To be fair, Quan does have to use meter to get his. I think that's balanced. Isn't CSZ ex low bomb a HTB?On the subject of transfering tools: cyrax, Takeda, Alien, Quan-chi, and more all have hard to blockables while they took away Cyber Sub's completely. Smh
This. All this. Yes, nerfs are more important than buffs. More and more I think about the upcoming possible balance patch, the more I realize that normalization isn't "Shit on the top tier, put miracle grow on the 'garbage' characters" NRS needs to look at the problem characters FIRST. Which is why I like the idea of having two separate patches. Nerf Patch Followed by Buff Patch. Would it be more work? Probably a little bit but it would result in less stupid things coming out via buffs. Also NRS, NO MORE REKKAS.It would be awesome if we can stop referring to low tier or bottom tier characters as "shit", "garbage", "useless", or "trash". Such harsh words for characters that are a bit over exaggerated on how "awful" they are. This is how characters end up getting unnecessarily steroid buffed and then we deal with reoccurring problems like Mileena, Takeda, etc. etc.
Can we relax with trying to make every character into a dumb S tier character and instead focus on trying to make every character a very strong mid tier character? I rather have characters balanced to or around Kung Lao and Leatherface level, rather than having everyone be as stupid as Demo Sonya or Piercing Mileena.
It would be such wasted effort and a serious let down if the next patch introduces "new S tier characters" such as Kitana or Bo' Rai Cho that end up dominating the game and ruling until the game's very last breath because "oops, maybe they shouldn't have gotten THAT buffed..." We would all be back at square one, just with new faces to replace the old ones.
Just my two cents.
rekkas are 100% fineThis. All this. Yes, nerfs are more important than buffs. More and more I think about the upcoming possible balance patch, the more I realize that normalization isn't "Shit on the top tier, put miracle grow on the 'garbage' characters" NRS needs to look at the problem characters FIRST. Which is why I like the idea of having two separate patches. Nerf Patch Followed by Buff Patch. Would it be more work? Probably a little bit but it would result in less stupid things coming out via buffs. Also NRS, NO MORE REKKAS.
Jacqui? Kung Jin? Are you freaking kidding me?Imo characters that were handled properly in patches:
Kitana, Quan, Kotal, Jason, Jax, Scorpion, Cassie, Jacqui, Kung Jin, Liu Kang, Reptile, Goro, Tremor
You bring up a great point. In Street Fighter V, Nash (and Guile too) cannot cancel cr. MK, which hits farther than most low pokes in the game. If he could cancel cr. MK into a Sonic Boom, getting in and playing footsies would be extremely difficult for some characters, but by design he cannot. In Mortal Kombat X, almost everything goes. Everything is cancel-able. The distance a move covers is entirely irrelevant.I agree with the first point, but kind of disagree with the second. Granted that I think every blockadvantage bigger than ~12f is absolutely crazy and shouldn't exist in the first place, i think that every tool needs to be analyzed in the context of that character.
However, the problem with the patches is that NRS sometimes seems to lack the proper sensitiveness. Instead of implementing 3-5 nerfs on alien I would start with making the long ranged pokes (or one of them) not cancelable and see what happens. I assume this would be very easy to implement, and maybe that's all he needs.
alien rekkas are not a problem at allI completely agree to daves points. Although I will interject that Tanya's rekkas were considerably more broken than Alien's. Way better than tarkatans, but still NRS can't make fair rekkas obviously. But yeah this game has shifted tiers all around with no proper balance. Kitana and Kung Lao ( pre patch tempest) were the closest to a balanced strong mid tier I can name, but they are severely overshadowed by the safe plus mixup, long range hell that is the S tier group.
I can't say how frustrating it is to play tempest now and try to win against the Dvorah's and the shotguns. It's not fun.
Hopefully this patch, or next game, NRS can work with close attention to the top respectable players like REO, PL, etc.. Instead of whoever that dumbass was that let Alien get released. And fix this game.
