After playing at a tourney today, I have one question:
WHAT DO I DO AGAINST MARTIAN MANHUNTER AND SHAZAM?!?
Came in 5th btw.
I'm kind of late to answer this but I'm just catching up on this thread, so hopefully I can still help.
MMH: I don't have all the answers vs Martian but I do know some stuff. You can punish the non mb version of his pillar with a reversal soul crush. You can react to his overhead projectile with empty void and mb it for a dash up soul crush. MB b3ing the OH teleport is always an option, or you can dash up afterwards to see what they will do, and if they mb b3 remember that for the next time. Since a lot of MMH players will mb b3 after the OH teleport, go ahead and do f222 as it will be out his b3 every time.
Shazam: I wish you would've specified your problems vs Shazam, but whatever. Anyway, Shazam cannot teleport on Raven, like ever. You can react to his teleport and soul crush and he's taking that damage every time. As for his wake up teleport, he can't do that safely either. You can position yourself so that soul crush will hit if they teleport away from you, and if they teleport behind you, soul crush will autocorrect to lift, and you get a full combo. Once you train him not to tele on wakeup, you get 223 pressure for free which is nice. His 22 mixups are really good, and it's a 50/50 and if you guess wrong you're taking damage. I believe you can mash d1 to trade with his OH charge, and as long as you're crouching, his command grab will not hit you. B23 is easily punished with d1 lift. This MU is pretty heavily in ravens favor IMO. However shazam is one of those characters that you need a lot of experience against so that you don't get bodied. He can be rough if you have no experience against him. If you have any other questions against those characters, feel free to ask. I'm sure there are other people who can help more than I can.