Can somebody PLEASE tell me what makes people say Kitana is bad? Without mentioning 50/50s.
Here's my suggestions for improvements for all the people who are constantly saying they don't want Kitana to have access to a combo-able overhead a thus having a decent 50/50 game...
D1 - Buff it to Kotal Kahn levels. His D1 and D3 are both neutral on block and startup is 6 and 7 frames respectively. Having this move buffed would at least give her a quick poking tool so she can maintain pressure, go for throws, etc.
B2 - I'd say have it about halfway of where it currently is and Liu Kang's B2. In compensation for having it be safe on block it should be slower than Liu Kang's. I'd say maybe like 18-20 frames? We could then use it more often to at least discourage people from blocking. But really... most people will still block low and rather just eat the overhead damage. Still, combined with the above buff it will at least allow her to be annoying and pressure up close.
B1 - Have the startup frames be lowered to around 10 or so. Have the last hit of the the B122 string end in a non-cancelable overhead. This will give her another pressure tool. Though most smart players will still block low and either eat the overhead or block low then high when they see we aren't doing B14.
I think those tools would make her decent without true 50/50's like most of the scarier characters. While mid fan would be amazing, I think it would be OP in combination with my above suggestions. And if we only got mid fan without the above buffs then it would make Kitana essentially a counter-pick character who loses to anyone with a teleport since they get around the zoning.
That's my 2 cents.
Edit: Oh yeah and make the startup faster on reflect and parry in Royal Storm/Assassin. As of now they are extremely difficult to actually pull off in a match. I think a slight decrease to the startup of sharpen in Assassin would also be nice. Ideally, I would like to be able to do a meterless sharpen after the knockdown from Assassin Strike and have it be safe from wakeup attacks.