Yeah. Same is true of the new BnB ending in 213, right? Seems like the MB crowbar is on par with that.MB crowbar into double dash crossup J2 reverses all wakeups.
MB crowbar into double dash crossup J2 reverses all wakeups.
no, you need to jump asap.That's great! we get some incentive to use MB crowbar for midscreen pressure! fo free. There's enough time to position yourself to make it ambiguous too, no?
Joker still builds about 1/6 of a bar off of MB crowbar so with a full combo using 2 bars, it should amount to what? maybe 1.5? maybe less meter used? pretty good stuff.
Too much scaling probably?also fyi, after some combos the crowbar loses its otg able properties
NVM, got it. its just different timing depending on the knockdownToo much scaling probably?
Yeah someone said that earlier. That's insane... feel like that wasn't intended.WTF.
Tried otging in the corner with B3 out of MB crowbar and It comboed. lmao.
out of some testing it only happens in the corner when a transition is possible, they can't block it. its a legit combo, you just pick them up into a B3.
After some testing, a B1 will never OTG when you only need 1 dash to use it and you do 2
it will otg when your opps 2 dashes away and you do 2 though, just not 1 dash with you doing 2.
i edited my post. you hit them during the OTG phase and they get launched. not sure if blockableis that timing or spacing? like in the corner would it matter or is it the OTG window?
that's a pretty odd find.
i edited my post. you hit them during the OTG phase and they get launched. not sure if blockable
i think its much better just because you dont actually have to jump or endanger yourself when we can now reset with a simple 23f jump distance reaching toolhey can you mess around with MB crowbar, teeth, b1 3 OTG? how viable do you think that is vs. the 213 setup?