling him he's fine, give him a good argument and then he'll consider it. Don't point out only the few good things he has and not even touch on the bad.
 

GLoRToR

Positive Poster!
I totally agree, if characters with insane shit were brought down to the level of Goro and others etc range then he doesn't need anything.

Some will probably go relatively unscathed that are at the top though. I would just like to see as many characters be legitimate threats as possible. Diversity at top level can only be healthy. Mid and low mid should be the goal to get everyone around.




Maybe if people made a legitimate case for why he needs nothing I'd be on board, nothing has really been made.





You should quote people you're addressing so they can at least know to respond or not.

I'm fully aware of how his gameplan works, doesn't address the reality that when compared to the super meta relevant characters he is lacking in a lot of the notable ways.

Piercing got all of her weaknesses fixed, literally lost her having to take risks to poke out of pressure, godlike staggers added, updated zoning, etc. They literally erased the vast majority of her design flaws.

I didn't ask for anything unreasonable, just common sense design since he is on the precipice of being a threat, but is being held back due to these things. Nobody asked for anything over the top. Proper hitbox fixes, mids that are actually mids,nothing outside of the realm of reasonable.

Goro having a mid comparable to mids that other MID TIER characters have is totally fine. If it is not, are you saying that characters like Kotal and Cassie should lose their 9 and 10, 11 etc frame advancing mids? Just want some logic and consistency and why he isn't allowed to have one when there are characters who exist like A-List Cage and Swarm Queen D'Vorah who jail you off of their safe advancing mids?

You can reply with they have different tools and they do, but you also have to remember the following: D'Vorah and Cage have better hitboxes, less whiffing issues, more sustainable offense for less/auto replenishing investment, low profiling pokes, double digit plus frames etc. Goro's frame traps are +1 and +2 for example. He can get +12 for a bar (far more investment than run cancel pressure with far fewer options). Yet him having a mid that can compete is too much? He still would be meter reliant and wouldn't have insane jailing offense, there would still be the same meta, you could just actually hit with the big kids instead of getting out prioritized at far out ranges often.

If you would prefer to see significant nerfs across the board to the top and lower end of top then no, I would say Goro doesn't need anything at all either and agree. Is that actually going to happen though? I'll believe it when I see it.


I don't even think Goro is bad like some people here posting, but quality of life changes would not kill him or break him.
Goro is not an attractive character like Alien or Kitana. He's a niche thing so people will dismiss him just to ensure that he won't be a threat. You have had to play MK1 to truly appreciate just how badass he is, or have read the comics, maybe seen the first movie and be a movie-monster freak.
To the average player characters like Kitana, Erron, Cassie, Takeda are probably far more attractive overall. Not talking skillset. Talking strictly attractiveness.