Dankster Morgan
It is better this way
Yeah thats true.I agree that he's in a good place now for the most part, I'm just saying he's had his fair share of Nick Young reaction-inducing changes.
Yeah thats true.I agree that he's in a good place now for the most part, I'm just saying he's had his fair share of Nick Young reaction-inducing changes.
SFV is ran by Chun and 6 Vanilla charsI have never seen a balance NRS game when comparing to other popular fighting games say TK, SF, and KOF. The balance of top tier to everyone else is a lot closer than NRS top tier to everyone else.
Ofcourse, NRS is smart..... They want the DLC characters to be broken so people would buy them
NRS killed Kuatan Warrior with the OTG change and no compensation. #NeverForgetImo characters that were handled properly in patches:
Kitana, Quan, Kotal, Jason, Jax, Scorpion, Cassie, Jacqui, Kung Jin, Liu Kang, Reptile, Goro, Tremor
Characters that were handled badly in patches: Alien, Kung Lao, Sonya, Kenshi, Sub-Zero, Mileena, Takeda, Tanya, Bo, Leatherface, Predator, Shinnok, Kano, Cage, Erron Black, Ermac, Ferra/Torr, D'Vorah, Raiden, Triborg
To be fair to NRS, there are several great changes they have made, but imo most of the changes were questionable.
That's true, and as unfortunate as that is, Dragon Fangs and Tigrar Fury are pretty good now. I mean Goro isn't really an amazing character but he is a balanced one that for the most part got closer to where a character ideally should be through the balance patches, which was more the purpose of that post.NRS killed Kuatan Warrior with the OTG change and no compensation. #NeverForget
Where's the bar boyo, wheres the balanced game we need but don't deserve right now? Marvel? Smash? KI? SFV/IV? Tekken? Which of those games doesn't have top tier characters and unblockable bullshit?NRS needs to look within themselves and identify their problem when it comes to creating a balanced game. Paulo is amazing with the community and all around good guy, but it SEEMS like he has no clue how to get close to anything resembling a good balance in his work.
Level up, Paulo. NRS fans deserve a game that they can be proud of for once.
The thesis of my argument is "I would simply like to make the argument that as much as the patches attempt to balance the game, they shift tiers more so than anything else, with little to no changes to the meta game".Personally, I think the idea of "tier shifting" is goofy and a weird talking point because, invariably, balance patches essentially WILL do that, and I don't think I've ever played a fighter where a bit patch hasn't invariably shaken up how character matchups play out across the board. The very point of a balance patch is often to shake up who's good and who's bad, so of course you're going to see some changes across the board. I don't think that is the issue.
If you read Daves post and think all those issues are from a man/team who is competent at their job...I don't know what to say.Where's the bar boyo, wheres the balanced game we need but don't deserve right now? Marvel? Smash? KI? SFV/IV? Tekken? Which of those games doesn't have top tier characters and unblockable bullshit?
I disagree. The fact that NRS fixed the net code to such an extent that its online gameplay is the best in the fighting game business proves that NRS cares about balance and competitive gameplay. The majority of players who play online are not casual players but competitive players. Given the initial atrocity of the net code, I presume the cost involved for this repair must have been enormous. NRS should always be commended for overhauling the online gameplay. They care. If there is another patch and another season of ESL, there is no doubt they do care.with how much casual support these games i dont think theyre interested in making a competitive fighting game as priority #1, just a balance between something that's not completely broken and something the creates more exposure for their games like being apart of the fgc. i feel like some of you guys believe boon and paulo are just waiting to hear your opinions as you make some of these threads. meanwhile boon just makes another twitter poll and talks about aquaman's super while paulo mumbles out some new quan buffs on stream or whatever.
it sucks to try and play nrs games with a competitive mind set. u guise want it to be one way but it's the other way.
Yeah, it'd be cool if the next NRS game didn't get patched so often, but that's just the nature of games that come out every other year. They just can't balance it as well as a game that takes an 8 year break.I am aware, but what most of the community thinks should be disregarded. Obviously, Alien players want Alien to be as good as he can be, Bo Rai Cho players want Bo Rai Cho to be as good as he can be, D'Vorah players want D'Vorah to be as good as she can be, etc. Tournament results and general consensus on tier lists can be taken into account, but social media websites should not dictate specific balance changes. The gameplay department at NRS are the experts. They make unbiased changes that are best for the game, not for certain characters or players.
