I know it's perhaps a minor complaint on the surface, but why do the characters still have a stance flip? Why don't they default to front view when they dash or get up? I'm sure some people think it's neat or cool to be different, but I guarantee this is some lazy programming tactic to not have to remove a 3D element of position. It's a 2D game, characters should always face front, it would also eliminate any miniscule differences in comboing if you're facing one way or the other. In addition, you won't need to dedicate a 2 button command to something that is completely useless.