TheGabStandard
The anticipation is killing me
That too, was quick typing on my phone so forgot to mention thatYou can be hit or thrown out of cancelling anything into the teleport. even on hit.
That too, was quick typing on my phone so forgot to mention thatYou can be hit or thrown out of cancelling anything into the teleport. even on hit.
Low Sai is -8 on hit point blank. Don't even try it on block. Ex-Low Sai is plus +3 on hit but pushes you back. Don't even try it on block.Can someone look up and tell me the frame data for a couple things? B12 in piercing is what, 10 frame start up I believe? can someone confirm?
Also what is the hit advantage on low sai in piercing? If it's plus anything, awesome. Also what is low sai on block?
cuz B12 low sai, B12 low sai, B12 oops lol EX roll.
Agreed, I went to casuals with KH yesterday and just asked their opinion of Mileena and the majority said she was really bad or high risk high reward, however i explained how other characters w/o risk get the same meterless reward. I don't have any social media to explain these things to NRS. Her lack of a faster overhead is killing her. U4 out of string at say 18 frames would be enough just to keep defense honest. The more I think about low roll being broken, it would not be. Only in ravenous, so in ravenous make it mid. Right now you just have to low block nearly everything anyway. You only have to stand to block jump ins, f3, 2 1 u4, and ex overhead. In ravenous she has an overhead that creates mix ups and is her only mix up stance yet it will get blown up if blocked.The more I play her, the more I realize how bad she is. Her only viable string is b12. 21 and b21 are also okay but they should have a faster startup.
I'll see what I can come up with Ethereal. She might stand a chance if we cancel her strings into vanish, not sure yet
-8 on hit huh... ouch. Welp, so much for that idea. Ill stick to hit confirming b12 and using it to wiff punish.Low Sai is -8 on hit point blank. Don't even try it on block. Ex-Low Sai is plus +3 on hit but pushes you back. Don't even try it on block.
B1 is 10 There's s. Subzero's standing 2 is -12. Since there are no frame perfect punishes in this game, you have to punish on the eleventh frame. Add an additional frame to get out of block and you have an 11 frame punish.
F3 is absolutely useless against a good opponent. It's even slower than Batman's f3 lol. The only way for it to maybe work is on knockdown. I think it crosses up in the corner but if you continue the whole string afterwards, it'll whiff so bad lol-8 on hit huh... ouch. Welp, so much for that idea. Ill stick to hit confirming b12 and using it to wiff punish.
A note about f3. I posted this awhile back, and yeah, we all know how slow it is. There is nothing illegal about setting it up by using the frame advantage of a landed normal. Like if you screw up a hit confirm, or just opt not to take immediate combo damage to set it up.
Yeah. Im trying to find uses for it. But i cant. Lol
F3 does cross up in the corner and continuing the string will bring you a world of pain. Very recently I have been adopting @Mr. Mileena's use of F3. Maybe only once in a match I would run up and do a F3 from max distance and so far it has been working. Whether its sustainable in the future I'm not sure (I doubt it will) but so far as a one hit wonder in a match its been paying off.F3 is absolutely useless against a good opponent. It's even slower than Batman's f3 lol. The only way for it to maybe work is on knockdown. I think it crosses up in the corner but if you continue the whole string afterwards, it'll whiff so bad lol
A roll might connect after a cross up f3 but not sure yet
Yes, if you know what is coming then there is no reason to not stand... In footsies though, who can react to being hit by F+4 so quickly? Either you got hit low and ate a combo already or you will probably eat the mix up.there is zero reason not to stand after blocking f4, no double lows like mk9.
not much of a mixup up, more yolo....like anytime she presses at button :/
ANYTHING to do with what do can do off f4 is a full combo punish so dont think saying that is extereme at all.She does have to take risk, but I wouldn't call it yolo if you are making educated risk based on your opponent's flow. That is a little extreme.
F+4 hits has the same range as B+1. It is slower but goes under highs, if that is what you opponent is using that mid/close range. You have an instant mixup (pushing the limits of human reaction) if you cancel it into ex overhead. That is all there is too it. Is it punishable? Yes. Should you abuse it? No. Should it be an option? For me yes and anyone who wants to get damage, because in today's meta it is borderline 100% success rate.ANYTHING to do with what do can do off f4 is a full combo punish so dont think saying that is extereme at all.
if you hit someone with a f4 in footsies that has nothing to do with the normal having decent mixups off it or not.
re-read my post because i dont think you understand.F+4 hits has the same range as B+1. It is slower but goes under highs, if that is what you opponent is using that mid/close range. You have an instant mixup (pushing the limits of human reaction) if you cancel it into ex overhead. That is all there is too it. Is it punishable? Yes. Should you abuse it? No. Should it be an option? For me yes and anyone who wants to get damage, because in today's meta it is borderline 100% success rate.
But I was ONLY talking about footsies. In footsies, whether your opponent gets hit low, is momentarily blocking low, or gets counter attacked, F+4 into ex overhead works.using f4 in footsies to try catch someone is very very different than putting your opponent in a "instant mixup" as you suggest
thats a combo not a mixup,But I was ONLY talking about footsies. In footsies, whether your opponent gets hit low, is momentarily blocking low, or gets counter attacked, F+4 into ex overhead works.
My god... If they are blocking low at the time then it is a mixup. And they won't be able to react to it. I guess we should stop cluttering this thread with our convo though...thats a combo not a mixup
no its not, because if they block the f4 there is zero reason for them not to stand up. (like i said in every post so far)My god... If they are blocking low at the time then it is a mixup. And they won't be able to react to it.
No its not.My god... If they are blocking low at the time then it is a mixup.
That's where you play your mind games. They may jump, do a njp, they may jump back, roll them. etc.F3 does cross up in the corner and continuing the string will bring you a world of pain. Very recently I have been adopting @Mr. Mileena's use of F3. Maybe only once in a match I would run up and do a F3 from max distance and so far it has been working. Whether its sustainable in the future I'm not sure (I doubt it will) but so far as a one hit wonder in a match its been paying off.
Just f4 low sai them then. If they block low, Hooray, you just conditioned them to guess. If tye refuse to ever block low, f4 low sai is bae.no its not, because if they block the f4 there is zero reason for them not to stand up. (like i said in every post so far)
sorry im done talkin in circles
Why not? Don't just say things, explain.No its not.
6% isnt worth the 30-40%+ combo when blocked, even on hit i have to hold a poke/blockstring cause its minus.Just f4 low sai them then. If they block low, Hooray, you just conditioned them to guess. If tye refuse to ever block low, f4 low sai is bae.
While Low Sai combined with Air Sai and regular Sai give Mileena some decent zoning tools compared to other characters, I would caution placing her at the "top" of zoning characters.Would everyone agree with low sai blast Mileena is the top Zoner in the roster?
In MK9 you could duck her sais, now with some characters like Total Khan, they are forced to jump over the projectiles risking a huge Jump Kick xx TK xx sai blast xx roll xx b21 1+2. And I am just talking consistent no meter air punish.
Now I did play a smart Total Khan player last night, good player, consistent player, had epic footsie battles with him, he never dropped a combo. Admittedly most the games I did win against him I zoned the literal shit out of him, and felt dirty for it. I'd predict a jump and utterly punish him hardcore for it. Back dash a couple times to continue being the Mileena Bitch I am.