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Combo List - Mileena Mileena Combo Thread (updated feb 2016)

What's up fellow Mileena players. Made a quick video today of some optimal bnbs, situational combos, and corner options.

Aqueous Echo Mileena Combos MKX:

Lots have given up on her but she's got so many options and abilities if people would study her moveset
 

PerezzGomeZ

I saw your girl staring homie
What's up fellow Mileena players. Made a quick video today of some optimal bnbs, situational combos, and corner options.

Aqueous Echo Mileena Combos MKX:

Lots have given up on her but she's got so many options and abilities if people would study her moveset
Nice stuff dude,but why do you do neutral jump?you get more damage if you go into b3 tele
 

Inception

I love Kitana
If you look at the time.I posted the first one it was like 6Am I was not even sure if I posted it to begin with. I'm sorry you can delete which ever one you want. Also I never made such a video before. Usually i only do individual combos.
 

Nu-Skoool

Feel the nerf of despair
I have a neat little 33% corner combo into hard knockdown that side switches to keep you out of the corner. f12b4xx roll, forward jkxx tk, air sai, f234.
I cant get it to work after EX roll so instead I just walk under, njp, jk, 21u4 after roll for 32%

You can also end with b12 1+3, dd2 for 36% off non-ex roll, 33% off ex roll.
 
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LionHeart

Whisper within a sigh
What is everyone doing in the corner off of starters other than f343?

I've been doing a kinda funny one using piercing.

Starter xx Roll , slight walk out of corner, d2, NJP , b212+4 (35-38%) meter less

What NJP does, is that it allows you to connect b21 afterwards.

Skimmed through the thread, and haven't found any corner specific combos other than the ones starting with f34.
Am I blind?
 

TheGabStandard

The anticipation is killing me
What is everyone doing in the corner off of starters other than f343?

I've been doing a kinda funny one using piercing.

Starter xx Roll , slight walk out of corner, d2, NJP , b212+4 (35-38%) meter less

What NJP does, is that it allows you to connect b21 afterwards.

Skimmed through the thread, and haven't found any corner specific combos other than the ones starting with f34.
Am I blind?
There are a few dotted around this thread but not many from memory that didn't start with F3
 

JDE

Pick up & kill it & kill it & kill it!
I just wish F3 wasn't slow :/. I could actually make more of good use to it if it were 24 frames (although that's very reactable too). I made solid use of Scorpion's F4 on wake up pressure, an opponent ducking in a little bit of space, & it executes 24 frames. It has good range.
 

Black Knife

AKA Blank
What are we doing for corner combos? I was messing around with some and this is what I could come up with.


You can use NJP instead of meter burned u3 for a little less damage and meter conservation. I just used u3 here because it looked cooler.
 

LionHeart

Whisper within a sigh
What are we doing for corner combos? I was messing around with some and this is what I could come up with.


You can use NJP instead of meter burned u3 for a little less damage and meter conservation. I just used u3 here because it looked cooler.
What is everyone doing in the corner off of starters other than f343?

I've been doing a kinda funny one using piercing.

Starter xx Roll , slight walk out of corner, d2, NJP , b212+4 (35-38%) meter less

What NJP does, is that it allows you to connect b21 afterwards.

Skimmed through the thread, and haven't found any corner specific combos other than the ones starting with f34.
Am I blind?
Literally 4 posts above yours lol.
Gonna upload a video today after work (4-5 hrs).
 

ferneo6

Rhizomes and moustaches
I just wish F3 wasn't slow :/. I could actually make more of good use to it if it were 24 frames (although that's very reactable too). I made solid use of Scorpion's F4 on wake up pressure, an opponent ducking in a little bit of space, & it executes 24 frames. It has good range.
Have you tried this post hotfix?
Edit nvm thought it said b3
 

LionHeart

Whisper within a sigh
Only 24 hours late, here's the video of the meterless corner combos I was talking about. Again, dunno if they are already well known or even better ones out there so, please guys, educate me.


Notation is:

Starter ~ roll , walk out of the corner , d2 , NJP , b212+4 (35-38%)

For max range f4 starter, I had to run out of the corner instead of walking for the combo to connect.
 
Found a combo that ends with the opponent fullscreen, I don't know if it's known or not but it's: xjump forwardx a.1/2 xlandx 1,2,3 xx Roll xx B3, 4 xx Air Sai xlandx B1, 2 xx Sai/Low Sai. It does 32%. 34% with an Ex Roll or Ex Sai/Low Sai, not really worth it but if you think you need that extra 2%. You can't do both together for some reason, so no 36%+ for 2 bars (which is also not really worth it).

Think it's a cool find considering Mileena can choose whether to end fullscreen, midscreen with her B1,2,1+3 ender or go for a mixup up close with her B2,1,2+4 ender. She can do it off a raw roll but it only does 24%, I mean it's useful if your in a match up where you need that space.
 
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JDE

Pick up & kill it & kill it & kill it!
Here are BNB combos for those who aren't comfortable with run canceling with B34 for B21, 1+3 or the timing of B12, 1+3, DD2:

123 xxrollxx > B34 xxair saixx > walk forward a tad F23 xxrollxx
B12 xxrollxx > B34 xxair saixx > walk forward a tad F23 xxrollxx

Do these for other starters & you should get past 29% into the 30's. These are for all variations, too btw.
 
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1man3letters

Alpha Tarkatan - Moderator
Moderator
Found a combo that ends with the opponent fullscreen, I don't know if it's known or not but it's: xjump forwardx a.1/2 xlandx 1,2,3 xx Roll xx B3, 4 xx Air Sai xlandx B1, 2 xx Sai/Low Sai. It does 32%. 34% with an Ex Roll or Ex Sai/Low Sai, not really worth it but if you think you need that extra 2%. You can't do both together for some reason, so no 36%+ for 2 bars (which is also not really worth it).

Think it's a cool find considering Mileena can choose whether to end fullscreen, midscreen with her B1,2,1+3 ender or go for a mixup up close with her B2,1,2+4 ender. She can do it off a raw roll but it only does 24%, I mean it's useful if your in a match up where you need that space.
yea id use b12~low sai ender a good bit.
 

TheGabStandard

The anticipation is killing me
Found a combo that ends with the opponent fullscreen, I don't know if it's known or not but it's: xjump forwardx a.1/2 xlandx 1,2,3 xx Roll xx B3, 4 xx Air Sai xlandx B1, 2 xx Sai/Low Sai. It does 32%. 34% with an Ex Roll or Ex Sai/Low Sai, not really worth it but if you think you need that extra 2%. You can't do both together for some reason, so no 36%+ for 2 bars (which is also not really worth it).

Think it's a cool find considering Mileena can choose whether to end fullscreen, midscreen with her B1,2,1+3 ender or go for a mixup up close with her B2,1,2+4 ender. She can do it off a raw roll but it only does 24%, I mean it's useful if your in a match up where you need that space.
I don't actually use this. Going to start doing this for matches I need to play keep away
 
Reactions: JDE

YoloRoll1stHit

Publicly Educated
[normal moves] ex roll, *walk forward a bit* B34 airsai, F2 low pounce
The lender F2 low pounce randomly hits and misses (like 50% of the time). Can someone help me with this
 
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