Blind_Ducky
Princess of the Sisterhood
Using a whiffed lift to bait stuff is godlike. Max range on block lift followed by lift is also godlike.
Whats to stop him from walking back? And if you try to advance on him he has the same keep away game. I think Deathstroke's that knows the match up, controls the match up.The thing with rushdown deathstroke is that he has to walk forward. While he does control the point blank range, there's a delicious area where he has to advance you to start his mix-ups and he's just asking to get lifted into full combo. Unlike Frost or Catwoman he has no super-fast advancing move to start his pressure.
At the two extremes of ranges (point blank and full screen) I would say DS has control (less so if Raven is in demon stance at full screen). Raven controls the match at the other ranges, and should DS get in one successful pushblock (yes I know, easier said than done when dealing with overhead/low mix-up openers) will put the match back at Raven's range.
I'd put it 5-5 though.
Soul crushWhats to stop him from walking back? And if you try to advance on him he has the same keep away game. I think Deathstroke's that knows the match up, controls the match up.
He can walk back all he likes (Raven will walk forward quicker). It's just that Raven can punish pretty much all of his stuff with a good Soul Crush and if your connection is good (or playing offline) can block/duck guns on reaction.Whats to stop him from walking back? And if you try to advance on him he has the same keep away game. I think Deathstroke's that knows the match up, controls the match up.
Disclaimer: None of this is fact, all of it is opinion. I know people will disagree, but please be civil
Lex: 6-4
Scorpion: 5-5
Raven does not beat Bane. The matchup is 4-6 and possibly 3-7. I've played roughly 20 matches vs the best Bane in the world (Not Grr, but Rev Smith) and it is not good. Banes armor destroys raven.Zoidberg747
Both Tano and I consider the catwoman MU as 6-4 Raven.
She zones Catwoman fairly well IMO mostly because of how INSANE shadow raven's meter building is., in my experience not a single time you go for Demon Mode, because it's easier for the catwoman player to armor through on reaction. Upclose you can defend yourself pretty well because of your 6f d1 beating her fastest move (7f)
The Deathstroke MU that I have is mostly before he got nerfed so not a lot to add. In fact I've been playing him too, and I feel it's about even. Patience, patience, patience. Grundy MU, well, Raven-Grundy-Deathstroke are my three chars so I've never played the MU, but I feel it's about even or 4-6 Grundy because of how fucked up things can go if he gets a defense chain on.
The Bane MU, I've played little of it, I think Raven wins it but I could be wrong. Ares MU is even, Doomsday is a little more winnable than what I thought previously.
Zatanna, I've played it and I think Raven definitely has an advantage because once in Demon Mode, Zatanna has not a single answer. The teleport games always favor Raven because of being able to do it in the air. Zod can't zone you, and upclose you can handle him ok. Hawkgirl, try to get in demon mode and shove a pillar in her ass. Batman is about even. Superman maybe he has the advantage but it's by every mean winnable.
I think she rapes green lantern because of his sucky movement.
I'm starting to test the Flash MU vs Juan (Personal Juegos winner), and we both feel its 5-5. mostly because Raven can hold him at bay with a little more chances than other zoners, also because of your 6f d1 and because Raven has some glitchy shit when Flash stops time. I won't put numbers till the next patch is released and further testing.
I still believe scorp is 6-4, but since zaf plays both chars at a high level I am taking his word on it.Huh?!?!?
Raven does not beat Bane. The matchup is 4-6 and possibly 3-7. I've played roughly 20 matches vs the best Bane in the world (Not Grr, but Rev Smith) and it is not good. Banes armor destroys raven.
It is 5-5.Raven does not beat Bane. The matchup is 4-6 and possibly 3-7. I've played roughly 20 matches vs the best Bane in the world (Not Grr, but Rev Smith) and it is not good. Banes armor destroys raven.
You should talk w PL about the scorp raven muI still believe scorp is 6-4, but since zaf plays both chars at a high level I am taking his word on it.
Lex could be 7-3, the only thing is if Lex can get her in the corner he can completely turn the game around. Still could be 7-3.
It is 5-5.
You have to play WAAAYYYY more than 20 matches to leanr how to fight bane. You fight him completely different from anyone else in the game.
My view on this is thats what chance he has and keeps it 7-3. As a raven id zone beyond zone him and always be in trait mode. This mu seems atrociousI still believe scorp is 6-4, but since zaf plays both chars at a high level I am taking his word on it.
Lex could be 7-3, the only thing is if Lex can get her in the corner he can completely turn the game around. Still could be 7-3.
You might be right, ive only played Rev0lver a couple times.My view on this is thats what chance he has and keeps it 7-3. As a raven id zone beyond zone him and always be in trait mode. This mu seems atrocious
i think minimum 4-6 scorp favorYou might be right, ive only played Rev0lver a couple times.
As far as Scorp goes do you know what PL has the MU as?
Basically what you need to know is if he charges and you are in demon stance you can teleport and db2 him for a full combo. If you are in regular stance you can MB B3 him unless he is in lvl 3 venom. If he tries to pressure you on wakeup you can try to teleport, but he can jump back d3 to punish you for it, but then he has to guess whether you are going to wakeup teleport or wakeup singularity(pulls him out of the air).This is exactly what I figured. This Bane I've been fighting has been bodying me. (Played about 30ish matches, first 10 I had no clue how to handle him) But the whole time I felt like Raven can handle him, I just need to practice the MU more.
I havent had the chance to play the MU after the patch.i think minimum 4-6 scorp favor
If it's 5-5 why do you have it listed as 4-6?It is 5-5.
You have to play WAAAYYYY more than 20 matches to leanr how to fight bane. You fight him completely different from anyone else in the game.
I forgot this thread existed.If it's 5-5 why do you have it listed as 4-6?
Its 6-4 Bane's favour. Easily.It is 5-5.
You have to play WAAAYYYY more than 20 matches to leanr how to fight bane. You fight him completely different from anyone else in the game.
I like the tell-tale sign of a lack of understanding of the MU. If theres a charge coming, 9/10 it won't be a raw one you can just react to from half a screen away. It'll be one where if you are pressing any buttons whatsoever, its a hit. Basically if your logic behind its a 5-5 is "Mb b.3 and react to charge" then you either aren't playing the right Banes or you aren't playing any Banes at all.Basically what you need to know is if he charges and you are in demon stance you can teleport and db2 him for a full combo. If you are in regular stance you can MB B3 him unless he is in lvl 3 venom. If he tries to pressure you on wakeup you can try to teleport, but he can jump back d3 to punish you for it, but then he has to guess whether you are going to wakeup teleport or wakeup singularity(pulls him out of the air).
When he is on debuff he is just going to sit back in turtle, so just pelt him with pillars to gain more meter for the options above.
Play Blind Man, get back to me.Its 6-4 Bane's favour. Easily.
By easily, I mean possibly dipping into the 6.5-3.5 range. I'm sorry, really and truly, but its in no way, shape, or form anywhere close to a 5-5 MU
I don't agree.Its 6-4 Bane's favour. Easily.
By easily, I mean possibly dipping into the 6.5-3.5 range. I'm sorry, really and truly, but its in no way, shape, or form anywhere close to a 5-5 MU
I've played Blind Man. He's the pride of Trigon, but even I've taken a few matches off of him and I'm a god-awful Bane.