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- Zatanna Announcement Trailer Analysis -

Teleports?

  • Yes

    Votes: 71 89.9%
  • No

    Votes: 8 10.1%

  • Total voters
    79

BGMD

Kombatant
If the illusion is part of her super..... and she can use it vs a projectile and choose the 3rd silhouette..... the projecile goes through the firrt 2...... and then it still connects?
I don't think it's part of super. Every super in a game triggers zoom in animation.
When she does that move, for the purpose of video she just stands there in her idle stance. Let's assume she can move normally during it, it could be really crazy move where opponent can't whiff anything or set up for practically unseeable mix-up.
 

EMPRESS_SunFire

Regina George of discord
How it would be op if she lost access to her teleport and all ? is nw or ww op ?
Wonder Woman is a great character.. Top 3 in my oppinion ;) But no, her trait is not op because she has not godlike zoning abitlities in both, and doesn't have a teleport on one of them.

Also exactly that's the point... If she had that stance switch trait... She can thow projectiles on her magic stance... Then fastly cancel to the other stance & teleport to the opponent, or she can throw the fireball on her first stance... Then switch and keep throwing more projectiles with her magic stance.
 

EMPRESS_SunFire

Regina George of discord
I don't think it's part of super. Every super in a game triggers zoom in animation.
When she does that move, for the purpose of video she just stands there in her idle stance. Let's assume she can move normally during it, it could be really crazy move where opponent can't whiff anything or set up practically unseeable mix-up.
On MK9 everyone had an animation too.. Cage didn't
 

ABACABB

End Of Humanity
Wonder Woman is a great character.. Top 3 in my oppinion ;) But no, her trait is not op because she has not godlike zoning abitlities in both, and doesn't have a teleport on one of them.

Also exactly that's the point... If she had that stance switch trait... She can thow projectiles on her magic stance... Then fastly cancel to the other stance & teleport to the opponent, or she can throw the fireball on her first stance... Then switch and keep throwing more projectiles with her magic stance.
so what :D This game needs a good zoning character :p
 

Saboteur-6

Filthy Casual
Also~
@ 00:32

Standing reset AFTER she launches her opponent.

This + trance + dhalsim fireball + teleport = a ton of creative resets.

Definitely will be her basis for damage imo; similar but definitely not the same as other reset-girls Batgirl and Killer Frost.

You sure that's a reset and not a MB'd multi-hitting special move like Aquaman's Trident Rush?
 

BGMD

Kombatant
On MK9 everyone had an animation too.. Cage didn't
This isn't MK. And think about it, when she does that move (and these are staged fights with max meter), why should Grundy or anyone for that matter even need to guess which one is she when every other super beats his? Look at the startup of the move, a bit long for a parry. Doesn't make much sense.

Batman's super move from old build was parry, and it had animation first.
 

EMPRESS_SunFire

Regina George of discord
This isn't MK. And think about it, when she does that move (and these are staged fights with max meter), why should Grundy or anyone for that matter even need to guess which one is she when every other super beats his? Look at the startup of the move, a bit long for a parry. Doesn't make much sense.

Batman's super move from old build was parry, and it had animation first.
It was an example that not everybody must have an animation! And... About that Batman super.... Actually it was SOOOO dumb... A parry super with an animation? Please
 

SODA n SOAP

OOOGMF
Nah! I doubt that... In my oppinion ot's part of her super but well.. We must wait... I gotta admmit that it looks pretty interesting
Yeahhhh I dont know about that. It doesn't seem like its part of the special to me. I guess we'll just hae to see.
 

Tiger Wong

Kombatant
I don't think it's part of super. Every super in a game triggers zoom in animation.
When she does that move, for the purpose of video she just stands there in her idle stance. Let's assume she can move normally during it, it could be really crazy move where opponent can't whiff anything or set up for practically unseeable mix-up.
I actually agree with you. I don't think the illusion is part of her super.

I also believe that maybe the Illusion move is the trait and the suit & tie is a stance change that isn't trait activated/
 

haketh

Champion
Hopefully her scaling is done properly, a character like this shouldn't be doing too much damage.

Also think the Illusion is similiar to Psylockes Marvel VS Series teleport, she can be in any of the clones. Looks much much much much better than that POS move though.
 
Her magician stance has an anti-air normal at 1:16

That and her electric cage-like move will most likely shut down any attempts to jump at you when zoning with trait.

Her teleport also seems to have some sort of invincibility frames on its own, since Grundy tries to walking corpse her off the bat and misses when she does the teleport.

The combo she does off the low starter has her jumping in with a jump attack that looks very similar to Chun-Li's Neutral Jump Heavy Kick or Asuka's Jump Fierce Punch from SFxT. If she has a hitbox on both the left and right leg, you guys officially have the best jump-in in the game. I imagine a setup abusing this would be: Combo into playing cards ender, dash and either hit from the front or the back of this normal.

switching stances is nearly instant like Superman's/Black Adam's trait
 

Vilén

too smart to play MKX
I love that her trait is "Hat Tier"

NRS does know how to make me happy occasionally. Like a girl with no gag reflex who hates sucking dick.

I hope it's a stance switch trait like Wonder Woman and not that I can only wear DAT HAT for a finite amount of time.
 

EMPRESS_SunFire

Regina George of discord
Her magician stance has an anti-air normal at 1:16

That and her electric cage-like move will most likely shut down any attempts to jump at you when zoning with trait.

Her teleport also seems to have some sort of invincibility frames on its own, since Grundy tries to walking corpse her off the bat and misses when she does the teleport.

The combo she does off the low starter has her jumping in with a jump attack that looks very similar to Chun-Li's Neutral Jump Heavy Kick or Asuka's Jump Fierce Punch from SFxT. If she has a hitbox on both the left and right leg, you guys officially have the best jump-in in the game. I imagine a setup abusing this would be: Combo into playing cards ender, dash and either hit from the front or the back of this normal.

switching stances is nearly instant like Superman's/Black Adam's trait
That jump in looks more like Raven's ji3... And the legs must be animation only... When i saw it i fell in love, my favorite ji of the game <3
Also... That playing cards ender looks like a hard knockdown hmmm...