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The official buffs/nerfs discussion thread.

Past

Apprentice
Thanks for changing the title. The "Tears" really annoyed me and made this thread sound like a joke or a salty scrubs festival.

There are serious issues with some characters that need to be addressed. And there's nothing scrubby about using your brain.
Can't you tell that this is a joke thread? When someone get 15 thumbs up on an obvious troll post (see REO's), then you know its not serious. Don't bother posting anything intelligent in this thread because the next day you'll never find it.
 

Vulcan Hades

Champion
Can't you tell that this is a joke thread? When someone get 15 thumbs up on an obvious troll post (see REO's), then you know its not serious. Don't bother posting anything intelligent in this thread because the next day you'll never find it.
Well if this is a joke thread then why the hell did a mod move my post here? Except the last 3 points my post was pretty serious.

There should be a serious thread on nerfs and buffs if the mods are really going to close all the existing ones in character forums.

And why is this thread even stickied if it's a joke/troll thread?
 

Dark_Rob

Champion
Well if this is a joke thread then why the hell did a mod move my post here? Except the last 3 points my post was pretty serious.

There should be a serious thread on nerfs and buffs.
The thread is meant to be a serious thread. The title itself is meant to discourage people from posting uneducated nonsense. If you look through this thread you will find yourself laughing your ass off at some of the suggested buffs and nerfs to characters. I want people to really think about it before posting about how to change a character.
Making the invincibility of wakeup attacks work more consistantly or moves randomly whiffing when they are supposed to connect is an example of serious talk.

Giving Subzero the UMK3 ice showers or MKDC ice nugget is an example of total nonsense.
 

Past

Apprentice
Well if this is a joke thread then why the hell did a mod move my post here? Except the last 3 points my post was pretty serious.

There should be a serious thread on nerfs and buffs.

And why is this thread even stickied if it's a joke thread?
See the title "Top Tears". This thread is just there for people to vent and complain.
 

RWDY Nori

MK is kinda dope
I'm so confused :7up:
Hey I'm confused too, but if Dark Rob wants this a certain way then I'm not going to argue w/him.

Overall, I think what he is saying (I could be wrong) is that this thread is MEANT to be serious, but people are posting such silly things it's now a joke (again I could be wrong)
 

B W1zZ

Warrior
Damn I see DarkRob removing all the buff/nerf threads and redirecting everyone to this one. I post my first buff/nerf message ever and get trolled on because I mentioned a possible Raiden buff..so much for trying to share balance ideas with anyone, especially when it comes to talking about anyone top tier.

did you just suggest NRS buff Raiden? What the hell is wrong with you?
Yeah, I made a small suggestion so what? B2,F1,1+2 could be a little faster, and maybe tele could be a little slower or more punishable as a result (although it's highly punishable as it is)...i feel that string was meant to be used more often than it is, and probably will never be viable to use unless the startup is sped up a little bit.
 

Past

Apprentice
Hey I'm confused too, but if Dark Rob wants this a certain way then I'm not going to argue w/him.

Overall, I think what he is saying (I could be wrong) is that this thread is MEANT to be serious, but people are posting such silly things it's now a joke (again I could be wrong)
Dark Rob gave REO a thumbs up for saying that Kung Lao needs a buff. I'm not going to bother posting my suggestions on Jade because no one will give constructive feedback based on their knowledge of Jade. They will just be concerned with their own main.
 

Mt. Mutombo

Asshole by nature
Main: The yellur fellur

K buffs:

Noob: Full armor on x ray, black holes hit you even if you jump, maybe that would make him kinda OP but i'd like that :moonwalk:.

Quanchi: Unpokable air drop so he can get out of people places and things, armor on EX trance and air drop.

Sub: Keeping in mind the banishment of the reset, buff his ex slide with armor. I really don't care if the slide can't go under projectiles.

Freddy: Ctrl+alt+delete> task manager>processes>highlight freddykrueger.exe right click and end process>replace with robo homo...no but seriously delete him or at least fix the projectile bug lol.

