Tried the patch quickly. Overall JIP feels the same, most basic strings still jail; even Smoke's, with whom I tested it as well for reference. Though I only tested with the training dummy using the "jump method". Probably once I get on a real match is when I'll realize the true extent of the change; specially online with lag, dropped inputs, and whatnot where it will probably make people (likely including me) cry salty tears, lol.
Dashing feels slower overall due to the normalization. EDIT: Scratch that, I was doing dash blocking wrong, smh. Dash blocking makes up for it.
One thing that I'm loving is that Sektor's damage output was never touched upon, not ever!; the general damage nerf from ver 1.02 doesn't count.
I didnt felt that much difference, only believe it was really patched when I tried 212 freeze, Ex Ground Freeze
Then I tested Noobs overhead and Baraka d1 and confirmed it.
BUT I still can f32 nut punch with Johnny.. hotfix?
Of course you can. They never said you couldn't cancel
+
into Nut Punch, it simply doesn't combo anymore; in other words, the opponent can block the Nut Punch coming from that string. Think of the Ermac nerf where
can no longer true combo into Telelift.