New to Injustice. Not new to fighting games. General question:
What on earth am I supposed to do at midrange?
What I mean is... at full screen, I have a pretty clear gameplan. I know how to bait people to jump and react accordingly, or how to punish them for generally being impatient. But, once opponents get into a range where FB is punishable by a lot of characters (generally 1-2 dashes inside max range) I don't really know what my options are. It feels like in a lot of matchups my opponent can simply walk in, block, and punish everything I do. I don't know how to reset space and get them back to full screen, and I don't know how I can get them to open up, and maybe whiff something that I can punish. It feels like everything I have is punishable and my options are very matchup-specific, and I generally get by on getting random hits with b13 or MB b3, but mostly I just get blown up for not having any mixup and any reason to get the opponent to stop blocking.
What's your general gameplan at midrange? What footsie options does Sinestro have?
Also, big props for the vortex stuff, I've been working crossups and fake crossups with air axe into my game, and that's been working quite well. That is, WHEN I can get a hit in to set that stuff up in the first place.