What do you mean?alien rekkas are not a problem at all
I am not going to call out anyone personally or ask that someone at NRS resign because of Alien.
To be to fair to NRS, I personally believe that the majority of the top tier characters were balanced correctly.
By the way, I am fully aware that top tier characters will exist as long as fighting games exist. I am not arguing against the nature of fighting games. I am merely arguing against tier shifting.
Is these quotes from REO and M2Dave. If we want to have a great game worthy of our community our community should treat the game and the people who make it better. I hope everyone on this site truly reads and understands these words. It's one thing to state dissatisfaction, but the vitriol, hyperbole, and insults on this forum are too much. If most of the people here acted calmly then the few outliers who don't would be ignored.It would be awesome if we can stop referring to low tier or bottom tier characters as "shit", "garbage", "useless", or "trash". Such harsh words for characters that are a bit over exaggerated on how "awful" they are. This is how characters end up getting unnecessarily steroid buffed and then we deal with reoccurring problems like Mileena, Takeda, etc. etc.
Just my two cents.
Don't quote me on this but wasn't there a thread on how to get your HTBs meterlessTo be fair, Quan does have to use meter to get his. I think that's balanced. Isn't CSZ ex low bomb a HTB?
Anyway good post. I think they did a good job balancing Quan chi. He's still solid without being broken. Again the only change is give him a larger aerial hitbox on his sky drop. I try not to talk too much about specific changes to other characters as I don't play them. But I do believe Alien, Takeda, Sonya and Kano could use some adjustments. But I'll leave the specifics to the pros
I am aware, but what most of the community thinks should be disregarded. Obviously, Alien players want Alien to be as good as he can be, Bo Rai Cho players want Bo Rai Cho to be as good as he can be, D'Vorah players want D'Vorah to be as good as she can be, etc. Tournament results and general consensus on tier lists can be taken into account, but social media websites should not dictate specific balance changes. The gameplay department at NRS are the experts. They make unbiased changes that are best for the game, not for certain characters or players.The community is just interested in tier shifting. Otherwise they wouldn't be asking for buff for mid tier characters.
But then they'll cry about the next top 4-5.
Is it ironic I'm quoting to answer?Don't quote me on this but wasn't there a thread on how to get your HTBs meterless
No, your opponent jumps out. Also, if it costs a bar, that isn't bad and is fair tbh.To be fair, Quan does have to use meter to get his. I think that's balanced. Isn't CSZ ex low bomb a HTB?
Anyway good post. I think they did a good job balancing Quan chi. He's still solid without being broken. Again the only change is give him a larger aerial hitbox on his sky drop. I try not to talk too much about specific changes to other characters as I don't play them. But I do believe Alien, Takeda, Sonya and Kano could use some adjustments. But I'll leave the specifics to the pros
Just for the record I don't know about this. Up until XL they crippled one of his most important strings for something other characters got far more mileage out of (quite literally tier shifting). And all he got in compensation was making Ninjutsu not do worse damage than variationless Scorpion (I'm not exaggerating about that either).Imo characters that were handled properly in patches:
Kitana, Quan, Kotal, Jason, Jax, Scorpion, Cassie, Jacqui, Kung Jin, Liu Kang, Reptile, Goro, Tremor
I think Scorpion is pretty good, and the 7 frame s3, 21 being plus on block, the ninjutsu damage buffs, and hellfire being good in its current state as well. Minus Inferno, Scoprion is a really well done character imo.Just for the record I don't know about this. Up until XL they crippled one of his most important strings for something other characters got far more mileage out of (quite literally tier shifting). And all he got in compensation was making Ninjutsu not do worse damage than variationless Scorpion (I'm not exaggerating about that either).
I agree that he's in a good place now for the most part, I'm just saying he's had his fair share of Nick Young reaction-inducing changes.I think Scorpion is pretty good, and the 7 frame s3, 21 being plus on block, the ninjutsu damage buffs, and hellfire being good in its current state as well. Minus Inferno, Scoprion is a really well done character imo.