This happens to me all the time! Random standing 1 when I do down+1... Makes me rage.
Played some matches last night.
The dash change messed with me at first, but once I got used to the timing I was able to adapt.
Kung Lao players have to play smart now and not abuse low hat... blocked spin gets raped by even scrubs now. EX Spin still causes pushback, which is fine. Lao is still really good.
Kitana scaling on ground fan is welcomed. The recently discovered 62-68% corner combos from an AA-Ground Fan were ridiculous and easy, so now they do just over 50%. She loses anywhere between 3-7% on all of her BnB combos. Good stuff. I haven't checked whether the Air Xray glitch is still in for her MK2/3 costumes.
Jax is amazing.
Sub-Zero is amazing (RIP Reset).
Noob Saibot...
wow, the overhead isn't that much of a big deal when you learn to not mindlessly hold down block on him, but up close against slow ass characters like Kitana and Smoke, he can mix you up with low shadows or overhead tackles and you can't do shit about it but try to block. This matchup is no longer 6-4 for Kitana, it's pretty even.
The fix on Noob's teleport is SO good. It catches all of the specials that it whiffed on like Kabal saw/gb, Sindel/Liu low fb, Sub Iceball... AND he can no longer be hit on the way up unless you hit him really early. I see Noob's matchups being much better now. I think he wins the Sub matchup barely now with the teleport fix.
Sindel... wow, her 40% punisher no meter is so easy now. I am going to pick her up with her awesome changes.
How does kitana's combo damage get nerfed when thats all she has? Her overhead combo starter is a joke and she has no good lows. If she can be outzoned, she's screwed and has to rush down and its hard to rush down with slow normals and few mixups. People kept bitching about Kitana when she wasn't even top tier and now she's probably going to get moved down a tier with the buffs to other characters.
I just picked up sonya for fun and they nerfed her and no mention of removing her d4--rings glitch. Really NRS? No mention of Sonya not getting full combo'd mid string either.. Nerfing a character that almost nobody uses but you buff reptile and sub zero because they are 2 of the most widely used characters? Well I guess that makes the choice for true rush down character easier... sonya and cage get nerfed, jax gets buffed.
All in the while, Mileena gets untouched and Reptile gets buffed? I cannot fathom this. Reptile is fastest path to kicking ass and they fucking buffed him. I feel so dirty for using reptile because of his mindless easy pressure, zoning, mixups, meter building. And now Sindel can outzone kitana and her bnb is 40% while Kitana's bnbs get nerfed. Noob, reptile, sindel are all very annoying to fight. These matchups require a lot of patience, and in the case of fighting reptile, sometimes you're just fucked because he's so easy to use and S-Tier. And they buffed these characters. Sindel needed the buff, but that just means she'll have the option to be a complete bitch from range or now out dmg Kitana up close.. lol.
(obviously not complete)
S-Tier: Reptile, Kabal, Mileena
A-Tier Sindel, Noob, Jax, Jade
B-Tier: Kitana, Sonya
Hey Kitana and Sonya had their turn at A-Tier, lets give Sindel and Jade a shot! Mileena? She'll always be at least S-Tier since you can't zone her, her specials are ridiculously good, you can't punish her roll or tele kick with bnbs when she lands, you need to use a mitigated dmg AA combo, and if she decides to D4 you good luck hitting her with anything but a JK. If your char can't combo off of JK, well, good luck doing any dmg to her.
We're all unique individuals with different preferences, but it sure seems like they want the EZ mode characters zoning characters to be better while nerfing the rush down characters (except for the musical chair buff to jax. Musical chair meaning they nerf one rush down char and buff another)
Should I take the easy path to high level play with Kabal and Reptile, stick with B-Tier Sonya and Kitana, or pick one of the many new A-Tier characters? Decisions.