Kevin 7
The bad boy scout
I feel like the debate of the best seen is very hugely based on the success of Injustice instead of the NRS games as a whole. As for Injustice it's difficult to argue that both The Break and GGA are top notch when it comes to their scenes. But has it been SOO long that we have long forgotten VSM from back in the MK9 days? If so then let's go back onto memory lane back when VSM vs Midwest (containing 3 of some of the best GGA has to offer) plus 2 very well known and good players of the MK9 scene. It's difficult to argue that VSM was pretty much THE SCENE back in the MK9 days.
Also something that I have noticed while watching streams of MK9 back in the day and Injustice present day. There is a serious lack of exposure to other scenes. What I mean is the NRS community is SOOO small why not plug a stream from another region so they can watch more Injustice or MK9? Like back in the day VSM could have plugged for GGA or what not. A smaller scene like ours in the NW Northwest. We have locals once a month Slugfest. Even get's posted on front page and no one really notices. I'm not expecting people to come flocking in because I realize we haven't really done much for majors. What I am saying is that there is a serious lack of exposure to our games. Communication is key. Without working together I have a feel MKX is simply going to fall into the same issues both MK9 and Injustice did. They play out there time for a year or so and people ask "When's the next NRS game?"
When it comes to the variation lock. Why on earth is this is in question? MK9 already dealt with this issue. Have we all forgotten about HUMAN Cyrax and HUMAN Sektor? The different hitboxes? Cyrax was well known to counter Kabals instant air gas blasts as the teleport could go underneath them in human form while robotic form would get clipped. It was established back then it was character lock as the matchup would have to be played differently otherwise. Also let's not forget different combos for Human and Robot Cyrax. Different RESETS!!! The variations will have similar issues. Variations are just like picking another character.
One thing that always made me confused about Injustice and MK9 stage selection. MK9 had a built in random stage select but the community let the loser choose. Obviously this was a good thing because of stage size or laggy stages or non. Injustice has no built in random button and instead trades it for a 50/50 stage select. This is good for either player as they get their interactables for their respective characters. So why can't MKX simply have a random button? Also instead of letting loser pick why can't we just pick the random button EVERY TIME!?!? To me this makes the most sense as it gives neither player the advantage of stages (right now it SEEMS that interactables are the same for all characters)
Also a request for future episodes. When you post the episodes would it be cool to add timestamps about your topics? This way if you want to listen over a specific topic it makes it a bit easier if you missed something in your future podcasts. Keep up the good work guys. A good listen.
Also something that I have noticed while watching streams of MK9 back in the day and Injustice present day. There is a serious lack of exposure to other scenes. What I mean is the NRS community is SOOO small why not plug a stream from another region so they can watch more Injustice or MK9? Like back in the day VSM could have plugged for GGA or what not. A smaller scene like ours in the NW Northwest. We have locals once a month Slugfest. Even get's posted on front page and no one really notices. I'm not expecting people to come flocking in because I realize we haven't really done much for majors. What I am saying is that there is a serious lack of exposure to our games. Communication is key. Without working together I have a feel MKX is simply going to fall into the same issues both MK9 and Injustice did. They play out there time for a year or so and people ask "When's the next NRS game?"
When it comes to the variation lock. Why on earth is this is in question? MK9 already dealt with this issue. Have we all forgotten about HUMAN Cyrax and HUMAN Sektor? The different hitboxes? Cyrax was well known to counter Kabals instant air gas blasts as the teleport could go underneath them in human form while robotic form would get clipped. It was established back then it was character lock as the matchup would have to be played differently otherwise. Also let's not forget different combos for Human and Robot Cyrax. Different RESETS!!! The variations will have similar issues. Variations are just like picking another character.
One thing that always made me confused about Injustice and MK9 stage selection. MK9 had a built in random stage select but the community let the loser choose. Obviously this was a good thing because of stage size or laggy stages or non. Injustice has no built in random button and instead trades it for a 50/50 stage select. This is good for either player as they get their interactables for their respective characters. So why can't MKX simply have a random button? Also instead of letting loser pick why can't we just pick the random button EVERY TIME!?!? To me this makes the most sense as it gives neither player the advantage of stages (right now it SEEMS that interactables are the same for all characters)
Also a request for future episodes. When you post the episodes would it be cool to add timestamps about your topics? This way if you want to listen over a specific topic it makes it a bit easier if you missed something in your future podcasts. Keep up the good work guys. A good listen.