ILuvFightGames
Noob
Awesome skills bro!ended up compiling a set of my recent matches today vs platinum players, rarely lose any matches when Im playing as Nash, the first player is one of the more solid Nash players Ive faced so far, GGs
Awesome skills bro!ended up compiling a set of my recent matches today vs platinum players, rarely lose any matches when Im playing as Nash, the first player is one of the more solid Nash players Ive faced so far, GGs
Did you just call Haitani a button masher? A guy whose been dominating at the world level for over a decade? Really? Like, come on man. You praise daigo and then act like a guy whose been on or near his level for a long time is some random scrub beating him with jump in roundhouse into sweep.
Just watch this match, it unfortuneately defines the state of the game for me right now. Daigo, the greatest, most calculated fighter of all time, gets shit on by a button mashing Necalli just throwing out buttons, even the commentators have to call it like they see it.
If you want F.A.N.G exp hit me up. only st.LP, st.LK, cr.MK, and coward kick are +2. st.HK and I think cr.LP and cr.LK are +1. quickest normals are 4 frames. If a F.A.N.G knows his spaces and has a good flow in neutral it can feel overwhelming. Especially if he manages to tack on poison whenever possible.Went 2-2 at Combo Breaker. Should have won the last match but dropped a combo. Got beat by a FANG and a Necalli.
I felt like I couldn't do anything against FANG. Plus frames everywhere and far reaching pokes. I never felt like I had the upper hand for 1 second in that match.
Who were you using?Went 2-2 at Combo Breaker. Should have won the last match but dropped a combo. Got beat by a FANG and a Necalli.
I felt like I couldn't do anything against FANG. Plus frames everywhere and far reaching pokes. I never felt like I had the upper hand for 1 second in that match.
Rashid.Who were you using?
Thanks, I will definitely hit you up one of these days.If you want F.A.N.G exp hit me up. only st.LP, st.LK, cr.MK, and coward kick are +2. st.HK and I think cr.LP and cr.LK are +1. quickest normals are 4 frames. If a F.A.N.G knows his spaces and has a good flow in neutral it can feel overwhelming. Especially if he manages to tack on poison whenever possible.
Plus on block crush counters? Outside of Bison, that's not a thing...I think tbis game is just starting to get to me, everyones playstyle looks exactly the same, footsies consist of just throwing out buttons at roughly max range, plus on block crush counters, 50% EZ mode combos off jump ins, unreactable dashes, extra offline input lag, terrible online lag. This game has just been simplified to the point that Im playing rock paper scissors more than im playing street fighter and when I see high level play its the same shit
Alex, Birdie, Mika, Gief and every character in the game with vtrigger activation say hiPlus on block crush counters? Outside of Bison, that's not a thing...
Only plus on block Heavy Gief has is the fully charged HP and that is only +1Alex, Birdie, Mika, Gief and every character in the game with vtrigger activation say hi
KeeanPlus on block crush counters? Outside of Bison, that's not a thing...
People are just salty. They talk about 8 frames of lag like the 3 extra frames is why they can't react to a 40 frame jump in.Lol what happened in the past month? When I was playing people were saying this game requires fundamentals and patience but now all I'm seeing is "this game is scrubby".
Is this just salt from bad players or has the meta changed? I'm going with the former.
It's not surprising - people around here are always looking for something to blame their losses on. NRS players especially love blaming the game.People are just salty. They talk about 8 frames of lag like the 3 extra frames is why they can't react to a 40 frame jump in.
Can I ask where you are getting your frame data from?Kens crush counters on block are -3,-4,-9, and -12.
Karins are -4,-8, and -14.
Chuns are -2, -12, +2(back fierce which is minimal dmg/range).
Birdie 0,-11,-7.
Ryu -1,-1,-11
Necalli -2,-4,-4,-10.(same in v trigger).
Nash -5,-12,-13.
Fang -2,-12.
Sim -5,-12,-8.
Alex -4,-12, +3(lariat, really only viable on wake up//blocked jump ins because of startup.
Bison +3, +1, -12, -5.
Rashid 0,-2,-2,-12.
Gief -4/+2, -2, -10.
Not seeing a whole lot of plus frame crush counters here.
This thread https://www.reddit.com/r/Kappa/comments/4kk55q/sfv_fucking_sucks/ covers the issues everyone has with the gameIt's not surprising - people around here are always looking for something to blame their losses on. NRS players especially love blaming the game.
Why are you defending this game so hard. If anti-airs are so easy and reliable why are we watching top level japanese players not anti-air with characters that have a dragonpunch in tournaments?People are just salty. They talk about 8 frames of lag like the 3 extra frames is why they can't react to a 40 frame jump in.
When you criticize by trying to make a player like Haitani seem like a scrub compared to Daigo. Complain about plus on block crush counters when only bison has viable ones he can use in neutral. And it's only been a few months. It looks silly.I guess theres no way to legitimately criticize a fighting games shortcomings without being labeled a scrub lol