Crathen
Death is my business
Yeah i don't think DS murders Shazam , it's slightly in DS favour tho , basic things to know in the MU are that b23 is -9 = 132 punish ( or f23xxSF for an easier one ) , torpedo point blank is punishable with reversal SF and far torpedos are 132 punishable.
If they like to teleport on wakeup just meaty Rifle or delay your gunshot , soon they'll understand they have to block , and just jumping back and hitting 3 if they get close with a b2 or dash in string limits his grounded game.
Good shazams will bait SS / SF wakeup a lot so chill out and either backdash / jump after AC enders and wakeup when they get impatient.
In neutral game shoot guns , d2 his dash ins and beware of his j2 because it has a pretty good hitbox and will occasionaly trade or beat d2 , just know the range where it's easy to AA him.
Yes his backdash gets him away from post f3 50/50s , knowing that if they abuse it you can make a read and dash up 323 ( delay your dash by a few frames , you have to do it after they started backdashing ) , use this with caution.
If they like to teleport on wakeup just meaty Rifle or delay your gunshot , soon they'll understand they have to block , and just jumping back and hitting 3 if they get close with a b2 or dash in string limits his grounded game.
Good shazams will bait SS / SF wakeup a lot so chill out and either backdash / jump after AC enders and wakeup when they get impatient.
In neutral game shoot guns , d2 his dash ins and beware of his j2 because it has a pretty good hitbox and will occasionaly trade or beat d2 , just know the range where it's easy to AA him.
Yes his backdash gets him away from post f3 50/50s , knowing that if they abuse it you can make a read and dash up 323 ( delay your dash by a few frames , you have to do it after they started backdashing ) , use this with caution.