Kung Jin fans. I apologize for mocking your character initially upon reveal. Please accept it.
After rewatching him a couple of times, I think he may be the sleeper of the reveals so far for a few reasons. His tools seem powerful and he isn't getting the attention Takeda is getting because it lacked flair.
1) Ancestor Arrows. They are better in every way that GA. A timer and not a number limit was the way to go. You can just reload quickly on hard knockdowns of Fire. The grand prize were the meter draining arrows. Essentially, TWO HITS of this arrow drained 85-88% of a meter bar. Opposite of GA, I would rarely use the one shot stun arrow and use the timed Fire and Meter ones.
2) His special, the overhead kick. Great, great combo ending moving for spacing and mind games. Leaves enough time to load an arrow. If you move away and they wake up, land a stun or fire arrow. If they anticipate an arrow, move in for pressure. If in staff, the range is long enough to land a hit if they wake up as well. Also, when knocked down, you can wake up with the EX version for safety or countering them with the armor. Amazing move it seems.
3) everyone talks about Takeda's range, but Kung Jin's is not far from it. Spacing with the staff will be legit, and a strong footsie tool. NW with a dive kick that can combo, more speed, and more range. Don't dare give him the frame traps in staff lol.
Not sure on Shaolin yet, but the 1st two variations are a lot better than what I think is being given credit.