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Combo List - Cyber Sub-Zero Official Cyber Sub-Zero Combo Thread

DanableLector

UPR DanableLector
This is like double corpse hop mid combo lol. I rarely hit someone with b2 but is it Worth to go for the setup? I found that f2 is kinda incosistent mid combo and I often send them fullscreen instead of right beside me.
Yeah, I've found that it's actually more of a thing off NJP because like you said, hitting someone with b2 is kind of rare, and when you do you're not always ready to convert. I'll throw it out on occasion after a JIP when I've got drones out though. It's easier to convert then.
 

ThaRawDeal

Not to be trifled with!
Since I can't get a consistent answer: can the opponent tech the knockdown on F2? I need to know whether or not to even bother figuring out new routes.

Also we should try to find more corner conversions to round out the OP. I've updated it a couple times but I'm away from home and I can't lab til work is done.
This is what I've been rocking in the corner, I can pull these off pretty consistently.



 

Samsara

Resident Cynic
Bomb freeze midscreen:

Drone Summon B2(DE), NJP, S4, f132xxSlide for 29%

Puddle Midscreen:

FJP, B3U4xxFDK, NJP, FJKxxCDK, F131xxSlide for 27%
 

RM Ree

Shiba Tamer
cyber sub 39% meterless midscreen combo
Nice! It took me a bit to figure out how to link that f43 xx CDK into the f1, which I think is the highlight of the combo (catch the f43 high and run longer than you'd initially think). Potentially his optimal route off of any freeze, and doesn't feel too difficult.
 

Samsara

Resident Cynic
Nice! It took me a bit to figure out how to link that f43 xx CDK into the f1, which I think is the highlight of the combo (catch the f43 high and run longer than you'd initially think). Potentially his optimal route off of any freeze, and doesn't feel too difficult.
Well. we'll see how it goes without the jump-in and the drone freeze. I'll check.
 

Samsara

Resident Cynic
cyber sub 39% meterless midscreen combo
What is the damage when the starter sin't a jump-in follwed by standing 4. I need to know if wanting to throw my controller across the room is even gonna be worth the nominal damage this will undoubtedly do.

I can't link the F131xxSlide and I'm sitting at 23%. Other conversions I'm at 24% without the ender.
 

Samsara

Resident Cynic
Look, This combo is cool but it's inconsistent as fuck.

Using your methods (jumpin, stand 4, and drone freeze) my adapted route does equal damage and isn't infuriating:

B3U4xxFDK, NJP, 21, F131xxSlide

works anywhere and carries within 3 slides from the right corner from left.
 

Samsara

Resident Cynic
This is the main combo I use after a raw freeze and after F13~Freeze.
Yeah I feel it's nice and easy, but the ones in the OP have a whiffed divekick after J3 just to build meter and carry just as far. I feel like these are best. They are also stamina free
after 21 a rc? or even walk?
rc between the NJP and the 21 (really quick), you don't need to run between 21 and F131xxSlide.
 

vcuzzo23

Looking for the MAWWPP Bucket!
cool. Thank you.

Connecting corner B3u4 fdk f43 cdk f43 cdk is giving me major problems. can't seem to get the 2nd F43 out fast enough

you guys using Jump in 4 or 3 for the cdk whiff in combos?
 
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RM Ree

Shiba Tamer
I'm using... (starter) xx ice ball, DS, ji2, b[2], NJP, ji3 xx CDK, f43 xx CDK, slide

If f43 pushes to the corner, I'll end with 1114, bomb set-play. It's consistent, very easy, great corner push and can lead into set up. You can even end with f2 for full-screen HKD into zoning if that's the MU.
 

SaltShaker

In Zoning We Trust
Yeah I feel it's nice and easy, but the ones in the OP have a whiffed divekick after J3 just to build meter and carry just as far. I feel like these are best. They are also stamina free
Oh yea definitely. Those are the ones I use mainly as a BnB. I think only B2 Drone I do q different combo. The other combo is my main one for online. Still haven't adjusted to the online difference yet so I use that, but when I play locally I'm using most of the OP combos.
 
hi guys
in the following corner combo: 111xxIceBall, DS, B3U4xxFDK, F43xxCDK, F43xxCDK, 1112 [31%]
is the CDK after F43 supposed to connect or whiff?mine connects so i dont have time to put in another F43xxCDK...

am i missing something? thanks in advance
 
Suppose to whiff Roland. It is super quick. I personally just take the second one out for now.

His combos have my thumb aching.
likewise hehe.
dumb question as i have just started playing with CSZ - why would i use the regular ice bomb as it seems to do 5% damage where the EX version does none. there must be some sort of advantage to using it that im missing :confused: