Haha, yeah! i'm looking forward to trying out Displacer.Everywhere since Teleports have no wiff recovery lol Pre-patch MK9 all over again!
It means a lot more pressure, a much better neutral game, longer combo's, saving meter and yes, you should be able to punish projectiles.MoS traps don't do what I was hoping they do. But f4 being safe is sexy af.
Do the Displacer buffs just mean more combos and punishing projectiles on reaction?
Is it not punishable now? and he gets safe block cancels now? That sounds like fun.It means a lot more pressure, a much better neutral game, longer combo's, saving meter and yes, you should be able to punish projectiles.
It means that people can be hit after being hit by lighting ball. Things with auto block would allow a person to block wehn they are in ridiculous long block stun. Hollywood Cassie's nutpunch, Warlock Quan's portal stab have auto block. I don't know if it means new combos.What does lightning ball no longer causes auto block mean?
Displacer the new TG?You guys do realize that Raiden can do b2 (cancel)ex teleport f1 combos for 33%. And if they block your at advantage right? Also now we can end all combos in b1,2 teleport to be at big advantage frames to go into a safe 50/50 again
Start up is too long.Is lightning ball really +9? Doesn't that mean f1 combos now? s1 is a 1f link? You can lightning ball 1f link into d3 for a +6 reset?
Startup is too long for what?Start up is too long.
It means that people can be hit after being hit by lighting ball. Things with auto block would allow a person to block wehn they are in ridiculous long block stun. Hollywood Cassie's nutpunch, Warlock Quan's portal stab have auto block. I don't know if it means new combos.
Displacer the new TG?
Well actually I just tested and b2 ex tele isn't advantage but it is safe. Either way though no one is going to react and punish the f1 follow upIt means that people can be hit after being hit by lighting ball. Things with auto block would allow a person to block wehn they are in ridiculous long block stun. Hollywood Cassie's nutpunch, Warlock Quan's portal stab have auto block. I don't know if it means new combos.
Displacer the new TG?
,y patch is not completed yet, this is just an overly eager post to the patch....MoS traps don't do what I was hoping they do. But f4 being safe is sexy af. I never learned the OS and now I don't feel dumb for not doing so.
Do the Displacer buffs just mean more combos and punishing projectiles on reaction?
NRS Lanny Said:
[*]Raiden (Displacer) - Removed 10 recovery frames from Teleport
[*]Raiden (Displacer) - Teleport (in front) no longer costs stamina
That doesn't seem too good when you could just df2 to make b2 safe and you can combo off of b2 midscreen already.Well actually I just tested and b2 ex tele isn't advantage but it is safe and hit confirmable
Can someone check if the orbs cause hitstun/blockstun or is it like noxious gas.MoS's single orbs do damage!
If it no longer causes auto block that means they can be hit during hitstun. That's how someone explained the quan bat spark change and the change happened to reptile and the notes stateWait so lightning ball will be able to link into combos now?
If it no longer causes auto block that means they can be hit during hitstun. That's how someone explained the quan bat spark change and the change happened to reptile and the notes state
So I figured there might be some combo possibility if lightning ball is really +9 on hit.
- Reptile (Deceptive) - Activating stealth no longer triggers auto block on the opponent allow to continue some combos
- Subzero (Unbreakable) - Activating Frozen Aura & Ice Aura no longer triggers auto block which can allow some combos to continue
Oh I was thinking ex lightning. So we can combo a f1 after a lightning ball reset in the corner. Damn that'll be big damageIf it no longer causes auto block that means they can be hit during hitstun. That's how someone explained the quan bat spark change and the change happened to reptile and the notes state
So I figured there might be some combo possibility if lightning ball is really +9 on hit.
- Reptile (Deceptive) - Activating stealth no longer triggers auto block on the opponent allow to continue some combos
- Subzero (Unbreakable) - Activating Frozen Aura & Ice Aura no longer triggers auto block which can allow some combos to continue
B2,Df2 doesn't give you 33%. Canceling the ex teleport makes b2 safe. Like -1. Just go for f1 after the teleport, if it hits you get a combo. No one is going to punish the f1 follow up if they block, they'd have to react in 8 framesThat doesn't seem too good when you could just df2 to make b2 safe and you can combo off of b2 midscreen already.
Can someone check if the orbs cause hitstun/blockstun or is it like noxious gas.