Shinnok f4 is -7 on block, I just happened to test it yesterday.Do you have the data for his F4?
If the startup is unchanged from when the notation was b3, it should be 7f startup
Shinnok f4 is -7 on block, I just happened to test it yesterday.Do you have the data for his F4?
I believe it does take a frame to stop blocking. Have put in the notes between 0 and +2, though if you are able to confirm how you tested it i will be happy to update exactly, thank you!Hey guys I got a question. In another thread we were testing the frame data on mileena's s1. And I was wondering if it took a frame to come out of block and do a normal. If It does take a frame then her s1 is 0 and not +2 but if it doesnt then it's +1. The frame data's wrong either way
Have updated on there, thanks !Shinnok f4 is -7 on block, I just happened to test it yesterday.
If the startup is unchanged from when the notation was b3, it should be 7f startup
we did mileena's s1 on sub and then did a s4( 13 frames). subs f4(12 frames) traded but his b1 (11 frames) beat it clean. the frame data on her 12 and 123 both seem wrong too but ill have to do more testing to confirm an exact numberI believe it does take a frame to stop blocking. Have put in the notes between 0 and +2, though if you are able to confirm how you tested it i will be happy to update exactly, thank you!
Have updated on there, thanks !
Already tested D'Vorrah's XRay before I can't give a precise number but it's between -1 to -5 on blockJust an update as it's not been said, the bandwidth on our site was used up in like 3-4 hours of the site going live, as I chose to go with a TERRIBLE hosting option. If anyone is willing to host it then let me know as it would be really handy, but I will work on having it back up before the weekend through whatever means.
Best way to access is to use the Google Sheets link in the first post.
Also @Fraud Blank got a few things looking fishy if you are able to help test!
- Dvorah Xray, Listed as -15 but supposedly it is safe on block?
- Raiden B3,4 ; listed as -2 on block, L,OH. Apparantly hits low,MID and is at least -10? (seen in @Nivek raiden fixes thread)
i13 trading with subs i12+1 and losing clean to i11+1 is neutral, will update on the sheet!we did mileena's s1 on sub and then did a s4( 13 frames). subs f4(12 frames) traded but his b1 (11 frames) beat it clean. the frame data on her 12 and 123 both seem wrong too but ill have to do more testing to confirm an exact number
Thank you very much guys for your work. Its great!EDIT: We didn't expect this much traffic so soon, our bandwidth has been exceeded already. We're working on switching hosting so for now please use the direct link.
www.mkxframedata.com is now a thing.
At the moment the site just redirects to a Google document but there are plans to have a website with full functionality and cool features in the near future. Until the website is developed (no ETA at the moment) we’re making all character’s frame data accessible to everyone. There is more to come, but for now this will have to be our shared resource for instant access to frame data.
In the event of the site going down, here's the direct link to the datasheets:
https://docs.google.com/spreadsheets/d/1tU7Hqk8VtuEM3Pj1T4pKY-4dAuiO-Lkh6N4kStJGAxY
This is not very mobile friendly in the current form so if you want to view it on a mobile device, you’re best off downloading Google Sheets and viewing it from the app rather than your mobile browser.
NOTE: If you view the content whilst signed into Google, your name will be visible to all other users. To browse anonymously, just sign out before viewing.
All data has been collated from the game and a LOT of the data is missing or straight up wrong. These are highlighted in yellow until verified, tested and amended as they are found. If you believe any data to be inaccurate, please tag myself @Temjiin and @smokey and we’ll list it as wrong until tested. It’s really important we can all share accurate data.
Huge thanks to @smokey for conceiving this project and all the hours he’s put in, @dotunderscore and @GLoRToR for all their help with getting this data together and @Fraud Blank for frame testing.
@STORMS
@YOMI RM JagoBlake
Hi, has this been tested and if so how? (not doubting you)Df1 is -15 on block with D'vorah Venomous and not +25 as said in the game and on the gdoc.
Hi, sorry I just saw this... is this an error on our part or is the in-game data just wrong?If I may contribute something, I noticed the Cryomancer part lists F1,2 and F1,2,2 as having the exact same frame data when only F1,2 is 0 on block IIRC.
Obviously a rhetorical question but I'd be too much of a headache for them as I'm equally as critical of them for their shit netcode, lazy graphic design, accuracy incompetence and half-assed testing as I am enthusiastic about the good stuff they do. My job involves being meticulous and thorough testing, I'd have had several disciplinary meetings with my manager by now if I released any products as flawed as the last 3 games.So uh...why aren't you guys applying to NRS cuz it seems like you would do a hell of a lot better at testing finished products than them lol
It's apparently -17 : http://testyourmight.com/threads/venomous-general-discussion-thread.50444/page-4#post-1684113Hi, has this been tested and if so how? (not doubting you)
Are you going to add some new info to your gdocs tab?Obviously a rhetorical question but I'd be too much of a headache for them as I'm equally as critical of them for their shit netcode, lazy graphic design, accuracy incompetence and half-assed testing as I am enthusiastic about the good stuff they do. My job involves being meticulous and thorough testing, I'd have had several disciplinary meetings with my manager by now if I released any products as flawed as the last 3 games.
Dude that would be like 40-50 hours of extra work.... none of us have the time sorry. The information we've provided should be sufficient to form a core base of options for your character.Are you going to add some new info to your gdocs tab?
wrote this above:
2) Your tab needs a DAMAGE and BLOCK DAMAGE columns! please!
3) Your tab needs a RANGE column - Close, Mid (Sweep), Long (Just outside of sweep), 3/4 screen, Full screen, Any (ex: Ice Klone for Sub Zero).
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You can view the frame data for all of the pokes in the game in the doc and judge for yourself on that, but theres not really a defined "best" low poke, you would still have to go in game to check the range and extra properties like pushback and low profile.Has anyone had time to determine which characters have the best low pokes?
Ok so the game runs in 60fps, 1 frame = 1/60th of a second measurement.Yes true. As far as the numbers go, what exactly are we looking for. The difference of the starting frames and recovery? And then factoring in block and on hit numbers.
Does anyone have a feel for some of the best pokers? I main sub and he's up there in the poke game I believe. I like the poke shenanigans it makes me feel safer against rush down characters. I'm looking for some characters who excel in their poking