Gooberking
FGC Cannon Fodder
I think she looks fine.
You will have Larfleeze and like it!I just want to know if Sinestro is coming back??
Who is Larfleeze?You will have Larfleeze and like it!
I hope we get a lantern from every color honestly. Especially White Lantern Kyle :3
Absolutely... and you know what else no one is talking about... is that the game is going for "realistic rendering".... think about film stars with actual drop dead gorgeous actresses. You can find screenshots where they look hideous. In fact there are entire celebrity websites dedicated to hilariously bad looking freeze frames. I think in these kind of things is is more about how it looks in motion. The style of animation they are doing, has the same problems as reality... there are bad frames.Folks just like to get on board with outrage culture and act like they can tell whats up from early screens is all.
That input is really fun on stick and I love it, I can see how pad users would find it hard thoughYes, please! I wonder if there is someone who doesn't hate them.
Also, hoping it is only the inputs and not the actual comand grab they get rid of, not seeing it in the gameplay worried me a little.
No it was a terrible idea that defeats the whole point of tick throws and makes them braindeadSpeaking of command grabs, I wonder if NRS will keep the MKX method of MB'ing command grabs to have them connect on hit, that was a welcome change in MKX imo.
Because when I think braindead characters in MKX, the first ones that come to mind are Commando, Sun God, Relentless and Lackey.No it was a terrible idea that defeats the whole point of tick throws and makes them braindead
Advancing mid into a safe unblockable that works on hit or block is braindead, you just throw it out. Now imagine that in Injustice where D1s combo on hit and it gets even dumber. Again, defeats the whole point of a tick throw. Its bad universal grappling mehanics and the only reason they put it in MKXL is because they wanted to universally buff grapplers but were too lazy to fix random grab immunity insteadBecause when I think braindead characters in MKX, the first ones that come to mind are Commando, Sun God, Relentless and Lackey.
Again, none of those characters are devastating and you will never win match with only b+1 xx wood chipper all day long. None of those variations are even the characters best (though Lackey comes close).Advancing mid into a safe unblockable that works on hit or block is braindead, you just throw it out. Now imagine that in Injustice where D1s combo on hit and it gets even dumber. Again, defeats the whole point of a tick throw. Its bad universal grappling mehanics and the only reason they put it in MKXL is because they wanted to universally buff grapplers but were too lazy to fix random grab immunity instead
Because I dont like the logic of "this bullshit is ok because tgere is worse bullshit elsewhere," that is bad game design and its how you end up with the hot mess that is MKXLAgain, none of those characters are devastating and you will never win match with only b+1 xx wood chipper all day long. None of those variations are even the characters best (though Lackey comes close).
If it costs meter, who cares? Plenty of characters can do bullshit confirms when they have meter.
All the more reason we need Bane to make the cut and give the most godlike slo mo flexing win pose everHarley's slow-mo part of her outro. omg
NRS has done an outstanding job. Hopefully the same can be said about everyone come release day.
You show me the game that was torn apart by tick throws and I will entertain the possibility that this is part of the downfall of MKX. I play grapplers as well, and MKX's tick game is still inferior to Smash, Tekken, KoF, and SF4 (have not played SF5) which are also not ruled entirely by grapplers (except every KoF that had Daimon in it).Because I dont like the logic of "this bullshit is ok because tgere is worse bullshit elsewhere," that is bad game design and its how you end up with the hot mess that is MKXL
What do you mean grab immunity theory cake lol are you saying fixing grab immunity wouldnt actually help grapplers at all? Do you think grundys problem was that his tick throws didnt work on hit? Thats not at all what held him back, it was grab immunity, I specifically used that to beat Tyrant at NEC in the injustice days. Command grabs should have a set of rules they follow, if you are on the ground you get grabbed, if not you dont. Simple. Good fighting games set rules for move types and stick to them, MKX does not.You show me the game that was torn apart by tick throws and I will entertain the possibility that this is part of the downfall of MKX. I play grapplers as well, and MKX's tick game is still inferior to Smash, Tekken, KoF, and SF4 (have not played SF5) which are also not ruled entirely by grapplers (except every KoF that had Daimon in it).
Frustrating to lose to, yes. But not worth crippling 4 (FOUR) characters tools out of a hundred so you can have your grab immune theory cake and eat it too. The only one that was ever truly out of control was Erron Black and his was dealt with without damaging anyone elses.
THICC ** THICK
Harambe looking sexy in that photo
I'd rather they had Bane doing the classic back breaker, with the slow motion kicking in on impact. Urghhhhhhh NRS plsAll the more reason we need Bane to make the cut and give the most godlike slo mo flexing win pose ever
YOU KNOW NOTHING OF STRENGTH