Doombawkz
Trust me, I'm a doctor
That wasn't a nerf. It wasn't scaling as intended and was fixed.the one on boss toss
That wasn't a nerf. It wasn't scaling as intended and was fixed.the one on boss toss
well that should have been intended then cause a giant slow character should not have the lowest damage in the gameThat wasn't a nerf. It wasn't scaling as intended and was fixed.
His damage is still high without an improperly scaling Boss Toss.well that should have been intended then cause a giant slow character should not have the lowest damage in the game
It's the LOWEST in the game... the dude has 38% corner combos max in that variation and that's off his highest damage launcher with meterHis damage is still high without an improperly scaling Boss Toss.
Considering its 38% meterless just about, yeah no thats pretty high.It's the LOWEST in the game... the dude has 38% corner combos max in that variation
that's with meterConsidering its 38% meterless just about, yeah no thats pretty high.
Its not Kung Jin high, but its still pretty good.
I can get around that meterless.that's with meter
36% is the best I could do meterless off f2 not counting a JIP obviouslyI can get around that meterless.
I dunno if you realize most character's meterless damage is in the late 20s. 36% meterless is actually very decent.36% is the best I could do meterless off f2 not counting a JIP obviously
What do you mean "not again". I'm only stating what the community's opinion seems to be at the moment.NOT AGAIN DOOMBAWKZ
it really isn't, in the corner even Cyber Kano has 40% corner combos meterless, how can it be decent if every single character in the game has better damage? Who has worse meterless corner damage?I dunno if you realize most character's meterless damage is in the late 20s. 36% meterless is actually very decent.
Shinnok.it really isn't, in the corner even Cyber Kano has 40% corner combos meterless, how can it be decent if every single character in the game has better damage? Who has worse meterless corner damage?
Some of these are pretty surprising actually and some are debateable as they have restands with garunteed followups, his meterless isn't too bad then compared to the actual shit tier of the game but he doesn't have the option to use meter for combos which bugs me, every one of those characters can blow his damage out of the water with 1 bar (maybe not reptile but his forums are messy and I'm tired)Shinnok.
Takeda.
Jacqui.
Reptile.
Most Raiden variations.
Most Johnny Cage variations.
Kotal Khan (no buff)
Tanya (I think)
I could probably look into it, but a lot of characters actually do have issues.
40% meterless in the corner is far from standard I think.
JIPs have no tracking in this game, and backbreaker really is just a corner ender.I would like to see some changes in Lackey (I have no Idea about the other 2 variations)
-Back Breaker command grab shouldnt sent my opponent fullscreen away, I want them to lay infront of me after the cg
-better tracking on his jump in punshes, so I can actually use them to crossup
While true, Bane never suffered from the lack of needing bar because the other assets he can use (breakers, X-ray, so on). Likewise their metered damage is also pretty decent, MB charge does good damage for the side swap and MB grab isn't too terrible. Also restands are nice but follow-ups can be blocked. If F/T needs to, they can MB throw and get their juicy 50/50s working too.Some of these are pretty surprising actually and some are debateable as they have restands with garunteed followups, his meterless isn't too bad but he doesn't have the option to use meter for combos which bugs me, every one of those characters can blow his damage out of the water with 1 bar (maybe not reptile but his forums are messy and I'm tired)
well tell that all the other chars that jump around on me and crossup punsh me all day long....JIPs have no tracking in this game, and backbreaker really is just a corner ender.
I can only think of two situations I would ever use one meter in a vicious combo, either I need the extra 1-3% to kill or I'm sitting on full meter and a life lead other wise it's just not worth a bar for under 5%Likewise their metered damage is also pretty decent, MB charge does good damage for the side swap and MB grab isn't too terrible
I suppose. Not needing meter isn't a downside.I can only think of two situations I would ever use one meter in a vicious combo, either I need the extra 1-3% to kill or I'm sitting on full meter and a life lead other wise it's just not worth a bar for under 5%
Of course you did what was I thinking, kinda weird that lackey's cmd grab puts them full screen with no full screen options while vicious keeps them closeI am not talking about combo ender, just command grab itself
Jacqui has an easy af 44% meterless in the cornerShinnok.
Takeda.
Jacqui.
Reptile.
Most Raiden variations.
Most Johnny Cage variations.
Kotal Khan (no buff)
Tanya (I think)
I could probably look into it, but a lot of characters actually do have issues.
40% meterless in the corner is far from standard I think.
All variations?Jacqui has an easy af 44% meterless in the corner
No ya got me there:/ Full-Auto.All variations?