DarksydeDash
You know me as RisingShieldBro online.
Against characters like superman or batman I usually put a mb orb in front me so it stops there rush down. If they try to jump I dash under and they land on the orb and I follow up with a combo.
'Safely teleport' is a myth. His safe teleport's hitbox is awful in the air. Treat it like Ares Godsmack. It may be safe, but it's also too far out to really get anything off of. Go for pressure. Without his trait, MMH's limbs are lackluster. try to beat him there too.I don't know what is happening to me whenever I fight this character... Like what am I supposed to besides watch him, outzone me, outpoke me, put amazing pressure, and SAFELY TELEPORT? Someone help me.
Against characters like superman or batman I usually put a mb orb in front me so it stops there rush down. If they try to jump I dash under and they land on the orb and I follow up with a combo.
General Zod is dissappointed in you.Martian Manhunter was definitely worth the $5. He has so many tools at his disposal and very fun to use. One of my favorite DC characters. Definitely a 2nd main for me. He has an air dash which is better than Superman's and Wonder Woman's which can be meter burned which is epic and an easy 40% meterless. And with the teleports he has feels a bit similar to Sektor in a way since I mained Sektor in MK9. Finally a great DLC character.
Now the only thing I probably don't know to well is how to do set ups with the orbs. Also can the orbs keep away rushdown characters?
lol. I may go back to Zod once they fix that trait glitch.General Zod is dissappointed in you.
Cant you indtant air teleport of a full screen tk strike?I found something kind of neat, if you land a far telekinetic strike a far alien pillar will combo into it for 14% damage. The timing seems a little strict.
Good question. I've been trying F123, Orb (MB?) into teleport, but that timing is strict and I am not sure the damage is significant.Cant you indtant air teleport of a full screen tk strike?
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I estimate the orbs can keep away some rushdown characters. Flash is problematic in that regard though as well as Batgirl.Now the only thing I probably don't know to well is how to do set ups with the orbs. Also can the orbs keep away rushdown characters?
This is the issue I am talking about however. While it will hit her out of the air, for me randomly it will hit both of us like she is going into the animation. I think its just a strange bug that happens when it registers her grab animation when you are blocking anyways because of the orb explosion.If you have a close orb, Batgirl can't teleport on top of you
No, that's correct. That's what happens when you knock someone out of a special animation like that. Happens with any 'delayed' tactic. Basically, it sets you back to neutral, but you win the trade, especially since she'll try to meter burn. And of course, you can just block and catch her.This is the issue I am talking about however. While it will hit her out of the air, for me randomly it will hit both of us like she is going into the animation. I think its just a strange bug that happens when it registers her grab animation when you are blocking anyways because of the orb explosion.
Will this also happen with a MB Orb, since the MB one is bigger?No, that's correct. That's what happens when you knock someone out of a special animation like that. Happens with any 'delayed' tactic. Basically, it sets you back to neutral, but you win the trade, especially since she'll try to meter burn. And of course, you can just block and catch her.
This happens with every special animation. It's nothing that MB and non MB orb has any indication with, it's that it hits them in a state where they are, ordinarily, impossible to interrupt. Normal grabs, Bane and Grundy throws, Wonder Woman Lasso, GL ring lift, Zod Phantom Strike(but only while the shards are forming, even Green Arrow Super. Any character with a move on the screen that can act while they are in hitstun can do this. Black Adam, MMH, Zod, Joker, Lex, Cyborg can all do this glitchWill this also happen with a MB Orb, since the MB one is bigger?