Cyrax: As with sub^^^. His 3,3 hit low. Would ask for safe tele but we don't want no drama.

Rain: Like cyrax his 3,3 should hit low ( it hits on the shin and maps as high? manwtfnrsgetyouranatomyshitrightassholes), b2 should be overhead imo

Ermac: Make some of his strings hit confirmable and EX tele should have the same safe properties as scorps tele, whats the point of EX then?

Smoke: GIVE HIM HIS OTG BACK!!! that absolutely made no sense. Still he's pretty solid.

Baraka, sheeva, stryker: don't have enough experience but they need some type of buff. Stryker more than the other. I think baraka is heavily underrated, he's basically a walking anti air and sheeva has some good mix ups and good damage output from crappy combos.

Cyber sub: Better winning pose!

Nerfs:

Cyrax: to please the a holes, take his resets away :(

Reptile: Absolutely nothing, if any a cooldown on his rush that should eliminate the constant spamming.

Kung lao: nothing, why? Hate it when people say that some of his tools have to be taken out because he has so many. So what? get around it some how he's not cheap.

Kabal: Tone down the speed of the ground saw.

Mileena: Do something about her!!!:rant2::rant3:

NW: OMG shorten the distance of the damn EX shoulder, i hate that move.

I'm really just nitpicking i don't want any buffs or nerfs aside from freddy being glitched. I think this game's perfect the way it is, and the variety of characters winning tourneys proves that. Dead after evo? don't think so brah!!!:top:
 

Error

DF2+R2
Freddy: Ctrl+alt+delete> task manager>processes>highlight freddykrueger.exe right click and end process>replace with robo homo...no but seriously delete him or at least fix the projectile bug lol.
Lmao


Buffs:
Quan Chi seriously needs an armor move, or at least a safer wake-up option. Skeletal boost shouldn't be random if it's going to be useless or it shouldn't be useless if it's going to be random. I also wouldn't mind trance being a better anti-air.

Ermac, increase the range on the air blast so it's useful. Less recovery on buttslam, and telekinetic push's hit box needs to be more consistent. Ex Teleport should be safe on block.

Sindel, see Dancock, I agree with most of the buffs.

Cyber SZ bomb idiosyncrasies thread.

Nerfs:
The usual remove inescapable resets, less pushback on spin, advantage on low hat, telestomp being block-able, etc.
Just nitpicking, but I don't like being combo'd after being hit by Sonya's dive kick, I never see it coming.
 

Past

Apprentice
Well lets see how much constructive feedback I get from this.
Basically I believe that EN rangs for Jade used mainly for "resets" are completely useless and based on my findings with every version, I came to the conclusion that no player who has mastered the basics of MK9 would ever fall for it. This makes it a waste of meter for something that should have a bigger role in her gameplay. My suggestion was to make it function like Kung Lao's EN low hat, where he can hold the button. However, I tweaked it a little bit.

Copied from the patching thread

Do you know how Kung Lao's EX hat works? After throwing the hat (and missing on purpose) and then holding 2, the hat stays on the ground and Lao can continue to move, pressure, throw etc. By releasing 2 the hat releases and strikes at an upward angle. This helps Kung Lao maintain pressure and cover his rushdown. However, if Kung Lao wants to use 2 in a string or jump-in, he must release the hat. My idea is the same. For example if you throw EX low boomerang and by holding 3, the boomerangs will not come back. You can still move, block or do whatever, but as long as you hold 3, it will not come back. As long as you are holding 3, you will not be able to use some of Jade's strings and u+3, which is one of her best spacing tools. A fair compromise of important strings and spacing tools for mix-ups.

This would apply to all EN rang versions.

The point is to make her more rewarding when she has meter and a knockdown. However, there should be some rules to make it balanced.
3 second limit: If jade does not release the button before that time, it will not come back
If Jade releases the button while she is blocking or in block stun, the boomerang will not come back
If Jade is hit any time before the limit, the boomerang will not come back.

Thoughts? Good ones?
 

