Rob Is Back
Noob
He also said she has good normals lol and that kitana players are stuck in the mk9 mindset.
It is worrisome because casuals listen to him like everything he says is gospel. We know what's up, but we are few and they are many.You guys should stop worrying so much about what Tom thinks.
This.It is worrisome because casuals listen to him like everything he says is gospel. We know what's up, but we are few and they are many.
You make a good point but she most likely wont receieve any substantial buffs due to her damage and well, NRS lol.If the devs listen to him we don't get our buffs and we really need something like it's a struggle already she literally dies to anyone who is safe and has ways around zoning
that's how i feel about mournful....why does she still have fan lift? give the staff overhead special and she should have some staff esque strings as well. I just wish they didn't get lazy with kitana and give her a jade variation in the first place. I love jade but kitana should have had 3 "kitana" variations but that's just my opinionI somehow can't do shit with Mournful. The lack of any new strings involving her staff really irritates me. How are people using this variation?
A nice horrible 8, her damage saves her from a completely being a 10.So on a scale from 1 to terrible (10, really), how bad is our princess? ):
I thought for sure Shadow kick couldn't be touched on block. I had the CPU use a SZ slide reversal and was able to block every time. Maybe a frame was changed somewhere since the first week?OK so I was doing lab work (as usual) with Kitana, this time Mournful, and found out some stuff that I didn't like.
She's not as safe as everyone makes her out to be in this variation. Matter of fact, she's almost as unsafe as she is in her other variations.
-First off, her glaives. Yes, they are indeed safe on block, but that doesn't mean it's safe to use in block strings. Out of all the strings she can use to cancel into them, ONLY 2 of them can be safely ended with glaive toss (111 and 212). 2 into glaive is safe too. 212 is a useless string too so that just leaves us with one viable string. Anything else can be interrupted with armor (reptiles EX dash works as well). This goes with EX Glaive as well. Now, we can use this as a mind game to bait out reversals and punish, but either way, the risk/reward isn't in her favor.
-Shadow Kick/EX is unsafe on block (-8), but only characters with fast advancing moves can punish this. Reptiles EX dash and Kit's iJ2 are very good counters against it. It's fairly safe against most of the cast, but the disadvantage she's left with irks me against rushdown characters.
-Staff grab/EX is very unsafe (-12). People seem to forget that there are some moves in this game that need to be RC'd before punishing, and this is one of them. So far, the slowest normal I've RC'd into for the punish is Kit's 1, which is 8f. Once people get used to RC punishing, this move is going to see less use outside of combo enders.
So yea that's pretty much it. More unsafe specials to work with lol. Also, it says iaf is -34, but I've was messing with deep j2 into a delayed iaf (idk why I was doing this) and I was able to block w.e came at me. I haven't tested against reptile's ex slide or Tempest Lao spin, but i can confirm it's not -34.
you know the answer to that is ice clone, come on nowI'll pawn one of my Evo medals to pay for footsies lessons from Tom.
well shadow kick is -8 and icy slide is 9f, while reptile's ex slide is 6f.I thought for sure Shadow kick couldn't be touched on block. I had the CPU use a SZ slide reversal and was able to block every time. Maybe a frame was changed somewhere since the first week?
Yes. Lol.do you guys think that NRS ran out of time with designing Kitana? they probably raised her damage output because of her lack of offensive tools.
Says the guy with a Grandmaster Subzero title. L O LLevel up scrubs.
lmao that made my nightYes. Lol.
I was so apalled during the first week of MKX when exploring her that I came up with my own conspiracy theory to justify her wretched design. Ready for this....?
Due to her barely there existance in story mode and her bizarre frame data and uninspired design, I convinced myself she was never intended to be playable from the get go. But after some third quarter market research, NRS learned that she would help sell copies (iconic female, fan favorite etc., etc.,) so they threw her in last minute and voila!
I know it's most likely not true but that is what I convinced myself of to cope. Otherwise, she truly was designed by someone who hates her. Lol