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Combo List - Cassie Cage Cassie Cage Combo Thread

Invincible Salads

Seeker of knowledge
P

Probably some on the comb thread.
I usually don't end in flipkick because I like the 50/50 restand.
normal nutpunch doesnt give you a 50/50, its only the ex one that does, they nerfed the hit stun increasing based on height unfortunately.

@YoloRoll1stHit because im playing like, more than half the cast at this point xD.
 
If you practice it then yes. There's a video of me in this thread doing it like 5 times in a row lol.
Thanks if I could bother you for one last question, I'm practicing my ia guns and can get all the bullets to connect about half the time but can't seem to get it for ex ia gunshot can they go as low when you ex it?
 
Is it a viable bnb? Seems like such a tight link, like I can do it off 212 db2 but b12 db2 run 212 the last hit of 212 always whiffs
Honestly, I'm not convinced it's a real thing anymore. It's like catching a rainbow or moving a spoon w/ your mind - I just can't do it after countless attempts. I will eat both our hats if you get it and show me.

If you practice it then yes. There's a video of me in this thread doing it like 5 times in a row lol.
I know you mentioned nothing's changed since the video but I'm now wondering if there's another variable at play here - like are you using a regular controller and on a PS4? Could it make a difference on a different console or controller even? I've tried buffering the run at ever microsecond between when she starts and ends her flip kick 10000x and it's always whiffed the third hit.
 

Scott The Scot

Where there is smoke, there is cancer.
I know you mentioned nothing's changed since the video but I'm now wondering if there's another variable at play here - like are you using a regular controller and on a PS4? Could it make a difference on a different console or controller even? I've tried buffering the run at ever microsecond between when she starts and ends her flip kick 10000x and it's always whiffed the third hit.
I play on Hitbox but that's definitely not a factor here. I also play on a 1ms response monitor and that could change the visual que for when you input the run I guess. It sounds like you're not running close enough to the opponent as they fall though, you don't press 212 at the max range of 2 you need to be a little closer. Keep at it, you'll figure it out.
 
Honestly, I'm not convinced it's a real thing anymore. It's like catching a rainbow or moving a spoon w/ your mind - I just can't do it after countless attempts. I will eat both our hats if you get it and show me.



I know you mentioned nothing's changed since the video but I'm now wondering if there's another variable at play here - like are you using a regular controller and on a PS4? Could it make a difference on a different console or controller even? I've tried buffering the run at ever microsecond between when she starts and ends her flip kick 10000x and it's always whiffed the third hit.
Lol dude it's so hard I do it maybe 1 out of 50 tries. Ppl say it's easier of b12 and hard off f3 or d+f1 but I find it to be the opposite and I think it's spacing related. Like after a max range b12 flip kick I feel like she is just farther away. Homestly I can do Jacquie's stanky leg into f2u2du4 combos more consistently than this.
 

Doombawkz

Trust me, I'm a doctor
Because it's not worth doing unless youre desperate and a glow kick bnb is any bnb starting with 242 listed just assume glow kick is the starter.
I'm confused. You might need to explain, so if I'm doing a move into glow kick into the rest of the combo, then it's desperate?
 

Doombawkz

Trust me, I'm a doctor
What's the combo?
Keep in mind I've only been playing for like 20 minutes so this could be a terrible combo but...

Mid-screen its something like f.44xxglow kick b.12xxflip kick *run* 212xxflip kick *run some more* 24xxb.f.3 (I play brawler)
Corner its f.44xxglow kick 121 123xxflip kick f.24xxflip kick *run* 24xxb.f.3 I think

Something like that. I dunno, it probably is sub-optimal but the optimal damage didn't look too much higher.