M2Dave
Zoning Master
Brief zoning character report for the 06/23/2015 patch.
Kano - EX up ball is -5 on block with massive push back. As Tom accurately stated, "Kano gets up for free with meter now". In addition, choke has been made -4 on block. I would have also loved to see an improved up laser and/or more block advantage on EX knife toss in Cybernetic. Kano remains a mid tier character in my opinion.
Kitana - the princess has received tons of buffs, all of which were necessary in my opinion. Unfortunately, I do not use Kitana to give specific feedback, but the Kitana community seems to be content, so I assume she should be a much better character now.
Liu Kang - the "shaolin flame" (d,d+1) has acquired new properties that completely change how Flame Fist plays. You can now cancel certain strings into the shaolin flame to gain block advantage and perform combos that were impossible pre-patch. Furthermore, even though the bicycle punch (f,b,f+4) is a special attack, you can cancel the last hit into any of the other special attacks that are available in Flame Fist. Very interesting stuff.
Quan Chi - unchanged. Still a top tier character and arguably the best zoning character in the game.
Shinnok - the buffs keep on coming. In Necromancer, flick and fiend have received better tracking, but the major buff comes to the fireball in Bone Shaper. The "dark beam" (b,f+1) hits high now, but its recovery and hit advantage have been vastly improved. You can now end combos with f+2,2,1+3 and cancel into the fireball to gain advantage. Bone Shaper is officially viable.
Tanya - the armor and block advantage on the EX teleport have been removed, and rightfully so. The hitboxes on b+3,1 and f+2 appear to have been fixed. Tanya is slightly worse defensively but still strong. Definitely still top 10.
Overall, a great patch for zoning characters. A great patch for the game. The game still favors the aggressor but seems much more fun. Do we finally have some variety in this game? I hope so.
Kano - EX up ball is -5 on block with massive push back. As Tom accurately stated, "Kano gets up for free with meter now". In addition, choke has been made -4 on block. I would have also loved to see an improved up laser and/or more block advantage on EX knife toss in Cybernetic. Kano remains a mid tier character in my opinion.
Kitana - the princess has received tons of buffs, all of which were necessary in my opinion. Unfortunately, I do not use Kitana to give specific feedback, but the Kitana community seems to be content, so I assume she should be a much better character now.
Liu Kang - the "shaolin flame" (d,d+1) has acquired new properties that completely change how Flame Fist plays. You can now cancel certain strings into the shaolin flame to gain block advantage and perform combos that were impossible pre-patch. Furthermore, even though the bicycle punch (f,b,f+4) is a special attack, you can cancel the last hit into any of the other special attacks that are available in Flame Fist. Very interesting stuff.
Quan Chi - unchanged. Still a top tier character and arguably the best zoning character in the game.
Shinnok - the buffs keep on coming. In Necromancer, flick and fiend have received better tracking, but the major buff comes to the fireball in Bone Shaper. The "dark beam" (b,f+1) hits high now, but its recovery and hit advantage have been vastly improved. You can now end combos with f+2,2,1+3 and cancel into the fireball to gain advantage. Bone Shaper is officially viable.
Tanya - the armor and block advantage on the EX teleport have been removed, and rightfully so. The hitboxes on b+3,1 and f+2 appear to have been fixed. Tanya is slightly worse defensively but still strong. Definitely still top 10.
Overall, a great patch for zoning characters. A great patch for the game. The game still favors the aggressor but seems much more fun. Do we finally have some variety in this game? I hope so.