ComboFiend's message to the Street Fighter community has more or less been "Shut up and play the game. It is not changing until after Capcom Cup no matter how hard you cry", which generally promotes an environment that contains less complaints and less buffs and nerfs threads.
having a functional netcode is a requirement for any game, casual or competitive standard, in 2016. I agree they care about negative reviews which is why i said anything that broadcasts their game to potential customers in such a light will be adjusted, like op dlc. the problem is they care about not being seen as a "bad" game more than they care about being a good, competitive fg that the majority of the fgc could play. does that make sense?I disagree. The fact that NRS fixed the net code to such an extent that its online gameplay is the best in the fighting game business proves that NRS cares about balance and competitive gameplay. The majority of players who play online are not casual players but competitive players. Given the initial atrocity of the net code, I presume the cost involved for this repair must have been enormous. NRS should always be commended for overhauling the online gameplay. They care. If there is another patch and another season of ESL, there is no doubt they do care.
Paulo made a game that dave doesn't like to play, that's all. It's super offensive and as evidenced by the people that actually play, it does a pretty good job at it. Meanwhile, this is about the 6th vague dismissive post from Dave calling out the fact NRS obviously doesn't want to make street fighter games.If you read Daves post and think all those issues are from a man/team who is competent at their job...I don't know what to say.
Paulo plays with the balance of a game like it is his action figures.
Aside from King Jr., I am the only person in the Cleveland scene who regularly plays the game while almost everyone else has quit in order to play Street Fighter V. I love Tremor, and I think I have adopted very well to the highly offensive nature of the game. Look up my matches on YouTube. I am strictly speaking out against the simplest offense available to fighting games, the safe 50/50 mix up. Any fighting game that lacks variety becomes stale, and Mortal Kombat X is certainly heading into that direction.Paulo made a game that dave doesn't like to play, that's all. It's super offensive and as evidenced by the people that actually play, it does a pretty good job at it. Meanwhile, this is about the 6th vague dismissive post from Dave calling out the fact NRS obviously doesn't want to make street fighter games.
Sub still has themOn the subject of transfering tools: cyrax, Takeda, Alien, Quan-chi, and more all have hard to blockables while they took away Cyber Sub's completely. Smh
Jason is dumb nowImo characters that were handled properly in patches:
Kitana, Quan, Kotal, Jason, Jax, Scorpion, Cassie, Jacqui, Kung Jin, Liu Kang, Reptile, Goro, Tremor
Characters that were handled badly in patches: Alien, Kung Lao, Sonya, Kenshi, Sub-Zero, Mileena, Takeda, Tanya, Bo, Leatherface, Predator, Shinnok, Kano, Cage, Erron Black, Ermac, Ferra/Torr, D'Vorah, Raiden, Triborg
To be fair to NRS, there are several great changes they have made, but imo most of the changes were questionable.
Yeah, but compared to how he was before I wasn't confident that he would get out of the dumpster. So I guess my bias makes me more happy then it should.Jason is dumb now
Oh just wait for Jason buffs next patch.....Yeah, but compared to how he was before I wasn't confident that he would get out of the dumpster. So I guess my bias makes me more happy then it should.
You call MKX a disaster for failing to accomplish in 5 years what it has taken Street Fighter 30 to accomplish. You ignore the year long beta SFV had or the year prior than that when it's alpha masqueraded as Omega mode. It has half the cast (many of whom have issues both + and -) many of whom only slightly different from the last game they were in. It forgoed every (literally every) other possible fighting game feature to deliver an (admittedly pretty good) experience, that still has comfortable top tiers and bottom tiers.@Tweedy , I am certain the 8 frames of lag in Street Fighter V will be addressed eventually. Remember that the game has not had an official balance patch, only minor bug fixes here and there. I would say the game is surprisingly balanced for having had no balance patches while Mortal Kombat X was a disaster on release day.
Dude, I keep tabs. I'm from cc too. And I appreciate whatever torch you still carry for the city and the game, but this delusion that MKX (or NRS in general) is the purveyor of 50/50s and vortexes is nonsense. KoF exists. Marvel exists. Melee exists. Guilty Gear exists. Tekken exists. SF4 exists. All games where getting knocked down is often the end of your turn for a long fucking time.Aside from King Jr., I am the only person in the Cleveland scene who regularly plays the game while almost everyone else has quit in order to play Street Fighter V. I love Tremor, and I think I have adopted very well to the highly offensive nature of the game. Look up my matches on YouTube. I am strictly speaking out against the simplest offense available to fighting games, the safe 50/50 mix up. Any fighting game that lacks variety becomes stale, and Mortal Kombat X is certainly heading into that direction.