Dark_Rob

Champion
Dark Rob gave REO a thumbs up for saying that Kung Lao needs a buff. I'm not going to bother posting my suggestions on Jade because no one will give constructive feedback based on their knowledge of Jade. They will just be concerned with their own main.
I thanked his post because REO is the most godlike troller to ever inhabit planet Earth. You didnt think he was serious did you?
 

Ether

Noob
Who do you guys think is the "most balanced" character in the game? If you had to pick a character for NRS to balance the rest of the cast around, who would you select?
 

Vulcan Hades

Champion
Who do you guys think is the "most balanced" character in the game?
Shang Tsung, Sindel, Stryker, Smoke, Scorpion, Rain, CSZ, Johnny Cage, Sonya, Jax and Baraka are the most balanced characters imo. They have strengths, they have weaknesses. They're either good at keeping the opponent out or not letting the opponent breathe. Not great at both like SOME OTHER characters. ( U_U; )
 

truendymion

Apprentice
Main: Kung Lao (Costume 1 Alternate Color only)
Buff: Kung Lao
Nerf: Sindel, Kitana, Kabal, Mileena
Explanation: Kung Lao struggles against characters who chuck air projectiles all day, super armor on enhanced dive kick would greatly aid him in this conflict. Right now, it's not fair that the four mentioned characters in nerf can stack up on breakers via projectile spamming and then break when I finally get in, causing me to repeat the entire process again. Sindel, Kitana, Kabal, and Mileena need more recovery frames on their air projectiles because right now they're too fast.
Fuck Kung Lao.
 

MagicMan357

"130 ms is more legit than Labbing" - TYM
I agree. If anything the only buff he needs is to have his knife throw be the way it was before they changed it.


Sent from my iPad 2 using Tapatalk
Id rather have him have EX moves that are actually useful

ex-knives:allow for more juggles
Ex-choke:armor
ex-ball: 3% more damage

id be fine

only reason i dont care for the knives is because there are too many zoners anyways :/
 
Ive said it before, il say it again. im tired of everyone whinig and begging for nerf just because they are getting there ass handled by kung lao, learn the matchup not cry for his nerfs, he fine the way he is.
 

AC1984

Kaballin!
what the hell....

Main: Kabal, Kung Lao, Mileena, Shang Tsung (soon)

Nerf - no body in the game, cry babies on the forums who prefer everything on a silver plate.
Buff - everyone who has poor set of tools to work with.....
 

Vulcan Hades

Champion
what the hell....

Main: Kabal, Kung Lao, Mileena, Shang Tsung (soon)

Nerf - no body in the game, cry babies on the forums who prefer everything on a silver plate.
Buff - everyone who has poor set of tools to work with.....
See what I find hilarious is that people like you don't even understand what people were legitimately critiquing Kung Lao and other characters for (see m2dave and REO's posts on KL, Freddy, Skarlet and Kabal). It's so easy to be like: "blablabla, cry babies, scrubs don't want to work hard bouhou" because that seems to be the cool thing to say around here instead of actually thinking and analyzing for yourself like m2dave and REO constantly do.

I'll give you an example with my main: You can buff Stryker all you want, but he'll still BADLY lose to KL and Kabal because of their dumb recovery on their projectiles and other properties. In a lot of cases what makes more sense is to actually tone down the top 5 and remove those broken properties instead of buffing 20 characters for no good reason.

Think about it for a second, characters like Sub, Ermac, CSZ, Sindel, Noob, Smoke, Baraka, Sheeva, Quan Chi etc. would be PERFECTLY FINE the way they are right now if the "super characters" (Tom Brady quote) weren't so broken. But now because some people don't understand the core problems guys like us are trying to explain we see crazy stuff like Sub Zero getting armor on slide. Which is completely ridiculous and unnecessary. Stuff like that might end up breaking the game even more than balancing it.

Also:

Nerfing Kung Lao and Raiden = Bad. But buffing 23 characters = Good?

You know that's basically the same thing right. Actually, buffing everyone might actually end up hurting KL more than anything.