regular command throw is b3, j3, f223 hm, no one really uses f223 but people use f22 into either instant hm or reset into guaranteed hm mb, then b3, j3, f223 hmI'm way to lazy to look through this so can anyone give me bnbs off his db1 throw, his regular command throw, & f223? Pretty please.
Thank youregular command throw is b3, j3, f223 hm, no one really uses f223 but people use f22 into either instant hm or reset into guaranteed hm mb, then b3, j3, f223 hm
off his db1 meter burn i just do 112 torpedo
End in AC, not HM. Better wakeups and the same damage.Thank you
i was going to mention it but its really inconsistent sometimesEnd in AC, not HM. Better wakeups and the same damage.
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I use HMmb b3 j2 j2 2 AC - Consistent 100% of the time and solid damage
please just stop, lmao.ew, fraud execution tips and needless AC combos. not what this thread needs. and is that miss information im reading -.-
man Piggy is right. Maybe i should make a Shazam general information guide so we arnt the scrubbiest community anymore
I can land the 40% HM combo nearly 100% of the time. Just takes practice. Its not really that hard to doi was going to mention it but its really inconsistent sometimes
i wasnt saying its hard, inconsistent =/= difficult, and sure you can practice something but a little bit of lag if you're playing online or bad timing in general and you drop it while hm is super easy, people are wakeup happy a lot of the time anyway so you should only occasionally end in acI can land the 40% HM combo nearly 100% of the time. Just takes practice. Its not really that hard to do
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AC all day. Who cares if the opponent is wakeup happy, punish that shit. Its always better to force the opponent into making a decision. HM they can get up however they want.i wasnt saying its hard, inconsistent =/= difficult, and sure you can practice something but a little bit of lag if you're playing online or bad timing in general and you drop it while hm is super easy, people are wakeup happy a lot of the time anyway so you should only occasionally end in ac
im not denying ac is sometimes a better option it just really isnt that big of a deal in some situationsAC all day. Who cares if the opponent is wakeup happy, punish that shit. Its always better to force the opponent into making a decision. HM they can get up however they want.
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Woa this isn't the mashpotatotower I know. That time of the month?ew, fraud execution tips and needless AC combos. not what this thread needs. and is that miss information im reading -.-
man Piggy is right. Maybe i should make a Shazam general information guide so we arnt the scrubbiest community anymore
um no, lol. you can't input f223 and then wait and decide, but you could see after the j3 how low they are and decide from there.AC all day. Who cares if the opponent is wakeup happy, punish that shit. Its always better to force the opponent into making a decision. HM they can get up however they want.
Also, you can do HM MB, B3, J3, F223, and you can actually make the judgement on whether they are low enough for AC. If they are to high, you just input HM instead.
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Umm, yeah you can. Go try in practice mode before you post. You can buffer F223 so early.um no, lol. you can't input f223 and then wait and decide, but you could see after the j3 how low they are and decide from there.
what are you talking about? I was talking about the herculean might/achilles clutch. you can't go j3, f223 then wait 10 minutes and input herculean might.Umm, yeah you can. Go try in practice mode before you post. You can buffer F223 so early.
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sure canwhat are you talking about? I was talking about the herculean might/achilles clutch. you can't go j3, f223 then wait 10 minutes and input herculean might.
im pretty sure ive tried this before.. going to go in practice later but ive clearly been doing something wrong this entire time as that never seemed possible..sure can
it takes some strictish timing. like wait till they fall to knee heightim pretty sure ive tried this before.. going to go in practice later but ive clearly been doing something wrong this entire time as that never seemed possible..
Do you need 10 minutes? F223 takes a long time to execute, and like I said, you can buffer F223 into J3. This gives you almost 2 seconds to make your decision.what are you talking about? I was talking about the herculean might/achilles clutch. you can't go j3, f223 then wait 10 minutes and input herculean might.
1 bar? No meter? 2 bars? All bars?What is Shazam's known max damage post patch???